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infosecpub·Discussions related to Infosec.pubbymranderson17

Periodic 500 errors

I'm receiving periodic 500 server errors when viewing posts for about the last week. It's pretty infrequent but definitely still happening.

I've also noticed that viewing some images has been problematic, sometimes requiring a few tries to get them to appear. Likely the same issue there.

Anyone else noticed this?

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diysimulators·DIY Simulators. Simracing, Flight simulators and morebymranderson17

My OpenFFBoard wheel all put together in it's final(ish) form

Got the TM R383 Mod wheel all mounted and everything is working. I'm doing more driving than debugging which is a sign that I think it's near done.

The OpenFFBoard has shift register support so with no modification to the wheel other than a coily cable I was able to get all the buttons working. I designed some adapters to mount to an ebay QR (highly recommend this one called "For Racing Simulator Simagic Moza 70mm Steering Wheel Quick Release+Wheel Base" on ebay) which is rock solid. I was all ready to machine the adapter flanges out of metal but I put the prototypes on to check the fit and they were so rigid there's no point in taking the time to do it. It feels easily just as solid as my real car. Kindof amazing considering the threads are even printed into the PLA, no heatserts or anything.

Feel free to let me know if you want the FreeCAD models, I suspect at least the 70mm wheel side adapter would be compatible with other TM wheels too. I use the RT FreeCAD branch so they won't work in normal FreeCAD unfortunately.

It's running at about 14Nm right now, I don't have a thermister on the motor coils so I'm trying to be a bit conservative however I'm pretty sure 14Nm peak is way way more than I need personally. The motor and supporting hardware should technically support about 22 but I don't think I'll ever push it that hard. 14Nm is scary enough.

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simracing·Sim Racingbymranderson17

First test of my openffboard build with power

cross-posted from: https://infosec.pub/post/4625991

A quick test, without a wheel attached to the spindle, of the openffboard running on Linux in BeamNG.drive. It took a while to get here as I'm not very knowledgeable with motor drivers but it seems to work so far.

Next step will be to fabricate a bracket to mount it to my rig. Since this video I have mounted a wheel and done some driving. The feel is pretty good, the motor is only 6NM which in DD land is a little on the low side but it's incredibly smooth.

Hardware:

OpenFFBoard (purchased assembled)

ODrive S1

Baldor BSM90N-1150AFP (ebay auction for untested motor, was about 50USD shipped)

48v 10.5A power supply

First test of my openffboard build with powerhttps://vimeo.com/882134564Open linkView original on infosec.pub
diysimulators·DIY Simulators. Simracing, Flight simulators and morebymranderson17

First test of my openffboard build with power

A quick test, without a wheel attached to the spindle, of the openffboard running on Linux in BeamNG.drive. It took a while to get here as I'm not very knowledgeable with motor drivers but it seems to work so far.

Next step will be to fabricate a bracket to mount it to my rig. Since this video I have mounted a wheel and done some driving. The feel is pretty good, the motor is only 6NM which in DD land is a little on the low side but it's incredibly smooth.

Hardware:

OpenFFBoard (purchased assembled) Project Link Github Link

ODrive S1

Baldor BSM90N-1150AFP (ebay auction for untested motor, was about 50USD shipped)

48v 10.5A power supply

First test of my openffboard build with powerhttps://vimeo.com/882134564Open linkView original on infosec.pub
simracing·Sim Racingbymranderson17

My "space is limited" space combat and racing rig

cross-posted from: https://infosec.pub/post/3508656 . I made some modifications since the last rig post, thought I'd cross post here too.

I don't have a lot of space where my desk is but wanted a combo space combat and racing rig that was fully rigid except for the seat.

The chair sits in a wheel trough with some 3d printed wheel chalks that fit the wheels exactly so it doesn't really move much at all when braking.

Everything is running on Linux using a lot of SDL and input device spoofing hacks to get it all recognized correctly in games. I mostly play DirtRally2.0, BeamNG, AMS2, and Overload. Trying to get into Elite Dangerous but it's not really my type of game. Maybe it will be some day though. Also play a little RBR but not all that much.

List of gear:

T300rs with a R383 Mod wheel - tmff2 driver. I designed a "quick" release ring so it's not a pain to take the wheel off for flight.

