Posts
Hell Let Loose - British Forces Rework Part 2 - Now Live! | Dev Brief #199 - Steam News
Hello everyone, Patch 14.8 – British Forces Rework Part 2 and the launch of Skirmish, is now live on all platforms. This update completes the British rework phase of development. We decided to expand on the initial release of the British forces last year following a swath of valuable feedback. After two content updates comprising overhauls, we feel confident in the enhancements and improvements to transform this portion of the game. Thank you for your assistance in helping us accomplish this!
https://store.steampowered.com/news/app/686810/view/4132686533130720531Open linkView original on kbin.socialHell Let Loose - Developer Briefing #197 | Looking Ahead to 2024 - Steam News
Hello everyone, Welcome to our final Developer Briefing of the year. This edition will focus on 2024, showcasing a glimpse of our plans for the year ahead. Thank you for your continued, valuable feedback throughout the past twelve months — your insights helped us shape Hell Let Loose, and we believe we’re now heading in the right direction. Patch 14.6 is behind us, with work underway on 14.7, which will be the first update of 2024.
https://store.steampowered.com/news/app/686810/view/3859086513507047368Open linkView original on kbin.socialHell Let Loose - Patch 14.6 is Live! Full Changelog Inside - Steam News
Hey everyone, Patch 14.6 is now live! This update focuses on bug fixing and refining gameplay, with the addition of two night map variants: Stalingrad and Kharkov. We’ve also made improvements to vaulting, and addressed some of the rain issues on Purple Heart Lane — we’re looking to fully resolve this in 14.7. Please see full details in the changelog below. Night Maps We’re continuing to implement more night variants with this update, to offer a variety of experiences for each map.
https://store.steampowered.com/news/app/686810/view/6106382177079144780Open linkView original on kbin.socialHell Let Loose - Patch 14.5 Releases Today at 2pm GMT! - Steam News
Hey everyone, Back into the ruthless darkness of war! We’re so excited to see you on the frontlines in Patch 14.5! Battle on the dusk time variant of El Alamein which requires you to adapt to new dynamics — dusk lighting conditions sees the map permeated with fog — paving the way for different approaches to becoming the victor, accompanied by new British & German sub-factions (The British Eighth Army and German Africa Corps) This Patch hosts new content and focuses on enhancing your experience...
https://store.steampowered.com/news/app/686810/view/3869216984189624127Open linkView original on kbin.socialCollege Football Playoff Selection Committee Releases Second Rankings of 2023 - College Football Playoff
College Football Playoff Selection Committee Rankings Games Played through Saturday, November 4
1 Ohio State 9-0
2 Georgia 9-0
3 Michigan 9-0
4 Florida State 9-0
5 Washington 9-0
6 Oregon 8-1
7 Texas 8-1
8 Alabama 8-1
9 Mississippi 8-1
10 Penn State 8-1
11 Louisville 8-1
12 Oregon State 7-2
13 Tennessee 7-2
14 Missouri 7-2
15 Oklahoma State 7-2
16 Kansas 7-2
17 Oklahoma 7-2
18 Utah 7-2
19 LSU 6-3
20 Notre Dame 7-3
21 Arizona 6-3
22 Iowa 7-2
23 Tulane 8-1
24 North Carolina 7-2
25 Kansas State 6-3
https://collegefootballplayoff.com/news/2023/11/7/cfp-rankings-2023-1107.aspxOpen linkView original on kbin.socialHell Let Loose - 18 vs 18 Medium Tank Event!
Rules:• Only medium tanks allowed• Only 1 tank per crew at a time• Start time for match will be 1:05 on clock (hold in HQ sector until then)• From 1:30-1:05 ...
Hell Let Loose - Developer Briefing #196 - Summer Draws to an End and The Nights Close In - Steam News
Find out more on what’s coming to Hell Let Loose before the end of the year!
https://store.steampowered.com/news/app/686810/view/3705955877849142598Open linkView original on kbin.socialHell Let Loose - Developer Briefing #194 - British Rework Progress & Developer Interview Wrap-Up - Steam News
There is a lot of info in this briefing on what is upcoming and developer plans.
https://store.steampowered.com/news/app/686810/view/3676679309282711920Open linkView original on kbin.socialHell Let Loose - Developer Briefing #191 - Our Focus for The Remainder of 2023 - Steam News
Player Locomotion Changes, Bug Fixing, & Server Performance News
Commanding When Both Teams Are Full of Experienced Players: Hell Let Loose
Commander game-play is not something I see very often and it's very well played.
Hell Let Loose - Possibly My Most Cinematic Experience Yet
New Alpine Sniper video. I'm going to try to get some content flow on this magazine so it can get some traction.
Hell Let Loose - Developer Briefing #190 - A New Plan For The Future - Steam News
Adding bug fixes here because this is what I care about most.
Lowered Sprint Acceleration:
The Update 14 patch will introduce some refined player locomotion for players to test that will lower sprint acceleration, which aims to combat the current experience and prevent players from zig-zagging in order to avoid gunfire.
Dive to Prone Exploit:
The new dive to prone feature introduced with Update 14, unfortunately, left room for players to dolphin dive. With this patch, players will no longer be able to cancel the animation and will not be able to use the function until the animation has been carried out.
XP Rewarding:
We have identified that the XP earned at the end of the match was incorrect. Experience was not being rewarded for multiples of the same XP reward. We have since fixed this and continue to investigate to ensure the XP Reward system is as intended.
British Weapons:
We have read your feedback surrounding some of the British weaponry, and for the Update 14 patch, will be submitting fixes for the reports of British weapons not being correctly zeroed, as well as the increased weapon sway when ADSing.
Holding ‘F’ Actions:
There was a bug causing various ‘F’ key interactions – healing, entering a vehicle and ‘letting go’ during the critical state – to be cancelled when opening the map. This has now been fixed, with the exception of the dismantle function which is as intended.
Incorrect Amount of Votes to Kick:
The newly introduced vote to kick function on console has been fixed. You will now find only 20 votes are required to successfully kick a player. Evaluating how we can scale this feature is ongoing, and we will keep you up to date with progress.
Inverted Controls:
Your reports showed that the British AT-gun movement was inverted. We have now fixed this so that the controls are as expected – the ‘S’ key will cause the barrel to lower and the ‘W’ key will cause the barrel to rise.
Invisible Barrier on Driel:
The invisible collision present under the bridge on Driel has been resolved. Players will now be able to shoot or drive vehicles through the space.
Server Filter Bug:
When typing a server name in the Server Filter box on PC, a bug was causing the box to deselect after each character, making it difficult to type out and search for a server name. This issue has now been resolved.
Breathing Audio:
The audio for the sprinting action has been reworked so it no longer overlaps.
Lost Connection to The Host:
We have received a number of reports indicating some players have been running into an issue where they are met with the ‘lost connection to host’ prompt once a match has ended. A fix for this issue has been submitted for this patch.