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pixeldungeon·Pixel DungeonbyCalavente

alchemy bug (last beta version, just before the beta became "core version")

Hello, a bug experienced a week ago or so. I was playing freerunner, no challenge (learnign freerunner was challenge enough). I wanted to use seeds to get XP potion (I was in floor 23 or 24, level 29) I used black/black/green, wishing to get XP, or at worse, health. -> I got a Fire potion. peeved, I tried 3 green --> got poison. I tried, 1 grey, 1 pink, 1 yellow, I got Ice potion I tried a few other combination of 3, and almost always for a potion unrelated to the seeds.

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6 replies

lemmy.world

What is the bug here? You got random potions because you used different seeds

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TE_0reply
lemmy.world

Read it fully, he says he got other potions when using 3 seeds.

Now @calavente healing potions stop being produced after a while from sungrass but I doubt you hit that limit.

Other than that unless you use only 3 of a certain seed you have a 1/4 chance to get a fully random potion.

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oh thanks. it still mean that I got 4-5 times the "1/4 fully random" :) I had a lot of healing potions dropped by bats and all, but it was my first alchemy healing. and 3 green seeds should have given me a health.. :/

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The chance of producing a potion of healing decreases with each succesfully crafted one. You can craft a random one instead even after crafting just one.

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normaly you should get random... between the seeds used. you shouldn't get a fourth effect. (apparently there's still a 25% of random effect)

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alchemy bug (last beta version, just before the beta became "core version") | Spyke