WDYM "hold Super Earth"?
I feel a bit wary with this new major order. 馃槃
Thoughts?
I feel a bit wary with this new major order. 馃槃
Thoughts?
A little dip into the surface at the end, also very nice.
As the Pelican was landing it suddenly "ragdolled" away, landing a but further in a spotty state.
ELITE20 wanted to jump onto/into the Pelican while it was landing, which then crushed him after which his body catapulted the Pelican away, I think...
I'm curious about your orbital kill counts. I got 70 kills today with a napalm barrage. I thought it was a lot, but I'd like to know how big the number can go.
What's your biggest orbital death count?
cross-posted from: https://lemmy.ml/post/42166944
Hi, I have an Power Clutch SG by Asciiware (also known as the Sega Mega Stick), a controller for the Sega Mega Drive. It's one of my favorite controllers.
Unfortunately my son dropped it a few years ago and snapped the joystick clean off. I have disassembled and removed the joystick. The snap is clean and the 2 parts fit together neatly. I'm looking for the best way to fix this. The joystick itself has no aftermarket alternatives as far as I can find, and buying another one of these to harvest the stick itself is an exercise in futilty as it would leave the other unit without a stick.
The big question is, what adhesive brand/type is best to bond these 2 parts together again? Especially considering the stress this might have to endure.
Hi, I have an Power Clutch SG by Asciiware (also known as the Sega Mega Stick), a controller for the Sega Mega Drive. It's one of my favorite controllers.
Unfortunately my son dropped it a few years ago and snapped the joystick clean off. I have disassembled and removed the joystick. The snap is clean and the 2 parts fit together neatly. I'm looking for the best way to fix this. The joystick itself has no aftermarket alternatives as far as I can find, and buying another one of these to harvest the stick itself is an exercise in futilty as it would leave the other unit without a stick.
The big question is, what adhesive brand/type is best to bond these 2 parts together again? Especially considering the stress this might have to endure.
Now that the problem with inline images being too large when you scroll past them and back is solved, now you can't scroll upward past inline images anymore unless you scroll "fast" enough. The view instantly jumps back down a little bit and keeps bouncing for as long the scroll inertia lets it.
Is anyone else experiencing this?
Just came across this game and it's great! It has a good feel to it, only a few minor annoyances with regards to some added mechanics, but they can be disabled. Regardless, I finished the game as-is.
It's a great mix between the original 8bit levels revisited and demakes of 16bit levels. It always felt right. I grew up with the 16bit Sonic and the 8bit Game Gear version.
My only big grievance is that the second jungle level uses the SMS version of not being able to scroll back down. It would not be an issue if the game didn't keep prematurely scrolling upwards when you jump. It leaves you nowhere to land, and touching the bottom edge kills you. I lost the most lives on this level. The GG version didn't have this, you could fall back down to a lower part of the level.
Lots of playable characters, like Tails, Knuckles and Fang. They can have their own paths in the levels that Sonic can't reach. You can become Super Sonic. Great experience all around.
Besides having replayability (time attack, encore, playing with other characters, ...) there is also a Sonic SMS Remake 2 and 3, will be playing these next.
Played on my Odroid GO Ultra running Rocknix and portmaster.
I rate this 9/10.
Hi, I'm looking for this character in a font, would like to know the name of the character itself:
Alternatively looks like
Thanks!
My kids wanted to do a little "challenge" of trying to see which one of them would be able to finish the original Sonic game the fastest, so I set up a stream that showed both their streams at the same time and broadcasted it onto Twitch.tv.
After the stream was done I was checking the video and got a message part of my video got muted because it contained "copyrighted content owned or controlled by a third party". It muted a minute before the coprighted part and a minute after, too.
Apparantly someone made a song that uses the Robotnik theme, meaning no one will be able to stream this game anymore without getting this part muted?
Here is the "song" that supposedly counts as the copyrighted original
https://www.youtube.com/watch?v=0CCE-QFs0e4
It's 3 years old and has 100 views.
The actual original (by Masato Nakamura):
https://www.youtube.com/watch?v=IAK1pnfod7A
Full message on my video:
"Audio for portions of this video has been muted as it appears to contain copyrighted content owned or controlled by a third party."
