Spyke
lemmy.world

Couple of problems:

  1. No UI, so typically that means, yes, in engine footage, but not real gameplay.

  1. Wolverine shouldn't be jumping around like Spider-Man, his skeleton is metal for gods sake!

  2. The green kid, Leech, suppresses mutant powers. The healing factor shouldn't work around him.

  3. Not sure I like how Logan gets bloodied and the blood just... fades off.

+1 for using Marauders as cannon fodder though... They are cybernetically enhanced clones, kill all you want, they'll make more!

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  1. They did show UI, at least the health bar and the "super" bar below it. No mini-map or quest info, but that could just be because it's very early in the game. Though it is possible they hid most of it too.

  2. I noticed that too, felt a bit weird, but I can see both sides of it. You do need to gamify some elements. Using blood on body as a gamified element to show health kind of makes sense. But I know that some people care a lot about and these things breaks the immersion for them. Hope there is some setting for that.

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[state of play] Marvel’s Wolverine - Extended Gameplay Trailer | PS5 Games | Spyke