Spyke

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2026 is the year of the Linux desktop

For me, at least. Finally moved my desktop off Windows 10 and on to CachyOS. Things just.. work. Finding applications to install via AUR is easy, gaming is great. The only thing I'm missing is Fusion360 but I didn't use it too much to begin with. Happy to be Microsoft-free. Several friends have switched off of Windows as well which is great to see. I've really been enjoying Arch (btw) I have CachyOS on my laptop and also in a VM which is nice to have the same desktop experience on all my devices. Looking forward to the road ahead!

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selfhosted·SelfhostedbyReducedArc

How do you like to transfer large files between friends across the internet?

On occasion I find myself needing to send a file at least a few gigabytes in size to a friend across our slow ISPs but haven't found a satisfying solution. I usually end up creating a private torrent with the announce address of my own IP. Even though it's slow - it basically never reaches my max upload speed for some reason, it is at least resilient if there are ever any network glitches.

Does anyone else face this same challenge?

EDIT: Thank you for the awesome suggestions! I have some homework to do on these

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satisfactory·SatisfactorybyReducedArc

Added Dedicated Server Stats to Home Assistant

Greetings Pioneers! I got my local dedicated server stats added to Home Assistant and wanted to share if anyone else is interested.

First off the API documentation can be found at “steamapps/common/Satisfactory/CommunityResources/DedicatedServerAPIDocs.md” or here thanks to redditor /u/suudo.

I generated an API token by opening the game client, clicking Server Manager > Console and entering the command server.GenerateAPIToken and added the following code block below to my configuration.yaml file.

NOTE: I assume this goes without saying, but just wanted to note that you need to input your own server IP at YOUR_DEDICATED_SERVER_IP and input your own API token at YOUR_TOKEN in my example below. If there’s more you want to see please consult the documentation I’ve linked above.

NOTE: I specified a unique_id for each sensor so they are customizable in the UI - this can be literally anything as long as it’s unique.

rest:
  - scan_interval: 60
    method: POST
    resource: "https://YOUR_DEDICATED_SERVER_IP:7777/api/v1"
    verify_ssl: false
    headers:
      Authorization: Bearer YOUR_TOKEN
      Content-Type: "application/json"
    payload: '{ "function": "QueryServerState" }'
    sensor:
      - name: "Satisfactory Connected Players"
        value_template: "{{ value_json.data.serverGameState.numConnectedPlayers | int }}"
        unique_id: 63628608-0139-40f0-b163-d2534d17ca78
        unit_of_measurement: "Players"
      - name: "Satisfactory Tech Tier"
        value_template: "{{ value_json.data.serverGameState.techTier | int }}"
        unique_id: 63628608-0139-40f0-b163-d2534d17ca79
      - name: "Satisfactory Average Tick Rate"
        value_template: "{{ value_json.data.serverGameState.averageTickRate | float | round(1) }}"
        unique_id: 63628608-0139-40f0-b163-d2534d17ca7a
        unit_of_measurement: "Ticks/s"
      - name: "Satisfactory Active Session Name"
        value_template: "{{ value_json.data.serverGameState.activeSessionName }}"
        unique_id: 63628608-0139-40f0-b163-d2534d17ca7b
      - name: "Satisfactory Total Game Duration"
        value_template: "{{ (value_json.data.serverGameState.totalGameDuration | int) // 3600 }}"
        unique_id: 63628608-0139-40f0-b163-d2534d17ca7c
        device_class: "duration"
        unit_of_measurement: "hours"
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