Heusinkveld Ultimate+ pedals - protopedal or xboxdrv depending on the game

TH8A shifter - heavily modified to fit in the small space I had and with a 3d printed short throw plate that I designed. It's not ideal, but works for occasional use.

Some ebay handbrake - I use xboxdrv for this sometimes if necessary but most games can find it. I also modified it to be mounted under the plate for a bit more space on top.

Gladiator NXT EVO Omni Throttle (Left and Right hand models) - These are a pain in most games. I use a winehid hack where I adjust the registry values HKEY_LOCAL_MACHINE System CurrentControlSet Enum WINEBUS VID_231D&PID_{200,201} {Service, CompatibleIds} from xinput to winehid. This works but depends on the bus the device is currently connected to. Looking for a better SDL env var alternative but haven't got it working yet.

Acer Nitro 37.5" QHD+ 3840 x 1600 curved display

NextLevelRacing "Wheel Stand 2.0" - I made some steel parts for it on the mill to increase rigidity, 3d printed spacers for the adjustable arms to tighten them up a bit since the stock ones are a bit sloppy, and made some extra plates for mounting the sticks and other stuff out of 10mm aluminum plate.

VKB UCM-S drop mount brackets for the sticks. I modified these as well to fit under the aluminum plates. The left one is hinged so that it can be folded upwards to get in and out of the chair when the chair wheels are fixed in place.

annnd... yes I know the shifter and handbrake are reversed... I like it that way.

View original on infosec.pub
diysimulators·DIY Simulators. Simracing, Flight simulators and morebymranderson17

My "space is limited" space combat and racing rig

I don't have a lot of space where my desk is but wanted a combo space combat and racing rig that was fully rigid except for the seat.

The chair sits in a wheel trough with some 3d printed wheel chalks that fit the wheels exactly so it doesn't really move much at all when braking.

Everything is running on Linux using a lot of SDL and input device spoofing hacks to get it all recognized correctly in games. I mostly play DirtRally2.0, BeamNG, AMS2, and Overload. Trying to get into Elite Dangerous but it's not really my type of game. Maybe it will be some day though. Also play a little RBR but not all that much.

List of gear:

T300rs with a R383 Mod wheel - tmff2 driver. I designed a "quick" release ring so it's not a pain to take the wheel off for flight.

Heusinkveld Ultimate+ pedals - protopedal or xboxdrv depending on the game

TH8A shifter - heavily modified to fit in the small space I had and with a 3d printed short throw plate that I designed. It's not ideal, but works for occasional use.

Some ebay handbrake - I use xboxdrv for this sometimes if necessary but most games can find it. I also modified it to be mounted under the plate for a bit more space on top.

Gladiator NXT EVO Omni Throttle (Left and Right hand models) - These are a pain in most games. I use a winehid hack where I adjust the registry values HKEY_LOCAL_MACHINE System CurrentControlSet Enum WINEBUS VID_231D&PID_{200,201} {Service, CompatibleIds} from xinput to winehid. This works but depends on the bus the device is currently connected to. Looking for a better SDL env var alternative but haven't got it working yet.

Acer Nitro 37.5" QHD+ 3840 x 1600 curved display

NextLevelRacing "Wheel Stand 2.0" - I made some steel parts for it on the mill to increase rigidity, 3d printed spacers for the adjustable arms to tighten them up a bit since the stock ones are a bit sloppy, and made some extra plates for mounting the sticks and other stuff out of 10mm aluminum plate.

VKB UCM-S drop mount brackets for the sticks. I modified these as well to fit under the aluminum plates. The left one is hinged so that it can be folded upwards to get in and out of the chair when the chair wheels are fixed in place.

annnd... yes I know the shifter and handbrake are reversed... I like it that way.

View original on infosec.pub
mechanicalkeyboards·Mechanical Keyboardsbymranderson17

looking for a US source for Gateron switches

I have a keyboard with gateron blue clear top (black base, clear top) switches. It has a few switches that no longer work consistently so I'm looking for some replacements. The keyboard is backlit so I'd like to keep the clear top. Unfortunately I can't seem to find a source for this type of switch I feel comfortable with that ships to the US. There's ebay but it's so hard to tell what you're going to get. Does anyone know of a good site that ships to the US that stocks gateron clear top switches?

