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[All Waves] Star Citizen Alpha 4.9 PTU Patch Notes 12218630

::: spoiler Tap for full patch notes Wakapedia-CIG:

[All Waves] Star Citizen Alpha 4.9 PTU Patch Notes 12218630pinned

Yesterday

Star Citizen Alpha Patch 4.9

Alpha Patch 4.9 has been released and is now available to test on the PTU environment! Patch should now show: VERSION 4.9.0-PTU.12218630

  • Audience: All Waves
  • Server Info: PTU Channel - US Only
  • Long Term Persistence: Enabled

Testing/Feedback Focus

  • Stability, Bugfixes, LTP between PTU releases
  • Recco Battaglia Repeatable Missions (reputation sped up for tonight)
  • Vehicle Hit Marker Updates
  • Behring CQ7 Bullpup Rifle
  • Vehicle Cleanup Updates
  • Vehicle Weapon Balance Pass
  • Valakkar Behavior Updates

Known Issues

  • PU - Armor / Clothing / Inventory Rework - "Right Click > Equip" does not function if a paper doll slot is occupied

  • PU - Nyx - StarMap / Locations - QV Breaker Stations can be traveled to anytime at Nyx without RCD missions active

  • PU - Ship Battles - Missions / Locations - Escort - Hangar doors are not opening for the ship that needs to be escorted

  • PU - Ship Battles V2 - EscortShips - Mission Content / AI - Escorted ship does not Quantum Travel away or Go to the Hangar after neutralizing the AI ships in the mission location

  • PU - Commodity Kiosks - Multiple Locations - "Failed" error appears when buying RMC from Commodity Kiosks

Features & Updates

Vehicle Armor Hit Feedback
Audio for vehicle armor hit feedback is now fully implemented and playing correctly

ASD Facilities
Valakkars added to areas throughout the ASD facilities, providing an additional creature threat


Combine C-788 S4 Cannon Balance

  • physical damage reduced from 1200 to 1090 per shot
  • armor penetration distance reduced from 12.24 to 2.24
  • fire rate delay increased from 40 to 50 RPM

VR Feature Test Updates

  • Stereo cursor is now fully body-aligned and no longer shifts position when affected by external forces such as water, elevators, or trains

  • Fixed stereo cursor being invisible when hovering over radar UI elements

  • Fixed a performance issue caused by an optimization that was submitted in a previous PTU build

BUG FIXES

- Fixed 2 Client Crashes
- Fixed 2 Server Crashes

  • Potential Fix: Contested Zone airlocks in Pyro not cycling correctly (follow-up fix addressing temperature and atmosphere edge cases)
  • Potential Fix: Unable to drag, drop, or click items when looting an external inventory using the FPS loot interface
  • Potential Fix: Patrol Ship Battles mission not triggering a failure state when the protected ship was destroyed, leaving the mission stuck with no way to complete or fail it
  • Potential Fix: Players getting stuck inside the cockpit of certain ships after a collision
  • Potential Fix: Juvenile Valakkars not moving away from the player after submerging, causing them to resurface directly on top of the player
  • Potential Fix: Yormandi Eye displaying "Marok Gem" as its name when tractor beamed instead of the correct item name
  • Potential Fix: Ships disappearing when landing at or departing from Levski hangars (additional fix: missing condition check identified)
  • Potential Fix: Interaction prompts appearing offset from the object the player is looking at when the object is near the edge of the player's field of view :::

Additionally, something not in the patch notes that was pointed out on Spectrum by 'WhosButWhyTho':

I don't know why it was not included in the patch notes but hitmarker visuals have significantly changed as well, they are now much smaller and cleaner and the pinball machine audio is gone, there's still more of them than I'd prefer but overall a good change.

::: spoiler Tap for image comparison New changes:

What it used to look like:

:::

[All Waves] Star Citizen Alpha 4.9 PTU Patch Notes 12218630https://robertsspaceindustries.com/spectrum/community/SC/forum/190048/thread/star-citizen-alpha-4-9-ptu-patch-notes-11Open linkView original on lemmy.world
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