Spyke

Syndicated from the fediverse. Read and engage on the original instance.

View original on lemmy.world

The newest Star Wars game, Galactic Racer, is published by a small, lesser-known indie company

I went to see this game on Steam's newest release tab, but the surprise (besides a nice affirmation that it sits at Very Positive reviews at this time) was realizing that it didn't come from Electronic Arts or Ubisoft.

The article is technically pretty old now, but adds more details that have been made a lot more relevant on the game's release.

The newest Star Wars game, Galactic Racer, is published by a small, lesser-known indie companyhttps://frvr.com/blog/star-wars-galactic-racer-publisher-says-the-frantic-racing-game-exists-to-serve-an-underexploited-niche-aka-burnout-fans-that-havent-had-a-new-game-since-2008/Open linkView original on lemmy.world
137

8 replies

piefed.social

Its on my wishlist.

Sadly it has Denuvo.

But its a pretty interesting mash up of genres. Anti-grav burnout roguelight. But i'm not too sure if its going to be the kind of roguelike where i enjoy putting in tens of hours for the sake of some arbitary challenge runs or see the story credits after 10-12 hours and be done with it forever. Probably going to wait for a sale and if they drop Denuvo in a year or so.

35
medreply
sh.itjust.works

It's deck certified, but yeah. Apparently the denuvo issue here is that you only get 5 activations, so don't muck about too much with changing which proton version you're using.

6

I've made the same decision - it was much easier when I saw the state of party size/private games

2

The game director & the co-founder/CEO were both a part of the Burnout series. It shows, in a good way.

21
lemmy.world

Secret Mode was started by Sumo Digital. Then they were set free when Tenent bought sumo. Now some investors have given them lots of money.

Interesting to see. As much as I love Star Wars I’d like a new Burnout Successor built with its own amazing Engine. Not unreal ..

8
Feidryreply
sh.itjust.works

Custom engine is probably not feasible with a small team. Idk how many people they have but you need several developers working on just the engine if that's what you're gonna do over using an off the shelf engine like unreal or unity.

Source: indie game dev on the side

19

And the engine work is a lot of extra development time added on, because it can't be done concurrently with much of the later game design work.

3

You reached the end

The newest Star Wars game, Galactic Racer, is published by a small, lesser-known indie company | Spyke