Spyke

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20 replies

If only Valve already had a wildly popular hero shooter with loveable characters.

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lemm.ee

I guess the Overwatch market is wide open ever since Overwatch self destructed

58

The PvP experience itself has actually never been in a better spot imo in terms of content delivery and balance cadence

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Ventreply

That's more of a Counter Strike clone. The "abilities" are more akin to CS utilities like smokes and flashes than they are to Overwatch characters. The rest of the game is pretty much a direct copy of CS.

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Akasazhreply
feddit.nl

No. See it has the forbidden number in the title

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Illecorsreply
lemmy.cafe

It's actually a technical problem - Valve is running 1 bit computers that, due to binary origins, can only represent 2 states. They'd love to release hl3, but that would require coming up with the whole new architecture - at least doubling up to 2 bit cpu. Imagine the headache of adapting all the toolchain to build the game!

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ferretreply
sh.itjust.works

Valve could trivially circumvent this limitation by using a multi-precision library such as MPFR

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Illecorsreply
lemmy.cafe

See, that's a common mistake - MPFR library is a C library for multiple-precision floating-point computations with correct rounding. Valve is, unfortunately, still stuck to integers. Their floating point appears to be functioning correctly as they've managed to avoid kernel panic releasing hl2e{1,2} - you can look at that as floats 2.1 and 2.2.

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Bigmousereply
lemmy.world

You'd be correct about tf2.

I would define a hero shooter as having Moba style characters in a Counter Strike style environment.

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