Spyke
perchance·Perchance - Create a Random Text Generatorbyallo

any workaround for the negative prompts not working right now?

i made nonpeople as long as i could. making ppl again, im finding hideous monsters are often created, and even the best ppl are almost always too ugly to keep.

i know from when i removed my negative before, it resulted in uglies like this. so im sure its negatives being down. is there anyway to artifically force negatives to work?

View original on lemmy.world

I dont have much news on negatives, on one my replies on 1/3 posts about it I left a note about working on new formula blocking and formatting..ect. I have plans for prebaking, and hooking them into that, of which on other 1/3 posts on negatives I keft further notes abiut Klein being a fairly technical model I believe with hints towards the prior..ect. I hope all is going well @[email protected]
Been awhile since I seen yoy around here, atleast any activ3 msging from you lol. 👋👌

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negative prompt "earrings, earings" almost every female has earrings anyway.

hoping it understands language and saying no earrings in the prompt results in even more earrings.

lol.

wishing Perchance the best and hope ironing out teh update goes smoothly. back to just genning ponies and places!

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I have one but it involves the use of formula prompts that have built in negative data crossing hooks. not exactly an everyday fix. 🤷‍♂️😅😂

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alloreply
lemmy.world

cool u can manage it at all tho. u are thus the coolest person

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Don't know which model is behind T2I, but some models just do not support negative prompting at all... The solution is, to simply not use them, but to focus, what to show - instead of focusing on what not to show. I tried a girl face with a simple prompt, and could generate any number of girl faces without one earring in sight:

Just try it as a positive description... it works (at least most of the time ;-) )

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any workaround for the negative prompts not working right now? | Spyke