Spyke
gaming·GamingbyJo Miran

It only took two days for someone to unlock a developer mode in Baldur's Gate 3's modding tools, opening up the possibility of custom levels and campaigns

Everything I know about Larian tells me that they did not try very hard to hide it. They had to for liability and contractual obligations, I am sure, but they didn't try very hard to hide it.

It only took two days for someone to unlock a developer mode in Baldur's Gate 3's modding tools, opening up the possibility of custom levels and campaignshttps://www.pcgamer.com/games/baldurs-gate/it-only-took-two-days-for-someone-to-unlock-a-developer-mode-in-baldur-s-gate-3-s-mod-toolset-opening-up-the-possibility-of-custom-levels-and-campaigns/Open linkView original on lemmy.ml
lemmy.zip

I wonder how long will it take for modders to recreate BG1&2 in BG3.

54

Oh yeah, I have no doubt that Larian saw no need to block that feature but had their hand forced, they always were extremely modding friendly and welcoming of player made content

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lemmy.world

Cannot wait to see some of the sick things modders bring in the coming years

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Karlach good ending that gets added officially?

9
sh.itjust.works

'This company I like must secretly want us to hack their code because I am a good person and they are good people so we must think exactly the same!'

OK buddy, tell yourself what you need to.

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Jo Miranreply
lemmy.ml

Larian has always supported modding and D:OS 2 included a GM Tool, but BG3 belongs to WotC/Hasbro which likely limits what Larian can allow players to do, officially. My assessment comes from many years of watching how Swen and Larian treats players and how WotC/Hasbro treats players. But, if you enjoy snarky cynicism, I am not going to piss on your birthday cake.

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IF you're correct, then hasbro would just force them to fix it, and it'd become a never ending game of whack a mole, where probably every update has to break existing mods based on the hack to further disuade people.

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You reached the end