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Captain Caveman is the most scientifically accurate depiction of homo sapiens in their natural state. If we never cut our hair or shave, our hair and beards would grow down to cover our whole bodies.

Secondary shower thought, an image of Captain Caveman should be the image representing humans on the Wikipedia page.

Tertiary shower thought, we probably started wearing clothes because our own hair used to be our clothes, and we wanted to replace the hair we cut off when we started grooming.

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bicycle_touring·Bicycle Touring and Bikepackingbylastlybutfirstly

Side-pull brakes broken. Pull to one side and get stuck.

Update: It's fixed. More info in the comments.

I searched and couldn’t find any general bicycle forums here on Lemmy. This one seemed to be the closest match out of the three I found. So I hope it’s okay to ask for help here.

I have the exact same problem as in this video:

https://youtu.be/aP-N6D7NKtc

But the solution he presents does not work for me. All of the videos on YT about sidepull brakes have the same general solution and none of them work.

I center. I tighten. Etc. And when I pull the handle, the cable yanks the whole caliper sideways and I’m right back where I started.

I used to work on my cars when I owned them. I can fix my computer. My sink. My toilet. Everything on my bike except the brakes. They make no sense to me.

The anchor and the pivot of sidepull brakes are the same. So the fact that the caliper is being yanked to one side makes sense. The functional brakes I see don’t make sense. How do these things work?

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Is there a way to set up a shortcut so that I can rotate an object 90 degrees with one button?

I’m making a boomershooter and to facilitate level design, I made square modular pieces that snap together. Right now, I’m having to hit R, Z, 90 or 180, or -90 and it’d be three to four times faster if I could hit a single key.

I’m playing openRCT2 right now and it’s nice just hitting one key to rotate things in that. I wish I had that for building my levels in Blender.

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