Spyke

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What's with the sudden upgrade to 0.19

Lemmy 0.19 Breaking Changes
Lemmy 0.19.0-rc.4 and Development Update - 2023-11-03

We are also readying another release candidate 0.19.0-rc.4. As usual it is available for testing on voyager.lemmy.ml and by installing the Docker image on your server. There are no breaking changes this time as we are preparing for the final release. It has been one month since we announced the major breaking changes for 0.19. In that sense we would like to know from developers of Lemmy clients and frontends if their projects are ready for 0.19, as we are planning to release it within the next weeks. There is no specific release date, but we will first update lemmy.ml to a release candidate, and if it works well publish the new release shortly after.

I didn't get the impresssion that frontend and client devs have signaled that they were ready for a backend update to 0.19.X. And consequently lemmy.ml is still on 0.18.5.

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[Meme] What are your favourite Hearts?

Those that aren't repeatable and complete more or less by accident while doing stuff (like events) in the area are my favorites.

Inititally GW2 wasn't even supposed to have Hearts. They were a last minute addition because ArenaNet feared that people wouldn't have enough direction otherwise.

Nowadays Collections are often used as a replacement for Quests. Sometimes with all the annoyances of traditional questing, i. e. you have to constantly go back to the quest giver (Gorrik for the Skycale collection for example) in order to progress. Some of those collections have pointers (marked NPCs), but many have not. Even worse, finding certain items in the game does not count for their corresponding collection, unless you have it unlocked already. Terrible!

I think ArenaNet should stop abusing collections and add a dedicated questing system (outside of the personal story), since it is a great and easy way to add content to already existing zones, e. g. I really like Scavenger Hunts.

But please don't let us fetch and hand in quests like in Vanilla WoW. Dunno, if anybody here played WildStar, since GW2 could do this similarly by using existing systems like Mail and the commander's Communicator. And please automatically unlock quests (collections) as soon as we bump into any of the objectives by accident (like in WildStar).

Oh, the Nostalgia ... I even have a Mech named Eldan Construct.

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Is ascended celestial gear a waste?

It depends on the profession/build how much you can benefit from Celestial Gear. Obviously Hybrid builds benefit the most. In Open World and Story Misssion builds suited for celestial gear provide a lot quality of life. Another area where celestial gear/builds shine(s) is WvW (roaming).

And even in so-called endgame content, e. g. Raids, (CM) Strike Missions and (CM) Tier 4 Fractals, I would suggest to find other people to play with, if your group complains about you running a celestial build. Assuming of course that your build is suited for celestial gear and you know what your are doing.

Always keep in mind that your are doing no damage, no healing and do not provide boons while you are dead.

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Game Update Notes: October 17, 2023

  • Mist Swing: Reduced the maximum number of targets from 5 to 3.
  • Mist Slash: Reduced the maximum number of targets from 5 to 3.
  • Arcing Mists: Reduced the maximum number of targets from 5 to 3.

Apparently Revenant GS needed another nerf ... for Halloween (Labyrinth)? A once powerful weapon has turned into a wet noodle and finally got the target cap reduced, too. Well, it was fun while it lasted, but we are not supposed to have fun in the game, right?

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Game Update Notes: November 7, 2023

Feast of Delectable Birthday Cake bugged since today's update?
  • When i use Feast of Delectable Birthday Cake and eat it, it won't reset my buff time to 30 mins. This happens since today's update. I assume this is a bug
  • Same here. Even the Malnourished effect can't be overwritten with the Birthday Cake
Feast of Delectable Birthday Cake (GW2Wiki - 2021-08-24)

Bug: Unlike the Birthday Blaster, the feast's effect is unable to override either itself or the Malnourished effect, only allowing reapplication every 35 minutes.

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[Wallpaper] Jormag 4K

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Please read the very first sentence of my very first comment/reply to the original post, Which I quoted in my reply to you, but you didn't get that I was quoting myself. Here, I'm quoting again:

I assume you are referring to Icebrood Saga.

After which I was using the well-known (search for IBS on the GW2 WIki) abbreviation "IBS" instead of "Icebrood Saga".

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Game Update Notes: October 17, 2023

Wow, they also significantly increased the time it takes to apply the 15 minute buff of Jade Tech Offensive/Defensive Protocol. Roughly from 0.5 to 2 seconds.

But the forced delay after applying the first stack is still there. And you are still losing buffs and battery charges when visting a Guild Hall or your Home Instance and all buffs but not the battery charges when visting ths Mistlock Sanctuary lobby.

So, not a bug fix, but just a plain nerf out of nowhere. That's not in the patch notes, or is it?

Addition: It has also been posted multiple times on the foums and was now merged:

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02:00 UTC Archipelago meta just failed due to little participation - we were like five people

This is what I was predicting as part of my "SotO impressions":

I highly doubt that the SotO maps will see much play in a few weeks. There are a lot of places in the game that are both more fun and more rewarding.

ArenaNet is currently pushing hard by throwing rewards at the player base via the Wizard's Vault and Bonus events. But while I think that rewards are generally a good idea, it should be the content itself which is the main attraction with rewards being the icing on top.

I already feel kinda annoyed by how much the game is telling me what to play now/next.

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[Wallpaper] Jormag 4K

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I assume you are referring to Icebrood Saga. I'm actually just playing through it on my second account. Currently close to the end of Drizzlewood 2.

IBS is really weird. You mostly hear very bad things about it, but when you actually start playing it, you probably think "WTF, this is amazing. What are people talking about?".

I think IBS starts very strong. e. g. it has the best event in the game, loads of detail and very immersive maps and story. Sadly the Norn part is not as detailed as the Charr part and the overall level of detail diminishes the further you progress in the story.

I think what we see is a game that was destined to go into maintenance mode. Hence the rather grindy masteries and achievements. And then we can see a change of mind/direction, i. e. another expansion (EoD) is coming. Hence we see this rushed ending with 2 Elder Dragons being killed off within a few minutes.