Here are the appeal options:
I'm not sure how to appeal this, but I'm not sure if I could appeal this (or under what reason). What do you think?
This is giving me warm vibes, so I'd love to find a theme that is like this. Does anyone know any? I'm using GNOME, but any DE that can pull this off is fine.
I have a SMB share on a computer. It's set to anonymous access, meaning I don't have to enter a password to access the shares. All my PC's at home are Linux so this has served me for many years. I now have a Windows 11 laptop from work that refuses to connect to this device. The message it gives me is you can't access this shared folder because your organization's security policies block unauthenticated guest access
I have tried adding a new share that requires authenticated access, but Windows keeps giving the same error.
I have changed the protocol settings to be higher, but they had no effect. Here is my current config:
#======================= Global Settings =====================================
[global]
protocol = SMB3_11
client min protocol = SMB3
client max protocol = SMB3_11
workgroup = REDACTED.HOME
server string = SAMBA
map to guest = bad user
hosts allow = 192.168.1. 127.
printcap name = /etc/printcap
load printers = no
log file = /var/log/samba/%m.log
max log size = 50
security = user
#============================ Share Definitions ==============================
[smbshare]
path = /mnt/share
public = yes
only guest = yes
writable = yes
browseable = yes
create mask = 0777
directory mask = 0777
printable = no
guest ok = yes
[smbshareauth]
comment = Authenticated share
path = /mnt/share
read only = no
public = yes
This config still works for my anonymous share on my Linux machine, but (still) not on Windows 11 with the authenticated share. Removing the anonymous share from the config and leaving only the authenticated share does nothing for Windows 11, still same error.
Protocol before was
protocol = SMB3
client min protocol = SMB2
client max protocol = SMB3
I tried to connect to \\192.168.1.5\smbshareauth but that gives the above error. Help is greatly appreciated!
I would love to have a button on images in Jerboa that would completely invert the colors of an image. My retinas keep getting burned when I'm opening a post on my dark themed phone that is of a white image with text. It would be great to be able to view/read the image this way.
PS double tapping an image zooms it in waaaay too far. It should zoom to 100% size. My biggest pet peeve when trying to enlarge images.
Has there been any mention of time management tools getting built in into GNOME? I thought I read something a short while ago that would land in one of the next versions, but I can't seem to find anything about it anymore. It had some sort of pomodoro timer as part of it and I thought it was a neat feature to look out for. Can't seem to find it anymore though. Perhaps it was a GNOME Circle post?
I'm not coming up with a lot of useful (clear) results when searching for a solution to this issue.
Is it OK to simply dd the 128GB disk to the 32GB disk using count to stop after the 16GB partition was cloned?
A bit more context: I had to clone a 16GB eMMC and only had a 128GB SD around. Now I purchased a 32GB eMMC and want to clone it again. The partition holds a root filesystem for an ARMv8 device. I don't have the 16GB eMMC anymore, that would have been the easy way out.
I'm trying to troubleshoot this DNS I have on a small old Odroid C1 board.
I have set up a static IP, but cannot get DNS to work. The image comes with systemd-resolved by default. I have notes that said to set a static IP, then disable systemd-resolved, and after a reboot the DNS would work, but that didn't work. I've looked into systemd-resolved a little bit, and have configured the DNS servers manually, which is required when using a static address.
My gateway is also my DNS.
