Why adding modern controls to 1996's Tomb Raider simply doesn't work
https://arstechnica.com/gaming/2026/01/the-problem-with-revisiting-tomb-raider-reacclimating-to-tank-controls/Open linkView original on piefed.worldSyndicated from the fediverse. Read and engage on the original instance.
View original on piefed.world
https://arstechnica.com/gaming/2026/01/the-problem-with-revisiting-tomb-raider-reacclimating-to-tank-controls/Open linkView original on piefed.world
3 replies
To be fair you could just have both and allow the player to hotswap between them. This was a thing in some retro games already as tank controls were phased out. Really depends on how much work you want to put into supporting that kind of context switching of controls.
Pair this mode switch with drawing your gun. Problem solved.
lol my own posts are not spam or abuse thanx for reporting though 10-4 :P