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๐Ÿ•น๏ธ Devlog Update โ€“ โ€œA Survival Gameโ€: New Creatures Invading the Bunker

Hello fellow indie developers! ๐Ÿ‘‹

I am currently developing A Survival Game, a chaotic 2D survival experience that combines cards, choices, strategy, and permadeath. The core idea is simple: every decision has consequences, and the chaos is part of the fun.

In my latest update, I introduced a new twist:

The bunker can now be invaded by a strange creature known as the Blat Choice ๐Ÿฆ€.

These crab-like creatures roam back and forth relentlessly, adding pressure and unpredictability to survival runs.

I also shortened the map, improved visual feedback and performance, and polished animations to make gameplay more dynamic and engaging.

๐Ÿ“Œ You can check out the game here: [https://danielgamedev14.itch.io/a-survival-game]

I would really appreciate feedback from other devs, especially regarding:

How well the new creature design works in terms of gameplay tension.

Thoughts on balancing chaos and strategy in survival-based games.

General impressions on performance and pacing.

Thanks for reading, and Iโ€™d love to hear your thoughts! ๐Ÿ™

๐Ÿ•น๏ธ Devlog Update โ€“ โ€œA Survival Gameโ€: New Creatures Invading the Bunkerhttps://danielgamedev14.itch.io/a-survival-gameOpen linkView original on lemmy.world
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๐Ÿ•น๏ธ Devlog Update โ€“ โ€œA Survival Gameโ€: New Creatures Invading the Bunker | Spyke