Looks like the newdxvk.maxFrameRate is a convenience setting that applies its value to both dxgi.maxFrameRate and d3d9.maxFrameRate. That's nice for those of us who use it to save power and reduce heat, rather than to work around API-specific renderer bugs.
Quite a curious value, 90 fps. Don't think I've seen a display other than the one on a Pixel 6 phone have a refresh rate of 90 Hz. Maybe they're more common than I thought.
Translation. Better performance on Linux.
I will load up Cyberpunk 2077 and judge for myself.
Cyberpunk won't be affected as it uses D3D12
Looks like the new
dxvk.maxFrameRateis a convenience setting that applies its value to bothdxgi.maxFrameRateandd3d9.maxFrameRate. That's nice for those of us who use it to save power and reduce heat, rather than to work around API-specific renderer bugs.Example:
export DXVK_CONFIG="dxvk.maxFrameRate=90"Quite a curious value, 90 fps. Don't think I've seen a display other than the one on a Pixel 6 phone have a refresh rate of 90 Hz. Maybe they're more common than I thought.
Most likely to save power and reduce heat