Remember The Callisto Protocol? Why do you think it failed?
cross-posted from: https://lemmy.zip/post/68553263
Now that Glen Schofield (its creator) is retiring, I think it's a good time to reflect on this game that flopped.
Personally, I think its main issue was that it was all graphics and no substance. The gameplay got repetitive super fast and the story was both confusing and cliche / boring.
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