I wonder how noticeable it would be to have two cheat modes
Slightly correct the angle on every bump to get it to hit the corner very frequently
The same as above, but only adjust if the current trajectory aims exactly at a corner and make sure that it never hits the corner and always misses slightly
There is one small problem with program that leds to it never fitting in the corner nicly.
The image is a black and white image and I coded it to skip the white parts but they are still technically being drawn. The image has leading and trailing white pixels. You can fix it by editing the picture or by programming
Thank you very much... for the art, the actual work, the effort!
This is always important! To create with your own view and attitude!
Your work won't be forgotten... it will be preserved and appreciated!
Roger that! I haven't noticed the video-game reference. Is there any? If not, have you considered stating the origin so that the history would stay respectfully intact?
11 replies
Thank you for creating DOS content!
Thank you for creating clonable content!
no problem enjoy the clonable content.
I wonder how noticeable it would be to have two cheat modes
There is one small problem with program that leds to it never fitting in the corner nicly.
The image is a black and white image and I coded it to skip the white parts but they are still technically being drawn. The image has leading and trailing white pixels. You can fix it by editing the picture or by programming
Thank you for creating corner content!
thank you for engaging with the content!
Thank you very much... for the art, the actual work, the effort!
This is always important! To create with your own view and attitude!
Your work won't be forgotten... it will be preserved and appreciated!
Just in case, is 1024x1024 found expected, in the following hardcoded?:
- https://git.sr.ht/~notptr/dvd_screen_saver/commit/acd7179c6bf705829269c585186cf0994c97933a#src/main.c-1-33
Yes it is. It pulled from some game code. It is box arena for nemory allocation.
Roger that! I haven't noticed the video-game reference. Is there any? If not, have you considered stating the origin so that the history would stay respectfully intact?
Well I been working on coding a framework for a dos game and this code came from it.
The only difference between this and game code is I ripped out the sound blaster stuff since it isn't finished