Hexenwail 0.8.0-beta.r31 – a modern Hexen II engine
The last release added HexenWorld compatibility, this release fixes a bunch of stuff:
- Fixed the quit console command to quit directly; the confirmation prompt remains in the menu
- Fixed vid_restart retaining GL object names from the destroyed context
- Fixed GL buffer updates using a stale cached binding after other engine code changed the generic buffer binding
- Restored vanilla's r_wateralpha default so teleporter shells remain translucent
- Fixed HexenWorld effect messages consuming the wrong payload size, which could discard the rest of a packet
- Built HexenWorld and Siege string tables into the engine as a fallback, so a legacy install no longer needs a separately copied strings.txt
- Added inline progress for HexenWorld downloads in the client
- Ported more engine utilities to the consolidated Rust library, including link operations, message I/O, string helpers, Huffman decoding and WAD loading; retained C fallback build paths
https://github.com/hexenwail/hexenwail/releases/tag/0.8.0-beta.r31Open linkView original on lemmy.world
No replies yet