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games·GamesbyekZepp

Unity ...It Just Keeps Get Worse

To say it's been a bad week for Unity is the understatement of 2023. First they announced a terrible new Pricing scheme, then their customers revolted, as the week goes on though, it gets worse and worse for Unity, from threats from an employee shutting down their offices, to more studios threatening to leave, to scummy secret changes to their terms of service and back door deals with clients to get around the Unity Runtime Fee in an attempt to bury a competitor.

View original on lemmy.world
lemmy.world

Am I the only one that wishes these video posts had some text explaination for those of us at work and unable to watch videos in the middle of the office?

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If it does what it sounds like, it really should be integrated directly into Lemmy or Lemmy clients.

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variantsreply
possumpat.io

looks very useful but the description is pretty sus haha

Get a summary of any long YouTube video, like a lecture, live event or a government meeting. Powered by ChatGPT.

government meeting?

3

I've had that thought about 6 separate times this morning sitting at a hospital. I miss RIF showing me the link before I go to it.

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Wesleereply
lemmy.world

Yeah it was added by op. (thank you op!) Very kind

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lemm.ee

Yes, they did, but I meant the link summary under the link, not the text body. Unless that is also made my OP.

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Ah yeah but that summery inside the box doesn't really give any info

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kbin.social

hipsters who hate everything Apple

If anyone needed conclusive proof that the word "hipster" is now functionally meaningless, here it is.

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Some of us here didn't grow up in the YouTube generation, where what could be a one minute read has to be turned into a ten minute ad-riddled video with over the top voice acting, "artistic" shots, and useless transitions.

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midwest.social

Have you considered that plenty of people probably find your advice stupid and condescending regardless of saying the word "airpod"?

Or that the word airpod was also unnecessary since you already said headphones?

Apple defaultism is pretty dumb on its own, but it's hardly the biggest problem with your comment.

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lemmy.one

I don't own any airpods. Is Apple discipleship so strong that we all just assume everyone has the newest tat?

Quick, check your iPhone...

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lemmy.world

One gripe I have with this video is that he said the situation at the unity office - namely the supposed death threat by an employee against their employer - was "understandable". It absolutely isn't understandable. No matter how shitty your tech CEO is, unless they happily throw puppies into a wood chipper in the office, death threats are definitely not understandable.

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whileloopreply
lemmy.world

What if they only indifferently throw puppies into a wood chipper?

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They still shouldn’t do it in the Office. They should do it at home, like all others puppies-in-wood-chippers people I know. Boundaries, Karen!

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Biptareply
kbin.social

I assumed the threat was from a developer whose life's work is ruined by these terms. I wonder what the employee's motive was.

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Active evil vs passive evil.

What’s the difference between puppy-chippers and starving out families with policy changes?

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kbin.social

If the studios don't switch to Godot and contribute back, they'll be setting themselves up for another Unity a few years down the line.

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bighireply
lemmy.world

If we don’t get together and destroy capitalism itself, we WILL get another Unity every few years.

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elouboubreply
kbin.social

The easier path is opensource. You can use it today, no need to wish the fall capitalism and do nothing until then

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lemmy.world

I'm also interested in checking out Stride tomorrow. Hopefully I can find a good alternative to Mirror for multiplayer networking and the FinalIk package I had in Unity.

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elouboubreply
kbin.social

I'm curious why they chose C#. Maybe to be a Unity alternative without requiring to invest in a new language?

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I don't know, but I like C#. It's got a lot of features that I like such as extension methods and custom attributes. And I feel comfortable with it.

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sopuli.xyz

Anyone know off the top of their head what the price difference is between Unity and Unreal now? And are there Unity engine alternatives that people can seek?

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echo64reply
lemmy.world

there is no "price difference" they use a completely different pricing model, unity is SaaS, and moving to pay per install. Unreal is free, if you make more than a million dollars then you have to pay 5% royalties to epic.

there is no equating the two

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They’re just different pricing models, not different verticals. Unity is still cheaper, but incurs significant risk now. Whereas Epic will take their 5% after $1M, Unity has no revenue split. However now that they’re charging per install, devs need to be sure their marginal profit clears this bar. No one is sure their pricing model works before launch, so I think this risk is unreasonable.

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rigattireply
lemmy.world

Wouldn't the new Unity pricing model be somewhat comparable to the current Unreal pricing model?

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Not necessarily. Unity says they're charging per initial install once you break $1M (they walked-back on the "every" install bit), but Unreal takes a cut of your royalties once you break $1M, so it's still hard to really compare them properly. If you're making a free to play game, your install number could be dramatically higher than what a non free-to-play game would need to break $1M, for example.

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Unity is charging per install (not per sold unit), so technically developers can owe Unity more money than they make.

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Hauireply
discuss.tchncs.de

Pretty sure godot is pretty up there from what I hear but that’s the extent of my knowledge.

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lemmy.world

Godot is great at 2D and would be a great replacement for those games but lacks a lot of 3D stuff Unity users would miss. If someone is doing a 2D game tho... Godot is a fantastic option to go with.

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Wesleereply
lemmy.world

Is Godot a full engine? I thought it was a UGC platform (like Roblox)

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Godot is a full engine, I would position it in the market somewhere between Unity and GameMaker Studio. It is capable of making 2D and 3D games, though there's some things Godot lacks, for example the asset streaming capabilities that allow for large seamless open worlds without loading screens, they're working on that.

Godot runs on WIndows, Mac, Linux various BSDs, and they're working on an Android port. Godot games can be exported to Windows, MacOS, Linux (and thus SteamDeck), BSD, Android, iOS and the web. Godot games can be ported to consoles, but Microsoft, Sony and Nintendo are really fucky about licensing. The way you would go about publishing your Godot game to Playstation, Xbox or Switch is to work with a porting company who specializes in such things.

Fun fact: The Godot IDE is itself a Godot "game." The Godot editor runs in the Godot engine and is built from UI tools available to end users; this makes it pretty easy to create tools and extensions to customize the editor to your team or project's needs. It's also a practical demonstration of how robust Godot's UI creation tools are; I've been toying with the idea of building a woodworking CAD program in Godot.

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Hauireply
discuss.tchncs.de

I have literally no idea. It just pops up left right and center so it seemed it is a competitor.

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Wesleereply
lemmy.world

It looks like it's a full engine, that's pretty neat. I might have to check it out, though I'm on unreal ATM so unity drama doesn't affect me

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Hauireply
discuss.tchncs.de

Thanks for elaborating. Unreal is supposed to be very good. How is their price model?

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Wesleereply
lemmy.world

It's free until you make a million dollars (so basically it's free for me, probably forever 😭), after which they take 5%

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