1upkeyboards is the only place I've seen them even listed, but they are out of stock. https://1upkeyboards.com/shop/switches/set-packs/switches-16-pack/

I have compared cherry blues, which also come in clear top, to the gaterons but I like the gateron feel better even though they seem not to last as long apparently.

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mechanicalkeyboards·Mechanical Keyboardsbymranderson17

Seeking some input on long term experience with Krytox 205g0 or Tribosys 3204

About 8 years ago I lubed a Topre clone board (CM Novatouch) with "Finish Line Extreme Fluoro PFPAE" which was recommended at the time. Now years later it has pretty much all turned to dust and isn't really lubricating anything anymore. I suspect this happened maybe 5 years from when I applied it because it started feeling not so great and I put it away to use another board.

Now I've finally gotten the time to work on it and I've cleaned off all the old crusty stuff and I'm going to replace it with a combination of 205g0 for the slider points of contact and 3204 for the stabilizer bars. (EDIT: might just try the 3204 on everything or find some actual grease for the bars, not sure yet)

I'm wondering if anyone has any long term experience with either of these and if I might be able to expect a slightly longer life from them than what I had previously?

View original on infosec.pub
infosecpub·Discussions related to Infosec.pubbymranderson17

Hey @jerry, do you have any backup? Is there any way we can help you?

As the title says, @[email protected] do you have any backup and how can we support you as the admin of our instance?

Burnout on spare-time projects can be very real, especially when they suddenly grow or become more difficult to manage. We all appreciate what you are doing here. So even if there's nothing we can do directly, I'd just like to say thank you.

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simracing·Sim Racingbymranderson17

setting and keeping track of virtual seat position

I play titles like AC, ACC, DR2.0, AMS2, BeamNG.drive, etc. Up until this point my FOV adjustment has been the following procedure:

  • Use an FOV calculator to find my FOV settings for various games, My latest favorite is this one https://dinex86.github.io/FOV-Calculator/
  • Set the FOV in game (particularly annoying for things like DR2.0 but w/e)
  • Start a race or practice session with the virtual wheel and drivers hands displayed
  • Set the virtual seat position so that the IRL wheel hides the virtual wheel and the virtual hands behind what's in real life and the curvature of the wheels match approximately (works for most rally cars, road racing cars have a lot more variation in wheel size so less effective for that but I can get mostly close)
  • Hide the virtual wheel and hands
  • Begin racing

The problem I am facing is that basically all the games listed above save a seat position per vehicle. They are all a bit different, so this makes sense, however this makes it super annoying if I don't drive the same car all the time because I have to go do the whole procedure listed above, except for the FOV part, every time I want to try a new car.

Is there a better way or is this just what everyone does?

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simracing·Sim Racingbymranderson17

Automobilista2 has dirt racing now!

That's all really, just excited to have another dirt racing option. Also lots of other updates. It's pretty nice that if you had the 2020-2022 season pass you have access to the new content already.

A Pt2 of the Adrenaline Pack is already in production and will take AMS2 to even higher extremes - owners of the AMS2 2020-2022 Season Pass and of the AMS2 Premium Expansion Packs are secured both parts at no additional charge.

Automobilista2 has dirt racing now!https://forum.reizastudios.com/threads/automobilista-2-v1-5-officially-released.31491/Open linkView original on infosec.pub
infosecpub·Discussions related to Infosec.pubbymranderson17

I can't seem to upload images: JSON.parse: unexpected character at line 1 column 1 of the JSON data client.js

In Firefox I am unable to upload images either as the subject of a post, or as a part of the body using the image button. I receive the following error:

SyntaxError: JSON.parse: unexpected character at line 1 column 1 of the JSON data client.js:2:1753277
    Hp https://infosec.pub/static/7197474/js/client.js:2
    (Async: promise callback)
    Hp https://infosec.pub/static/7197474/js/client.js:2
    n https://infosec.pub/static/7197474/js/client.js:2

I found a github issue about it but it's really old, so I'm thinking it's not that relevant, even though it pretty much describes the issue exactly:

https://github.com/LemmyNet/lemmy-ui/issues/403

There are some other issues in the lemmy backend repo:

https://github.com/LemmyNet/lemmy/issues?q=is%3Aissue+unexpected+character+at+line+1+column+1+is%3Aclosed

Anyone else noticing this or is it just me?

