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perchance·Perchance - Create a Random Text Generatorbyimp16k4

[Experiment] [Generator] I think I go to far... VI III A modular world building chaos spread sheet...

VI III started from one very small problem: I was tired of my characters trying to kill each other over some minor shit.

So I made a new rulebook.

Then I got annoyed by how easily they broke. So I added some stability features.

Then I got bored of the real world. So I hard-coded some global facts into the VI.

And currency. And economy. And jobs. And... yeah.

That worked for a while.

Until I got crazy again and started playing around with lore books.

One of my characters also had this wonderful habit of constantly wanting to go back home instead of staying at the market where the scene was actually happening.

So I started over.

I added locations. Then a world tree.

And apparently I no longer knew how to stop.

So I added more: items, relations, factions, species, world management, effects, inventories, knowledge, memory, speech systems, a new context assembler, character tools, world modules...

...and honestly, I have probably forgotten half of it already.

At this point VI III has grown from a small attempt to stop my characters from murdering each other into a modular character and world simulation framework.

And since I can no longer keep up with all the bugs I produce myself, I figured it was time to show it to other people.

Have fun breaking it.

Seriously. Break things. Destroy things. Make characters do stupid things. Find the weird edge cases I somehow missed.

If something explodes, tell me what exploded.

And I know a many things will explode.

https://perchance.org/steamcity

Here is a small Vi created world: https://user.uploads.dev/file/c43658abd67b6d204e45ff07dfabe527.json

I probably don't post the spicy things here my brain produced...

You can load it up to see what you can do and maybe I sooner or later make something like a tutorial for all the stuff I did.

Imp

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