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View original on lemmy.world

I regret to inform you all that I will not be purchasing the OoT remake.

Thanks to u/[email protected] for turning me on to Ship of Harkinian. It's my opinion after messing with it for a half hour that this is THE way to experience OoT again.

Here's a link to their comment if you'd like to upvote it.

"Hey, Mom. Can we have OoT?"

"We already have OoT at home!"

The OoT at home:

I've been running Ocarina when I can. I just completed the Water Temple. All I need now are the Fire and Shadow Medallions, then I can whack Ganondorf.

I don't even have a Switch 2, and I'm not buying it just to be sold nostalgia I can already relive with stuff I've had for like 20 years. That said, I am running it on Gopher64 this time around.

View original on lemmy.world
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71 replies

so much snappier than running on emulator.

Yep, that's because it's a decompilation of the original game's code under the hood, which was then recompiled as a native PC application.

Meaning Nintendo can't do shit about it, unless HarbourMasters decides to start making charging for their PC ports?

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nul9o9reply
lemmy.dbzer0.com

I love it! 60fps, high quality textures, and quality of life options make it feel so much better to play.

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lemmy.ca

If you haven't already, grab a hi res texture pack. OoT in 2k at 200fps is awesome.

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bookreply

I will help! Haven't played this one but have messed around with some of the de/re-compiles.

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lemmy.world

switch 1 is the last nintendo platform I'll support. i hope they improve in the future, but console exclusivity is a way of the past

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I don't mind console exclusivity if the console were unique in some way, and the exclusive games made use of that feature.

Nintendo games in the past did this quite well. Many games I've played on the DS just wouldn't work or feel the same way with traditional input.

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tempestreply

Nintendo's online stuff has always been junky and I don't love the move to key carts.

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Beth
piefed.social

That’s okay, no one is making you. Enjoyment is not based on what everyone else thinks! I personally cannot wait to play it. Have fun, it’s a great game!

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This is what I have to tell myself every time I go into a final fantasy vii forum.

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I've seen some YouTubers like Linkus and PointCrow do randomizers before, and I've genuinely considered it a number of times. There are some of the glitches I'm having trouble nailing. Like the hook shot jump off Dampe's hut to access Shadow Temple early.

But I don't think I ever considered that there would be difficulty levels on these lol I never tried one because I didn't want to get super far into a run and lose it to a glitch that I just don't have the time to master. But knowing that there can be easier rolls set up makes me a bit more comfortable with the idea.

10

I absolutely love playing oot randomizers, and I actually just beat my first Dark Soul 3 rando this week. If the tricks and glitches are scaring you off you can leave the "Enable Tricks" section like it is and you shouldn't need to do any crazy things to get to the end. I'd also recommend getting a tracker, linked below. I'd recommend the EmoTracker map, you click on the items you have and the map updates to show what is available. Green means you have everything available to finish a dungeon or get a chest, yellow means it'll need an easy glitch or trick, orange for a more difficult glitch, and red is unavailable at the moment. They are super useful if you aren't sure where to go or if you forget about a single odd chest that could have what you need.

https://wiki.ootrandomizer.com/index.php/Trackers

If you do try a rando in the future I hope you enjoy it!

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Oh yea dude in that case the one linked above is for you! They have easy seeds that basically let you switch things up in a digestible and fun fashion.

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iamthetotreply
piefed.ca

There's all kinds of randomizers. There's ones called "no logic" where anything can be placed anywhere and it can be unbeatable if you don't know the ins-and-outs of all kinds of glitches and bypasses. On the flip side, there are beginner friendly randomizers that keep items "in logic," wherein items can never be placed behind a check you cannot pass (e.g., the hookshot will never be in a place you need the hookshot to get to).

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Banrikreply

Doesn't ship have a built in randomiser?

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lemmy.zip

I’m pleased to inform you that I will be buying OoT remake! I do have a NS2 and I will be happy to buy nostalgia.

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iamthetotreply
piefed.ca

There's been a couple Nintendo Switch 2 games that I've wanted to play but haven't been console sellers for me yet. OoT Remake is finally it, and the bonus is there's now enough other games I want to play that it won't just be a single game console haha.

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mursejoyreply
lemmy.zip

As a switch 2 owner I’ve been eating GOOD. I think it’s the console with the best exclusives by far.

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garretblereply
lemmy.world

I just ticked over the 20 hour mark in the latest Fire Emblem, and I’m like, β€œYeah this is real good.”

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This is the next game I’m buying. I can’t wait to crack into 200 hours of fire emblem.

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tidderuufreply
lemmy.world

Im pleased to inform you that I will be playing OoT Remake while not supporting Nintendo who are notorious for being absolute assholes to all gamers. I'm also saving my money by not buying a device that locks me into their pay for play platform.

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You can also not support them by simply not playing the game... OR you just want to play the game without paying (read: being cheap) and is looking for excuses. Which one is it, I can't tell /s

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Cherry-picking. At least be consequential, don’t generate interest and don’t play it at all.

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feddit.online

Am I crossing over into another timeline or haven't they already remade an Occarina of Time before?

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Sanctusreply
anarchist.nexus

They did for the 3DS. They'll release these every 10-15 years until millenials are dead.

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Octoberreply
lemmy.world

Todd Howard: Every 10-15 years? Those are rookie numbers!

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Dude released the same game for so long theres now like 4 slopperscrolls on the steam store.

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The difference is Nintendo actually adds new features/reinvents the game in a novel way when they do it.