EDIT: Probably should have checked first but this happens on other instances running 0.18.1, so I guess it doesn't matter, seems to be an upstream issue.

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simracing·Sim Racingbymranderson17

obligatory rig pic?

My messy corner. And my somewhat compact rig. I've never posted before so unsure what information to include but I'll give it a go.

  • T300RS
  • R838 Mod wheel
  • ebay arduino handbrake
  • TH8A shifter
  • Heusinkveld Ultimate+ pedals
  • Next Level Racing Wheel Stand 2.0
  • Some pieces of wood
  • Acer Nitro 37.5" QHD+ 3840 x 1600 display

I'm a bit insane... so I drive all the displays with a Radeon W6800 Pro which works surprisingly well for gaming despite not being intended for it.

I use Linux exclusively and have for over 10 years now. Racing is a more recent hobby but I've been gaming much longer than that. Despite what all the youtubers say it all works mostly fine. Though I found hid-tmff2 to be the most mature of the wheelbase drivers outside of logitech which is why I haven't picked up a used DD wheel base just yet.

EDIT: Dunno why the pic won't upload, maybe a bug with Lemmy 0.18.1? Anyway I added an imgur link instead.

View original on infosec.pub
infosecpub·Discussions related to Infosec.pubbymranderson17

Some posts, particularly pinned posts, appear to be missing from communities

I'm a member of the sim racing community on lemmy.ml.

https://lemmy.ml/c/simracing

If I go directly to that community there is a pinned post:

https://lemmy.ml/post/1703575

But if I browse the community from here on infosec.pub:

https://infosec.pub/c/[email protected]

The post is missing. Other new posts seem to be present and comments are working as expected since I was able to ask a question about said post in a different thread just now: https://infosec.pub/comment/591176

Has anyone else noticed this?

EDIT: In case anyone lands here with weird missing post or comment issues. I found that to work around this you can search for the direct link for both posts and comments which will force whatever instance you are on to find and show them. Probably not a great long-term solution but it works if you just want to reply to one or two people.

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linux_gaming·Linux Gamingbymranderson17

gamescope and steam overlay not working

Lately I moved to wayland (trying out sway and hyprland) and have been using gamescope to work around some of the display issues which x11 games have in wayland. This works great however none of the options and settings I try seem to be able to get the steam overlay working.

I found a couple of related issues #835 and #810 however it appears that this is not something that impacts everyone.

So my question is, does anyone here have gamescope working with the steam overlay?

I tried launching steam itself in gamescope, and also tried embedded mode (launching from a tty) and neither of those work either. I find that particularly strange because at that point it's just an x session and everything seems like it should work just like it does in X.

EDIT: Relevant information

OS: Arch Linux x86_64
Kernel: 6.1.35-1-lts
Shell: fish 3.6.1
Resolution: 3840x1600
WM: sway
Theme: Adwaita-dark [GTK2/3]
Icons: Adwaita [GTK2/3]
Terminal: alacritty
CPU: AMD Ryzen 9 5950X (32) @ 3.400GHz
GPU: AMD ATI Radeon PRO W6800
Memory: 64209MiB
gamescope-git 3.12.0.beta8.r12.g9b70b3b-1
Steam Client Beta
Steam Version:  1687918139
Steam Client Build Date:  Tue, Jun 27 7:44 PM UTC -08:00
Steam Web Build Date:  Tue, Jun 27 5:07 PM UTC -08:00
Steam API Version:  SteamClient020
View original on infosec.pub
infosecpub·Discussions related to Infosec.pubbymranderson17

trouble commenting on any federated thread

I don't seem to be able to comment on any posts on other lemmy instances. For example https://infosec.pub/c/[email protected] . When I try to comment it just spins. I expected issues with lemmy.ml but I've now tried several instances and experience the same problems.

Also comments on many posts don't match what you see if you go directly to the remote instance to view the thread.

Is there some federation issue with infosec.pub?

View original on infosec.pub