[DEV] Cleric Spells: Sunray
Here's another Cleric spell teaser, first shared in this week's blog post: Sunray!
Sunray is a tier 2 talent/spell that deals a bit more damage than guiding light and blinds the target for a few turns. Casting the spell twice in a row will upgrade the blind to a stun, but only once per enemy.
It's not going to take out enemies as consistently as a damage wand, but the ability to disable enemeis at a distance makes it quite potent as a defense or utility option.
(Image Description: A short GIF showing off the sunray spell. A skeleton approached the Cleric, but after two casts of the spell the skeleton is frozen in place. The Cleric then simply walks away.)
6 replies
This is actually super nice even in late game as a counter to eye demons.
If the blind is guaranteed, it's great against all ranged and fast-moving mobs.
It's interesting how you casted the spell twice without opening a menu 🤔
Can we quickslot spells?, it would be helpful
There's a sub-menu, but you can also bind a frequently used spell to the action indicator.
Oooh, thank you for that
It's very useful
Quickslotting would be great, but I'm guessing it could also be a sub-menu on the side like Monk and Gladiator.