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The next game from Dishonored co-creator Raphael Colantonio is a first-person immersive sim with a structure between Prey and Fallout: New Vegas—'We favour density over size'
cross-posted from: https://sh.itjust.works/post/23423436
https://www.pcgamer.com/games/the-next-game-from-dishonored-co-creator-raphael-colantonio-is-a-first-person-immersive-sim-with-a-structure-between-prey-and-fallout-new-vegaswere-going-for-density-over-size/Open linkView original on lemmy.worldThoughts on system shock remake?
System shock was before my time, but starting it now and its clear some of the mechanics inspired Prey.
The setting that they both have is also something that I'd love see more of slightly horror set on a space station.
So now that season 4 has been out a bit, what are your thoughts?
I have noticed that its much more difficult when you get a lot of the new mobs.
The corrupter is a pain to fight on uneven terrain, which is most caves.
The septic spitter creates painful hazards, but is at least easy to identify and kill.
I've seen the stingtail down so many people by moving them out of position repeatedly, so I've found i need to protect teamates it's targeting.
I love the jet boots, especially as gunner, but even as scout its useful. I just wish I'd see them more.
