Spyke

Disable the Vaseline Squad.

  • Motion Blur

  • Depth of Field

  • Chromatic Aberration

  • Film Grain

  • Vignettes

If it makes the visuals less clear, it can go to hell. So also toss in floating numbers and, if they are truly ugly, enemy health bars.

71
chunesreply
lemmy.world

Unpopular opinion: I consider antialiasing to be part of the vaseline squad these days.

5
pyrereply
lemmy.world

not unpopular just highly depends on the method. super sampling wouldn't create that effect but approximate methods do.

6
JackbyDevreply
programming.dev

I don't even know the difference between the options. In my day we had 1, 2, 3, and 4. What is DLSS? They have played us for absolute fools.

2

DLSS, TXAA, MSAA, TLDS, XLSX... give me an encyclopedia article next to each of these so I can make an informed choice please

7

me ? I disable polygons. ain't no place for that modern shit in my computer

2
levzzzreply
lemmy.world

How does film grain make visuals less clear? Its main purpose is breaking up color banding

4

It adds pixelated snow to the image. I do love some film grain in movies but video games don’t really need it unless they are going for a film look.

18

Color banding is predictable. Grain is random noise.

Also, I grew up on 90s games. If there's no banding, is it even real?

7

I agree. Film grain is great if your monitor doesn't have 100% perfect color reproduction (and unless you have a high-end display, most will exhibit at least some form of color banding. see here for yourself)

3

a lot of games use it more as a way to give it a vibe, or just have it poorly implemented and doesn't scale correctly with your monitor resolution

1

God of War (2018) defaults to using some kind of ML-based upscaling that made me think the whole thing was jpeg compressed. It didn't look good until I disabled that.

4
pawb.social

In my opinion, a bit of motion blur is great, specially for when your frame rate is really low. Sure, it blurs things, technically reducing detail, but it adds more motion information to each frame.

1

Depends on the method used. Most motion blur in videogames look like absolute ass and adds delay to inputs.

Well implemented per object motion blur is fine. But in most games it is just lazily implemented as full screen camera motion blur, you're lucky if you get a slider. If just bumping the mouse causes the whole screen to spasm and smear pixels randomly, then it's better to turn it off.

2
lemmy.today

Always adjust graphics settings first. Make sure the correct resolution is set, turn off bloom, turn off depth of field, etc etc.

45
JackbyDevreply
programming.dev

Yoooo wouldn't it be cool if this game mimicked a flaw of real life cameras to make it more immersive? It makes you feel like you're right there in the action and behind a camera lens!

2

I was fiddling with my old gear vr recently and it had it sooooo bad. I don't know if all fresnel lenses donor what but it's comical.

1

For me the first stop is graphics is always seeing if they offer the ability to turn TAA off.

1
lemmy.zip

When you launch a game for the first time...

Exit Game

"Cool, it works. But I don't have time to play right now."

36
Psythikreply
lemmy.world

In my situation it's usually a "you know what? I actually don't want to play a game after all."

Happens more often when I have a weed tolerance, and the high wears off before I can even go back inside to boot the computer. (Which is why sometimes I'll load up the game before I go outside to hit the dab rig. That way I'll at least get 10 minutes of enjoyment out of the game.)

9
ayyyreply
sh.itjust.works

As someone who’s been there, you really need to start talking to a therapist about substance use disorder. There is much more to life waiting for you after you put in the hard work to unlock it. There is help, you are not alone.

4

For me, it's about all the ini files that need to be set up before I can mod the game.

1

Big true. You can't just start the game, you have to go into options to set the volume slider down to 3% so you can un-mute your speakers without shattering your ear drums.

22

And then there are games that try to immediately start the first mission to make things more “immersive”

17

Incorrect! Y-Axis: Normal

I hate games that default to inverted. Obviously, the superior option is the Halo trick: tell the player to "Look up using the right stick or mouse" and then set default inverse or not based on what the player does.

9

I finally grew out of my incessant need for inverted y. I think I played a couple of games that couldn't invert it in a row after not playing FPSs for a long time and broke the habit.

For flying I still use inverted, of course.

2
lemmy.world

As if I'm going to sit at a desk with a tiny-ass monitor when I could relax on the sofa with my cats and play some video games in surround sound.

10
feddit.org

But that's also a smart TV ridden with ads, a sluggish UI and a boot time slower than the average ad break, then ugh

5
lemmy.world

Don’t connect it to the internet. It ain’t that hard bud. I got a 5 year old LG CX and it’s still fast and snappy.

1

Somewhat, but some will constantly complain that they're not connected and/or you did not register them and link them to an account. You can set them up and then remove them from the network, but that won't stop them from complaining. Combine that with sluggish UI (or a UI that's only usable when you wait for the network timeout)

0
lemmy.world

Any brands or models you recommend?

Also, not sure how my walls plan on getting bigger, but who knows

3
Skipcastreply
lemmy.world

60 fps has insane input lag when you're used to 120+

-4
lemmy.world

Human response time is on the scale of 200 ms. 8 ms is not messing with your game, champ.

4
Skipcastreply
lemmy.world

When did I mention reaction times? Maybe it says more about you than me if you can't feel a difference between 60 and 120 fps

-4

You can feel a difference between 120 fps and 60 fps visually but that doesn't mean it has to do with reaction time.

2

Master Volume: 30%
Music Volume: 40%
FX: 30%
Ambience: 35%
Dialog: 100%

9
B4kst33nreply
lemmy.world

I can't wrap my head around the fact that all games start with the volume sliders at 100. Immediately shatters everyone's eardrums. Just start them at 50 ffs.

1

You can set OS volume though. Games aren't louder than most other media set to 100%

3
lemmy.world

Subtitles? Yes they're important, but the first thing I do when I launch a new game is go straight to the graphics settings. Controls come next. Accessibility options are the last thing I change before I launch a game.

5

This. When my friends and I launch a new game, the first few seconds (depending on how many goddamn unskippable intros there are) are always

WHAT? SORRY I CAN’T HEAR YOU! THE MUSIC IS SO LOUD!

2

Render distance to whatever the max is, at the cost of literally anything. I played Skyrim all min except max render distance, 20fps was worth.

5

I love that there are still keyboard warrior out there fighting their own battles. I used to center around my left index finger on the J key (YGHJ), which basically puts the entire keyboard into easy reach of the left hand. I gave it up in the early 00's though once WASD had been pretty thoroughly standardized. (There were also a lot of games in that era with dogshit customization options due to consolification. At least customization is considered standard procedure these days.)

4

what psychopaths out there be clicking "load game" on first launch.

2

Can't even tell you the last time that happened. Practically everything defaults to having them on.

1

I’m the opposite. I immediately turn the subtitle nonsense off because most games tend to have it on by default.

-1