Here is what I believe to be relevant output:
/etc/systemd/network/eth0.network:
[Match]
Name=eth0
[Network]
Address=192.168.10.44/24
Gateway=192.168.10.254
DNS=192.168.10.254
DNS=1.1.1.1
Output of resolvectl status and some pings:
[root@alarm alarm]# resolvectl status
Global
LLMNR setting: yes
MulticastDNS setting: yes
DNSOverTLS setting: no
DNSSEC setting: allow-downgrade
DNSSEC supported: yes
Current DNS Server: 1.1.1.1
DNS Servers: 192.168.10.254
1.1.1.1
Fallback DNS Servers: 1.1.1.1
9.9.9.10
8.8.8.8
2606:4700:4700::1111
2620:fe::10
2001:4860:4860::8888
DNSSEC NTA: 10.in-addr.arpa
16.172.in-addr.arpa
168.192.in-addr.arpa
17.172.in-addr.arpa
18.172.in-addr.arpa
19.172.in-addr.arpa
20.172.in-addr.arpa
21.172.in-addr.arpa
22.172.in-addr.arpa
23.172.in-addr.arpa
24.172.in-addr.arpa
25.172.in-addr.arpa
26.172.in-addr.arpa
27.172.in-addr.arpa
28.172.in-addr.arpa
29.172.in-addr.arpa
30.172.in-addr.arpa
31.172.in-addr.arpa
corp
d.f.ip6.arpa
home
internal
intranet
lan
local
private
test
Link 2 (eth0)
Current Scopes: DNS LLMNR/IPv4 LLMNR/IPv6
DefaultRoute setting: yes
LLMNR setting: yes
MulticastDNS setting: no
DNSOverTLS setting: no
DNSSEC setting: allow-downgrade
DNSSEC supported: yes
Current DNS Server: 1.1.1.1
DNS Servers: 192.168.10.254
1.1.1.1
[root@alarm alarm]# ping google.com
ping: google.com: Name or service not known
[root@alarm alarm]# ping tweakers.net
ping: tweakers.net: Name or service not known
[root@alarm alarm]# ping 192.168.10.254
PING 192.168.10.254 (192.168.10.254) 56(84) bytes of data.
64 bytes from 192.168.10.254: icmp_seq=1 ttl=64 time=0.329 ms
64 bytes from 192.168.10.254: icmp_seq=2 ttl=64 time=0.243 ms
^C
--- 192.168.10.254 ping statistics ---
2 packets transmitted, 2 received, 0% packet loss, time 999ms
rtt min/avg/max/mdev = 0.243/0.286/0.329/0.043 ms
[root@alarm alarm]# ping 1.1.1.1
PING 1.1.1.1 (1.1.1.1) 56(84) bytes of data.
64 bytes from 1.1.1.1: icmp_seq=1 ttl=58 time=22.3 ms
64 bytes from 1.1.1.1: icmp_seq=2 ttl=58 time=14.3 ms
^C
--- 1.1.1.1 ping statistics ---
2 packets transmitted, 2 received, 0% packet loss, time 1002ms
rtt min/avg/max/mdev = 14.258/18.280/22.302/4.022 ms
Alternatives to systemd-resolved welcome, just need it to work.
edit:
The solution was to add DNSSEC=no in /etc/systemd/resolved.conf. I learned this by running journalctl -u systemd-resolved -f, which said DNSSEC validation failed for question google.com IN A: failed-auxiliary.
I have a "Professional control pad PRO-2" (this one https://segaretro.org/Konix_Power_Pad), but unfortunately it does not work.
When I open it up and toy with the contacts I can get all the buttons to work at the same time, and indefinitely, by bridging the start button contact with a single piece of metal. The 3 lights will go on and stay on, and the game will keep receiving start repeatedly. I have tested this with Virtua Racing, it will start the game, go through all menus and then when the race starts it will pause and continue repeatedly. When I touch both sides of the start button contact with a multimeter it does nothing.
I don't know much about electronics, but I would like to repair this controller.
Here are pictures of the inside of the controllers.
I'm not seeing anything wrong, and the capacitors don't look leaky, but I could replace them. How can I best proceed?
Hi, I'm looking for info on the compatibility of the "Gold Cartridge" with regards to the Master System. I was looking at one of these and it says on the box that it's made for the Mark III and Master System. However, the form factor is different than other Master System cartridges, and it's also nothing like a Sega Card. I've been looking for information online, but to my surprise I'm not coming up with any answers.
Are the Gold Cartridges compatible with (EU) Master System consoles? Do they fit in the cartridge slot?
I have an old Logitech UltraX Premium low-profile scissor switch keyboard. Unfortunately this one's dieing, as one of the keys is now broken.
I'm not well versed in mechanical switches and I'm not native English, so some of the explained terminology is a bit harder to understand when I'm looking for the subtle differences in the switches.
I'm looking for the right switch that is somewhat similar to my current keyboard. On any given key I can apply some pressure, but the key will not press down. When I push a little harder, the key goes down to the bottom. What kind of switch am I looking for in this case? Linear, clicky, "tactile bump", ...?
I'm currently interested in the Keychron K5. It has similar dimensions with regards to height of the keys (around 2cm) and is a full layout.
Thanks in advance.