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Comments10 Things I Wish I’d Known Before Fulltime RVing…
convenient to find this community the same day i came across this blog. i’ve always been curious about living in campers or rvs, so this was a fun read
Why I'm Using Wave Function Collapse for Procedural Terrain | Unity Devlog
I’ve been down a small rabbit hole recently into WFC as a procedural generation tool and i’m super excited to find a unity asset that i can’t wait to get the opportunity to play with.
This was the youtube video that got me started - have fun!
link to the asset (there’s a more expensive paid version with more features but the cheap one still has a lot going for it): https://assetstore.unity.com/packages/tools/level-design/tessera-procedural-tile-based-generator-155425#description
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