Spyke
boomershooters·Boomer Shootersbywoelkchen

Hexenwail 0.8.0-beta.r31 – a modern Hexen II engine

The last release added HexenWorld compatibility, this release fixes a bunch of stuff:

  • Fixed the quit console command to quit directly; the confirmation prompt remains in the menu
  • Fixed vid_restart retaining GL object names from the destroyed context
  • Fixed GL buffer updates using a stale cached binding after other engine code changed the generic buffer binding
  • Restored vanilla's r_wateralpha default so teleporter shells remain translucent
  • Fixed HexenWorld effect messages consuming the wrong payload size, which could discard the rest of a packet
  • Built HexenWorld and Siege string tables into the engine as a fallback, so a legacy install no longer needs a separately copied strings.txt
  • Added inline progress for HexenWorld downloads in the client
  • Ported more engine utilities to the consolidated Rust library, including link operations, message I/O, string helpers, Huffman decoding and WAD loading; retained C fallback build paths
Hexenwail 0.8.0-beta.r31 – a modern Hexen II enginehttps://github.com/hexenwail/hexenwail/releases/tag/0.8.0-beta.r31Open linkView original on lemmy.world
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boomershooters·Boomer Shootersbywoelkchen

Daikatana - Steam Cloud Support [from May 2026]

As part of our ongoing efforts to celebrate and enhance the Square Enix back catalogue, we’re reviewing a number of classic titles to see where we can introduce modern quality of life improvements. One key focus has been retrofitting Steam Cloud support, allowing players to seamlessly carry their progress across multiple devices – including PC and Steam Deck.

We recently rolled out Steam Cloud Support for Sleeping Dogs and Just Cause 3 with great success, and we’re pleased to share that this...

Paywall?

Daikatana - Steam Cloud Support [from May 2026]https://store.steampowered.com/news/app/242980/view/698765376653099157Open linkView original on lemmy.world
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