PlayStation and Kubernetes: How to Solve a Problem Like Real-Time - Joseph Irving, PlayStation - Sopuli
A pretty interesting talk (not mine 馃槃) on how Sony are using Agones and Kubernetes to host game Servers.
View original on sopuli.xyz
A pretty interesting talk (not mine 馃槃) on how Sony are using Agones and Kubernetes to host game Servers.
Kubernetes is slowly making in-roads in the Gamedev world. This talk (not mine 馃ぃ) introduces Agones and the benefits and challenges of running game Servers in Kubernetes.