Also, asking non-rhetorically, if I keep redesigning my game's aesthetic, does it mean i have early onset schizophrenia? I really hope this is my last "new vision", but probably won't be.
In my nation-building game Country Architect, worker teams roam the map building infrastructure, transporting resources, and defending territory. Each team has different states (idle/working/drafted/charging) and can be equipped with multiple specialized vehicles. (Eg. One team could have several excavators, and a few drones to help defend itself).
I need to decide: Should teams be represented as emoji blobs or a construction vehicle?
Emoji blobs show team state at a glance (happy/working/alert)
Construction vehicle feels more professional but less expressive
EDIT6: Due to Steam needing an email from me so that I could get a new link, I decided it's not worth the hassle to change its name (Keeping the name polled high anyway).
Thank you for all the ideas! Shoutout to "pussy eaters republic".
EDIT: added non-twitter poll link
Since my game is not (only) about villages, but building up an entire nation, I thought of changing the title to make it more appropriate.
"Nation Architect" and "Sovereign Architect" and "Sovereign Roads" are the other ideas.
Game concept: You play as a country leader, tasked with building up a country (either immortal president, or some form of AI).
You will need to plan roads and factories, then launch bidding process to see your blueprints get built. You will manage "teams", which are generated by towns at certain milestones, specialize them and buy them vehicles. Eventually, relations with other countries will come into play as well.
A single badly-planned highway bridge is enough to bankrupt you, like irl for weaker economies.