Spyke

I'm in the middle of my first play-through of Morrowind. And I'm playing it in OpenMW. I wanted a mostly authentic vanilla experience first before potentially adding a bunch of mods or anything, so right now I'm playing with no mods. There will be plenty of time to mod it once I've finished my first play-through.

6
Naz
sh.itjust.works

A friend on TG said that you can get it working in VR with OpenMW. I endeavor to see Balmora with my own eyes.

5
Nazreply
sh.itjust.works

Which additional processing did you disable?

Motion Smoothing?

Advanced Supersampling?

1

Ah yeah.

Motion smoothing isn't what it says.

It's actually frame interpolation, an ancestor of frame generation. When VR first came out many graphics cards didn't have the raw firepower to render 144 FPS for the 144 Hz Valve Index or anything even approaching that, so the solution was frame interpolation.

You take 60 frames of motion and you intersperse them with blur frames, creating a perceptual 120.

Obviously a video game like Morrowind is going to be running at 300+ FPS even in VR, and so people like you will notice the shimmering or watery effect.

You have been spoiled by high performance and high framerates, and now your eyeballs crave the purity of actually drawn frames ๐Ÿ”ฅ๐Ÿ”ฅ๐Ÿ”ฅ๐Ÿ”ฅ

3
sh.itjust.works

This is how I played it! Streamed to my Quest headset from my PC, I fell in love with Morrowind in VR, it was an amazing experience.

3
lemmy.world

But it's already installed..... And I have broken my game because I lost the package for cadus and don't want to kill Vivec.

4

Don't worry ole Crassius will take good care of you. He knows where to find a package.

2

Hah! Jokes on you, I'm finishing up my play through of dungeon siege before starting any other games this time! I will probably resinstall it after this though...

3

Can't. Already promised my next install will be Kingdom Come. After that, maybe though.

3

You reached the end