Spyke
analogue_pocket·Analogue PocketbyStrider

pcecd saving on analogue pocket

cross-posted from: https://lemmy.world/post/47830979

Hey there!

I recently acquired an analogue pocket after 2 years of being avid MiSTer owner.

So I knew what I was getting and expected a similar experience but of course not identical.

That's exactly what I got and it's an awesome device. And with that, enough context.

I planned on playing through rondo of blood and ys on the pocket, utilizing the Pcengine cd core. Setup and everything went fine, games are booting. However, they're not persisting saves.

To be clear, not save states but saving ingame. After saving, leaving the core and restarting the games there's no save game to load.

I would be fine if it was impossible but the core even mentions that for each game a separate memory card is initialized (https://github.com/Mazamars312/openfpga-pcengine-cd#memory-cards), bringing me to the conclusion that the core should do it.

Does anyone have experience regarding this? Extensive searches.l brought up much regarding the setup of pcecd, json files (obsolete), image formats, loading issues and audio sync problems but nothing like my case. Or maybe nobody else needs the pcecd save function? 🤷

Anyhow, i'd be grateful for any advice.

Solution in the xpost source. It's a bug you can fix.

View original on lemmy.world
No comments on the original post yet.
pcecd saving on analogue pocket | Spyke