Spyke

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Can we talk about the guns?

The guns are fucking dope as shit. I don't even care if they have less damage than what I already use, every time I find a new type of gun it's just such a cool, badass design I can't help but want to use it... And I've really just been focusing on pistols right now. The rifles and shotguns and lasers... Not to mention there are heavy weapons, but I haven't even seen one yet. I hella wanna know what a rocket launcher looks like. The only guns I'm just kinda like meh about are the old earth weapons. They're well designed, but... The future tech looking shit is so much cooler. ๐Ÿคค

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14 replies

lemm.ee

One of my favorite guns is the old earth hunting rifle. Awesome sniper to engage with first and then move in. I do wish the guns had a little more kick in general. Thatโ€™s my only criticism

12

I wonder if thatโ€™s something that MS asked Bethesda to tone down for some type of non-US audience reasons. Bethesda has always loved their icky bits in the games (looking at you various Cannabalism related perks!). I mean we can traffic in organs in Starfield! So some ick is still there. But maybe someone considers the head-popping and body blowing up stuff to be just a bit too far though.

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Vikreply
lemmy.world

I don't know if it's because of the difficulty I'm playing at but enemies are spongy as fuck and they're not really fun to fight. They're not even difficult to deal with (particularly if you have any background in FPS games), they just rinse your ammo. I want to say there's a mod out there to rebalance this. I'll try and find it for the both of us (assuming you're also playing on desktop?)

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I managed to use about 1200 rounds for my maelstrom just doing the mantis quest. Probably 40 shotgun shells as well. Playing on hard. These guys arent bullet sponges they are bullet black holes hahaha

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Vikreply

100% agreed. I'm all for rebalancing their health and increasing the lethality of their shots. Again, I believe there's already a mod out there for it.

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jws_shadotakreply
sh.itjust.works

It's because the game adds 20 hp per character level to every enemy to scale them. There's already mods to change this so they're less spongy

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Vikreply

Yup, using the make enemies less spongy mod. I would like another mod that made their shots more lethal to me however

1

This is sadly how the difficulty is with the games on this engine. I usually just stick to normal until I can mod it to be exactly the way I want. Enemies only start becoming bullet sponges when they are much higher level and you haven't kept up, but the first couple of levels before you add to your damage from skills is kinda rough. I haven't even really sifted through the skill tree much yet because I'm still working on upping my damage. One more skill and I should be able to use pretty much any pistol I want to one shot anyone who doesn't have shields.

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Vikreply

Yeah, I definitely remember this being the case with fallout 4.

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alteredracoonreply
lemm.ee

Yeah Iโ€™ve noticed I drop ammo so fast as well. Iโ€™m not too bothered by the sponginess. Although I suppose I wouldnโ€™t mind an ai combat overhaul. By kick I meant more physical recoil. Most of the guns kinda feel the same aside from the rate of fire.

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Vikreply

Oh right, I see, my mistake. I've not used a great enough variety of weapons yet. I'll keep my eye on this.

I wouldn't mind a mod that increased both in and outbound damage. On the highest difficulty, it really does feel as if you can fuck around quite a lot with little consequence.

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i dont usually steal for my first character, but i found a legendary old earth gun and had to grab it

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Can we talk about the guns? | Spyke