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Recovering seed of a run after it ends
The last run you made shows up on the leaderboard, other than that, I don't think you can access the seed. Maybe via the extended leaderboard if you buy the game.
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Recovering seed of a run after it ends
The last run you made shows up on the leaderboard, other than that, I don't think you can access the seed. Maybe via the extended leaderboard if you buy the game.
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No Win Scenerio
Wait, how exactly do you have 320 health?
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What's something you learned recently that's helped your game?
You can manipulate which inventory expansion appears in the shop. The game picks the one that will free up the most space in your inventory, so just drop some stuff at boss level depth so the type of items you have most of are the targeted.
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I beat 9 challenges without SoUs, Tengu's mask and Crown
Absolute madlad... You have my respect
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Who is the guy I'm missing?
The "guy" from wand of living earth?
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Enemies Spawning On or Phasing Through Traps?
Just guessing, but maybe mobs don't reveal secret traps, but items do? This has happened to me a few times also.
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Finally
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I believe you actually can't fall there, the game doesn't allow it
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It bugs me when there is an obvious path forward, but a single undiscovered tile (or a trap) causes my character to take a path all the way around the level. Share your ideas for fixes.
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Toggles are a way to end with cluttered screens and an unpleasant visual experience of the game. It's a lazy solution. I really like your idea that doesn't use the toggle, and works similarly to the continue button. It could be set for a specific distance ratio by default, not bothering new players (eg. without needing more setup).
To the point with enemies I made is solved by ratio of direct distance:planned distance, so I won't bother 😆.
I agree with your points and I get why you would want the system in the game, but nonetheless, I just prefer to suffer ig :D. I view the pathfinding algorithm as a tool that I need to learn how to use 🤷, and the occasional hurdles are a part of the system. Idk, maybe I'm the only one that is weird in this way.
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It took me 207 lost games to beat the boss for the first time. Then I ascended.
Congratulations, but that's some heavily upgraded armor you have there... After +6 or +7 it's really not worth it to upgrade your armor - due to diminishing returns you are better off dumping the SOUs into your rings or weapon
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Ascended as warrior with every possible upgrade going into a Throwing Stone.
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I'm here to report it's not that bad. Maybe I just got lucky, but I managed to beat the game second try with this challenge. (Just because the first time I got a wand of transfusion on floor two and quit :D). Warden with camouflage. Finished with 14 healing pots. I did use reforge for rings and armor though, it does not say "upgrade", when you do it 🫣 (and I forgot). But I think it would be very much doable without it. The barkskin and infinite invisibility are an unbelievable combo.
Nice idea nonetheless, after finally beating six challenges a week ago, it was nice not to have them active 😆.
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Strategies for On Diet?
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One more thing to consider are "on eat" effects... In some situations I'd rather have 3x8 turns of recharging and a bit of alchemical energy in place of healing (as a mage)
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THAT WAS THERE ALL THIS TIME?
Just speculating, but maybe a gnoll shaman dropped it when you killed him without noticing ("you hear something die in a distance" in chat).
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Maybe a bug?
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That's not the problem. I am not talking about the scrolls themselves. I know they are random each game. When you open the description, their symbol doesn't show up. I wrote that, actually - i said "the arrow" or "the butterfly". I am talking about this:
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Lunge through doors!
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Normal weapon damage doesn't increase with surprise attacks. It's this way only with dirk and assassin blade. But yes, lunging through doors is still useful.
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Help with a Duelist run
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I have 18/634 (about 2.9% win rate), mainly because when I beat the game one way, i want to make it harder. So a lot of the deaths are from me trying to win 7 challenges after ascending with 6 challenges three times. I think the average would not really be telling anything because of the difference in playstyles.
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Super Speed Build - Pascifist Ascent
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Beacon as a mage armor ability is also super useful (used it on my pacifist ascent). You can upgrade it to be placed a good distance from you. You will need a ring of energy and/or scrolls of mystical energy to keep your armor energy topped up. And also a ton of teleportation scrolls, stones of blink, and healing.
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any tips to kill phantom piranhas
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Blast wave doesn't work on phantom piranha, as far as I know. They just teleport the moment you hit them. Chains should work though...
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Bug report
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Okay, I will use direct messages with possible future bug reports. I just saw others doing it this way as well, didn't know what was better.
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Lunge through doors!
Lunge always hits, so there is no need to add a surprise attack
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Lunge through doors!
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I don't see that written in the ability description