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piefed.blahaj.zone

I think video game remakes will be a thing long after millenials are gone, just like movie remakes. And I bet most of them will be disappointing, with the occasional faithful or even surpassing remake, just like with movies.

It would be cool to chart the distance in time between the original video game and all remakes. It'd be cool to see which games get evergreen remakes, and which go through unpopular periods before a renaissance. People will always remake the classics, but I bet most remakes will go in a cyclic fashion of cashing in on middle-aged nostalgia.

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Sanctusreply
anarchist.nexus

I specifically meant OoT. Just like you dont see Gilligan's Isle remakes anymore.

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piefed.blahaj.zone

Oh, I see what you mean. I wonder when the last OoT remake will be. They just remade Nosferatu 100 years later. I could see it happening.

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Tangoreply
piefed.ca

There were Gilligan's Island remakes?

1

Eh spin-offs but not remakes. Buttflix had something about a Hawaii remake or something but I dont think it ever saw light.

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gastroglizzyreply
piefed.social

Not really a remake, but there's a port with a few tweaks called "The Legend of Zelda: Ocarina of Time Master Quest" for the GameCube.

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lemmy.world

I am also not buying the remake, but honestly mostly because I'm an achievement whore. SoH doesn't support RetroAchevements though, but I'm ok being a purist.

7

I've had it on N64. Emulators. and still have it for the 3DS. I only replay it to glitch max. Granted the hex editor is way more fun.

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Banrikreply
fedia.io

Successful? Wdym? It's a well made pc port of majoras mask.

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No idea what that means. 2ship is the best way for anyone that isn't a speed runner to play Majora's mask.

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WolfLinkreply
sh.itjust.works

Nah Twilight Princess is more of a Minish Cap remake.

All 3 of those games are excellent though.

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NaibofTabrreply
infosec.pub

Hmm, I haven't played Minish Cap. How is Twilight Princess similar?

When I play TP (GameCube version) it feels very much like playing OoT in style, and the world layout is very similar, but bigger (https://imgur.com/gallery/ocarina-of-time-twilight-princess-map-comparison-chateaulonlon-0DhLs3E). Dungeon design feels very similar too, just with more detail and fancier puzzles. The water temple is still a chore, with backtracking between levels being a core mechanic.

1

the world layout is very similar, but bigger

The general layout of Hyrule is never quite the same, but it’s always similar, dating back to the first Zelda game for the NES. That includes the general layout of key landmarks such as Lake Hylia, Zora’s Domain, Death Mountain, Gerudo Desert, and the Lost Woods, all of which are from the original NES title. Other key landmarks such as Hyrule Castle and Kakariko were introduced in A Link to the Past, which was the third game in the series.

Hmm, I haven't played Minish Cap. How is Twilight Princess similar?

The story of Twilight Princess is most similar to Minish Cap IMO:

  • guide character is a dubiously good character from a parallel world cursed by the antagonist
  • antagonist invades from that parallel world and fills Hyrule with monsters
  • Link transforming between two forms is the core gimmick
  • the conflict between the guide character and the antagonist is more of a focus of the main plot than anything to do with Link specifically, besides that Link is β€œthe chosen one”, and he has personal stake in the world getting ruined

That being said, Twilight Princess is a sequel to Ocarina of Time, including the end of Ocarina of Time as a core plot point and the Link from Ocarina of Time returning as the skeleton sword ghost.

Dungeon design feels very similar too, just with more detail and fancier puzzles. The water temple is still a chore, with backtracking between levels being a core mechanic.

I think a lot of what you are seeing here is just the Zelda series tropes and staples in general. However, Twilight Princess definitely is a deliberate return-to-form after the more experimental games that were Wind Waker and Majora’s Mask, but it includes some of the features, and improvements from Wind Waker, and some significant portions of Twilight Princess were built from cut content originally intended for Wind Waker.

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chuckleslordreply
lemmy.world

That's not a remake, it's a reboot. They're starting from near the beginning of the timeline again, but it's not the same story or same company. I'm genuinely excited from gameplay trailers.

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Honestly Fable was getting a tad messy by the third game, starting over from scratch but using the original as a framework is probably the only way to do it. I feel like if Bethesda were to do a remake of any of the pre Morrowind games it'd be the same way, also I really wish they would remake Redguard because its such a cool game idea wrapped in a jank fest of an engine which funfact is technically 2d fucken Bethesda black magic.

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Personally I can't wait for the OoT remake to inevitably get its own Ship. It might take 20 years, but I'm willing to wait that long to finally be able to play the definitive version of OoT.

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piefed.ca

I've been running Ocarina when I can. I just completed the Water Temple. All I need now are the Fire and Shadow Medallions, then I can whack Ganondorf.

Are you doing a randomizer? Three hearts after mirror shield which is an item you get in the last dungeon and still needing the fire medallion is an interesting way to play the vanilla game

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Nope, I'm running vanilla. I'm experimenting with what you can do out of order. There's nothing stopping you from just leaving the Water Temple to do Spirit Temple after you get the longshot. I'm sure there's a way to get there without the longshot too.

I'm also doing a 3 heart run because OoT is actually pretty easy. There does come a point where you have to start doing boss fights perfectly because every hit is OHKO. I've finished a run like this before. But now that I know about Ship, I'm gonna turn the damage multipliers way up and give myself a reason to actually get hearts.

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lemmy.world

I can't play OoT. The controls are too terrible. Even the decomp project SoH still uses the god awful N64 control scheme.

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octobobreply
lemmy.ml

I played the gamecube version and it was perfect controls-wise. It's basically a port, not a remake or anything. It also includes the master quest on a separate disc, which is a harder version of the game.

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