Spyke

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It bugs me when there is an obvious path forward, but a single undiscovered tile (or a trap) causes my character to take a path all the way around the level. Share your ideas for fixes.

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Toggles are a way to end with cluttered screens and an unpleasant visual experience of the game. It's a lazy solution. I really like your idea that doesn't use the toggle, and works similarly to the continue button. It could be set for a specific distance ratio by default, not bothering new players (eg. without needing more setup).

To the point with enemies I made is solved by ratio of direct distance:planned distance, so I won't bother 😆.

I agree with your points and I get why you would want the system in the game, but nonetheless, I just prefer to suffer ig :D. I view the pathfinding algorithm as a tool that I need to learn how to use 🤷, and the occasional hurdles are a part of the system. Idk, maybe I'm the only one that is weird in this way.

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Ascended as warrior with every possible upgrade going into a Throwing Stone.

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I'm here to report it's not that bad. Maybe I just got lucky, but I managed to beat the game second try with this challenge. (Just because the first time I got a wand of transfusion on floor two and quit :D). Warden with camouflage. Finished with 14 healing pots. I did use reforge for rings and armor though, it does not say "upgrade", when you do it 🫣 (and I forgot). But I think it would be very much doable without it. The barkskin and infinite invisibility are an unbelievable combo.

Nice idea nonetheless, after finally beating six challenges a week ago, it was nice not to have them active 😆.

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Maybe a bug?

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That's not the problem. I am not talking about the scrolls themselves. I know they are random each game. When you open the description, their symbol doesn't show up. I wrote that, actually - i said "the arrow" or "the butterfly". I am talking about this:

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Help with a Duelist run

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I have 18/634 (about 2.9% win rate), mainly because when I beat the game one way, i want to make it harder. So a lot of the deaths are from me trying to win 7 challenges after ascending with 6 challenges three times. I think the average would not really be telling anything because of the difference in playstyles.

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Super Speed Build - Pascifist Ascent

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Beacon as a mage armor ability is also super useful (used it on my pacifist ascent). You can upgrade it to be placed a good distance from you. You will need a ring of energy and/or scrolls of mystical energy to keep your armor energy topped up. And also a ton of teleportation scrolls, stones of blink, and healing.