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What is the best steampunk game (ttrpg)?
Blades in the Dark is pretty close. It's "whale oil punk" more than steampunk per se. The vibes are there though (think Dishonored).
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What is the best steampunk game (ttrpg)?
Blades in the Dark is pretty close. It's "whale oil punk" more than steampunk per se. The vibes are there though (think Dishonored).
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What's a small misake that you've made from not knowing better that's easy to miss?
I'd say abstract, but only abstract as needed. It's easy to get deep in the weeds future proofing, but spending all your time on interfaces is a surefire way to burn out.
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RPGs and The High Cost Of Art
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I remember recently trying to read through the ICON playtest (a sort of magitech fantasy RPG by the Lancer/KSBD guy), and maybe it's my particular cocktail of mental illnesses talking, but it was pretty hard to read. Then, more art got added later and it definitely helped the metaphorical medicine go down. Definitely something hard to measure or really pin down at all
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[DISC] MARRIAGETOXIN - Ch.51
Is all this set up for cuz to be best man at their wedding? If so, he's got one hell of a speech to give.
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Total Forgiveness is a masterpiece
Tbh it was hilarious and painful in equal measure. Happy they got some cash at least
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Opinions of Godot as a game engine?
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Actually, if you select "Remote" in the hierarchy, you can view the scene while its running. Kinda clunky workflow though
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So I just caught up with Renai Daikou
IB was overall still a good time tho, still need to reread it at some point
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Will this community be as horny as the previous one?
Fingers crossed. Does largely depend on moderation though. It would be nice to do a pinned "one/two-panel" thread, just to declutter things at the very least.
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How do you stay focused for long term projects?
Honestly? Friends. Just talking to them about it and hearing/seeing their reactions gives me the energy I need to get through the boring stuff so I can share the finished thing with them already!
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RPGs and The High Cost Of Art
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Blades is an interesting case. At least when I ran it, I mostly used the quick start guide/starter kit, and only used the book as reference. As for reading it cover to cover, I think art does admittedly break up sections better than type formatting ever can.
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[World building] let's think about settlements! Who are the major political players in your setting? What do they want? How does this shape the culture of your settlement?
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Especially when it's a mix (e.g., the tensions resulting from a sudden influx of diaspora due to some calamity)
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What's your current build(s)?
I basically only play with friends, so I bring Quick and Quiet + Head On, and then some support perks like Botany or Prove Thyself.
Usually though, I do an "alphabet build". I have my friends pick a random page and slot number (1-15),then all four of my perks have to be "connected" to that perk in alphabetical order
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Opinions of Godot as a game engine?
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Ohhhhhh, I see what you mean now, my b. Yeah it would be a real nice add.
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[Disc] What do you call this Trash - Chapter 28
oh he's in danger danger
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[DISC] Shiroyama to Mita-san - ch. 72
Love these two idiots. Hope dry cleaning is actually as fulfilling as he hopes
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End Transmission Dev Update
Neat, though I still wonder if his 1v1 potential is too strong.
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[DISC] The 100 Girlfriends Who Really, Really, Really, Really, Really Love You - Ch. 140
Yaku chap let's go!
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[DISC] Shibatarian - Chapter 7
Huh, glad that didn't actually happen, even though it feels like a bit of a copout
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[DISC] Service Wars - Ch. 15
"Rizzly bear" im fucking dying