Spyke

Syndicated from the fediverse. Read and engage on the original instance.

View original on lemmy.ca

2 replies

Might be worth putting in some information about the mechanics of knockback, and tactics around it. Back when I played bedwars and skywars semi-competitvely, this was a factor that even skilled players often failed to take into consideration. Esspecially in gamemodes that were played over "the void" it was often an easy way to eliminate otherwise skilled players.

Edit: some of the basics are already integrated, but its probably worth adding a bit more detail, or seperating some of it from hit selection.

3

I might actually do that, especially since I have dealt with configuring some knockback settings!

Edit: I currently have a development branch (for WIP guides). But, after it is done, you can contribute to the project — it would help a lot, especially considering that this is currently a one-man project!

1

You reached the end

I made a Minecraft 1.7-1.8 semi-competitive guide! | Spyke