Spyke

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guildwars2·Guild Wars 2bylulztard

Gliding Temporarily Disabled in WvW

We are temporarily disabling gliding in WvW due to a crash issue and will re-enable it once the issue is resolved. Gliding is only disabled in WvW, other game modes are not affected.

Zerglings go splat. No, seriously. I think I lost a year of my life wheezing my lungs out, I haven't seen anything that hilarious in like a year.

Gliding Temporarily Disabled in WvWhttps://en-forum.guildwars2.com/topic/141782-gliding-temporarily-disabled-in-wvw/Open linkView original on lemmy.wtf
guildwars2·Guild Wars 2bylulztard

A labour of love

Many events have a bit of a grace period once the last item is being given to the NPC, so others can get rid of their items and get participation. Many events also have a timer, so if you hand in the last item 15 seconds before the event ends and the NPC gives it another 60 seconds of grace period, the event fails.

Just joking, it doesn't fail. That would be an immensily inept way to design a game. All items being handed in has priority, the event checks for that before declaring fail or success state.

Except in current content. The beacon part of the Nayos meta, for example.

View original on lemmy.wtf
guildwars2·Guild Wars 2bylulztard

Interview with NCNet's Game Director Josh Davis

Probably save to assume that they will keep selling half a season of Living World once a year for an almost full full box price, but I'll wait until something is actually released. Maybe it'll be more than 85% cannibalized and recycled mechanics and art assets.

Interview with NCNet's Game Director Josh Davishttps://wccftech.com/guild-wars-2-qa-arenanet-on-switch-to-yearly-expansions-secrets-of-the-obscure-learnings-and-2024-update/Open linkView original on lemmy.wtf
guildwars2·Guild Wars 2bylulztard
guildwars2·Guild Wars 2bylulztard

Memestrel is real. Your therapist is lying to you.

Just healed 100 nm Afflicted, 0 problems, absolutely fucking retarded OP. Shit's hilarious and will get only better with the rifle.

[&DQcXKi06KB1tAW0BaQFpAWgBaAGFAYUB7RK8AQAAAAAAAAAAAAAAAAAAAAADWQBWAFcAAA==]

Switched MoC for Null Field in that specific case since Uber AoE Condi Removal of Doom ruled supreme in that specific encounter.

Memestrel is real. Your therapist is lying to you.http://gw2skills.net/editor/?PiQAYlZwmYVML2Ie0TqtOA-DSJYjRBfZUdCkeB47FBAA-e=Open linkView original on lemmy.wtf
guildwars2·Guild Wars 2bylulztard

Patch 15.11.23

Bug Fixes:

Fixed an issue that rewarded multiple Hero's Choice chests when players completed the Road to Heitor meta-event.
Fixed an issue that prevented players from opening more than one Greater Arcane Chest in Amnytas per day.
Fixed an issue that caused opening the Greater Arcane Chest in Inner Nayos to count as opening a Greater Arcane Chest in Amnytas, and vice versa.
Fixed an issue that caused reward chests claimed from repeatable Convergence achievements to reset the respective achievement's progress.
Reduced the number of Clots of Congealed Screams needed to craft the Kryptis Wall decoration from 20 to 1.
Patch 15.11.23https://en-forum.guildwars2.com/topic/139682-game-update-notes-november-7-2023/#comment-2027911Open linkView original on lemmy.wtf
guildwars2·Guild Wars 2bylulztard

Fucking finally. A.k.a Memestrel isn't real, Memestrel can't hurt you. Memestrel:

It'll take cannonballs to get out here alive!
- my HMS Divnity

I like the reactive skills, fits the Mesmer theme. Do I want my sword 3 clone to stay and cripple, or shatter it? Which of my 30 shatters should I use? Or do I use the reactive skill? Do I use it for the teleport, the root, both or neither?

Having a similiar decision chain for my support and healskills will be neat, even if it's Mesmer Light. The emergency exit portal is fucking dope and will give me life. Hopefully the rest of the weapons offers actual heals so spamming clones and Mantras won't be the only source of actual heals.

Fucking finally. A.k.a Memestrel isn't real, Memestrel can't hurt you. Memestrel:https://www.guildwars2.com/en/news/rifle-mesmers-direct-allies-to-the-nearest-emergency-exit/Open linkView original on lemmy.wtf
guildwars2·Guild Wars 2bylulztard

Convergence orbs and its mastery: an example of great game design

So I finally finished my mastery and did a convergence.

And I had a blast.

The current NCNet design has a lot of chains you're being janked around on. Dance, monkey, go search for your loot chests! Where is your loot?! Yes where is your loot??? E.g. Archipelago, Gyala.
So much fun.

It's all disruptive. Stop what you're doing and wait for the boss to finish its invuln animation. For the sixth time. Go run after your loot chests after you killed your boss. Wanna do a Rift? Hunt down every single enemy that spawned at the arse end of the area and actively runs away from you.

Those orbs though? They remove a significant chunk of your health while providing a significant chunk to your DPS. If you get downed, you drop your balls like Sonic drops his rings, and others can pick them up to replenish their lost balls.

Those orbs add something to the encounter without interrupting it. Suddeny you're much more concerned with your own safety, and have a minigame of "loot the corpse" whenever someone else gets downed. It also gets slightly tactical because should you hang on to them or give them to Zojja?

I like this kind of design and I'm happy to see that it's not all barriers and disruptions and chain-janking.

View original on lemmy.wtf