SUPER ZSNES v0.300 - Zelda: LttP + Chrono Trigger Enhancements + More
SUPER ZSNES - A GPU-powered SNES emulator rewritten from scratch with hi-res Mode 7, per-game enhancements, and a modernized classic UI.
Source: https://old.reddit.com/r/emulation/comments/1vqxd1j/super_zsnes_v0300_release/
Developer posted this announcement directly to reddit and YouTube unfortunately so I'll copy paste the post body here and link the video.
https://www.youtube.com/watch?v=-b3T-FPneDI
zsKnight says: Hi r/emulation!
Here's a new update of SUPER ZSNES v0.300. You can get it at https://www.zsnes.com/
iOS port is finally out as well: https://apps.apple.com/us/app/super-zsnes/id6786741278
Here's what's new:
Zelda: Link to the Past now enhanced (Thanks fatbrowne for the saves state help!)
Chrono Trigger audio enhancement by tssf! Thanks tssf!
UI Improvements:
Added disable drive fetching option & disable UI move
User defined GUI color schemes
New Water & Fire effects
Different mouse cursor sizes
Enhancement Engine Improvements:
New Shadow/Highlights, allowing for more diverse details and should help with the washed out look once we start using this more.
Added normal maps to fixed color layer
Mirrored mode for wide screen on some enhanced games, added to Megaman X
Emulation Improvements:
SPC700 timing improvements
SuperFX fixes
Mid-screen sprite update fixes
Multiple timing & open bus bug fixes
Various other emulation fixes
New chip emulation:
SA-1 emulation
Cx4 emulation
SuperFX3 emulation (Special thanks to Randy Linden!)
Per game overclock settings
SNES Mouse & SuperScope (Enable this on the per game config) with joypad override
Multi-button/key press combo assignment for Input
New 3D layers mode, lets you view each SNES layer in 3D perspective (under options/graphics mode)
New input shortcut for exit
Use double space in loading dialog to select a random game
Improved frequency of saving game and zsnes save data
Mobile controls view is more transparent for less obstruction
Many different performance optimizations done on various areas in emulation
Next main release will focus on: Starfox enhancement (already making good progress), Retroachievements, and starting to get the enhancement editor opened to the public.
https://www.zsnes.com/Open linkView original on quokk.au
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