Spyke

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ttrpgs

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RPGs and The High Cost Of Art

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I remember recently trying to read through the ICON playtest (a sort of magitech fantasy RPG by the Lancer/KSBD guy), and maybe it's my particular cocktail of mental illnesses talking, but it was pretty hard to read. Then, more art got added later and it definitely helped the metaphorical medicine go down. Definitely something hard to measure or really pin down at all

ttrpgs

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RPGs and The High Cost Of Art

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Blades is an interesting case. At least when I ran it, I mostly used the quick start guide/starter kit, and only used the book as reference. As for reading it cover to cover, I think art does admittedly break up sections better than type formatting ever can.

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What's your current build(s)?

I basically only play with friends, so I bring Quick and Quiet + Head On, and then some support perks like Botany or Prove Thyself.

Usually though, I do an "alphabet build". I have my friends pick a random page and slot number (1-15),then all four of my perks have to be "connected" to that perk in alphabetical order

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