Final Fantasy XVI Producer on the Series' Future
https://www.animenewsnetwork.com/interview/2025-07-08/final-fantasy-xvi-producer-on-the-series-future/.226405Open linkView original on lemmy.worldSyndicated from the fediverse. Read and engage on the original instance.
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https://www.animenewsnetwork.com/interview/2025-07-08/final-fantasy-xvi-producer-on-the-series-future/.226405Open linkView original on lemmy.world
4 replies
Interesting but ultimately non-answer about turn based combat returning to Final Fantasy.
It's Yoshi P. He's used to be diplomatic and non-committal given he's usually addressing MMO players who need to be...managed.
This is wild to say when XIV's gameplay is already isolated to just the battle system because everything else is "run around and talk to three people". (I haven't played XVI so I don't know if it's any better.)
IMO, there are ways of implementing turn-based and modernizing it.
XII had free-roam, but still kept a mostly traditional ATB system (cool downs and cast times being the non-traditional aspects).
XIII just stacked the ATBs and let you perform a series of attacks at once.
XVI used ability cool-down as a stand-in for ATB.
XV is the only one that has really dropped the ball, imo.