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Bside·B-side Gamingbyfalseprophet

Pigeon: A Love Story Review – Finding the one takes time

I’ll be the first to defend pigeons. Described by some as rats of the sky, these birds were beloved cultural icons before our cities grew into concrete jungles. Isn’t it then our responsibility to help these creatures navigate the built environment and ultimately find happiness? Enter Pigeon: A Love Story, an indie game by design-focused studio Wristwork that sees you fly around as a pigeon looking for your pigeon lover.

Pigeon: A Love Story Review – Finding the one takes timehttps://checkpointgaming.net/reviews/2026/08/pigeon-a-love-story-review-finding-the-one-takes-time/Open linkView original on piefed.social
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adventuregames·Adventure / Point-n-Click / Narrative Gamesbyfalseprophet

Moss: The Forgotten Relic on Steam and consoles

Moss: The Forgotten Relic is an emotional and atmospheric adventure set in the pages of a living storybook, brimming with myth and ancient magic. Guide a tiny but determined hero on a heartfelt journey of challenge, courage, and connection.

Nintendo
Playstation

Moss: The Forgotten Relic  on Steam and consoleshttps://store.steampowered.com/app/3914860/Moss_The_Forgotten_Relic/Open linkView original on piefed.social
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Bside·B-side Gamingbyfalseprophet

Indie Game of the Week 481: Call of the Sea

An odd fact about my tastes in adventure gaming is that I've liked almost every first-person adventure game I've played except Myst, even though it (along with The 7th Guest) is pretty much the reason any of these others exist. Out of the Blue's Call of the Sea is perhaps closer than most Indie games of this format to approach what Myst did back in the day, dropping you on a mysterious island full of epistolary storytelling and copious amounts of notes required to decipher its handful of mechanism puzzles to reach the perplexing and esoteric truth at the core of it all. It also has a hell of a lot of walking around, for which a gingerly trot toggle can only do so much

https://giantbomb.com/users/4945/articles/indie-game-of-the-week-481-call-of-the-seaOpen linkView original on piefed.social
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emulation·Emulation & ROMsbyfalseprophet

Erings: A Sega Saturn Emulator

A Sega Saturn Emulator. Contribute to user-none/erings development by creating an account on GitHub.

A Sega Saturn emulator.

erings is a work in progress. Pretty much all of the console's major internal hardware components are implemented to some extent. Many games run and a number of them at full speed. However, there are still plenty bugs to find.

The focus of erings is to play the majority of officially licensed games while focusing on the user experience. This is not intended to be a perfect emulator of every aspect of the Saturn. Some features and components are purposely not supported and never will be. It might be better to think of this as a Saturn game player than a digital Saturn console.

This is a gaming first emulator and not intended as game development tool. You won't find an integrated debugger you can step through. You won't find any kind of editor. The only development tools are intended for helping debug the emulator itself.

What you will find is a clean UI allowing you organize and play games. With a controller first navigation system. Make erings full screen, sit back and have fun playing some amazing classic games.

Erings: A Sega Saturn Emulatorhttps://github.com/user-none/eringsOpen linkView original on piefed.social
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transformers·Transformersbyfalseprophet

Transformers Generation 1 Season 4 Guide

The following is my personal opinion.

It has been a while, but here is the guide for Transformers Generation 1 Season 4. Which includes the last three American episodes.Afterwards, I will continue with the Japanese Headmaster series.

M = Must watch: Major plot event and introduction of character/s.
N = New Characters: Not a major plot event but introduces new character/s.
F = Fun Episode: A fun episode to watch.
S = Skip: Boring and or bad episode.

Note: Manga = The Story of Super Robot Lifeforms

TitleImportanceComments
The Rebirth, Part 1MIntroduction of Nebulans
The Rebirth, Part 2MIntroduction of the Headmasters and Targetmasters
The Rebirth, Part 3MIntroduction of Scorponok / Golden Age of Cybertron / Series Finale.

View original on piefed.social
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emulation·Emulation & ROMsbyfalseprophet

Release shadps4 v0.18.0 - codename UltraPersona

PlayStation 4 emulator for Windows, Linux, macOS and FreeBSD written in C++ - Release shadps4 v0.18.0 - codename UltraPersona · shadps4-emu/shadPS4

Hello there, it hasn't been a while, has it? While not much time has passed since our last stable release, we are here again with a brand new one. The main reason for this release is broken shadNet authorization in certain cases on the 0.17.0 release, but we have some more interesting new features as well.

Firstly, after some fixes, AvPlayer can now be loaded as LLE, meaning that you need the libSceAvPlayer.sprx (and libSceAvPlayerStreaming.sprx) module(s), which makes broken videos in a few games now work properly.

The above change was enabled by calling sceLibcInternalMemoryMutexEnable in LLE LibcInternal at boot, found by @liuk7071, the developer of ChonkyStation4, another PS4 emulator.

A kernel event flag rewrite has also fixed Shadow of the Colossus often hanging on boot, and the game now consistently gets to menus.

Another big feature is the experimental red zone protection, which fixes an issue specific to 12th generation and onwards Intel CPUs exclusively on Windows, that was causing crashes and other undefined behaviour in lots of games that were not expecting to have their stacks' red zone clobbered by Windows exception handling.

NpTus is also included in this new release, bringing more functionality to shadNet.

A few more fixes on GPU are included, such as fixing shadows in Persona games, or some effects in inFAMOUS and Gravity Rush 2. There's probably fixes in some other games too, but that's you, the testers' and users' job to figure out.

Below you can find a full list of changes for 0.18.0. Happy testing :)

Release shadps4 v0.18.0 - codename UltraPersonahttps://github.com/shadps4-emu/shadPS4/releases/tag/v.0.18.0Open linkView original on piefed.social
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Bside·B-side Gamingbyfalseprophet

Wild Blue Skies Review

There is unfortunate timing and then there is announcing your indie project to the delight of many starving fans of the genre, with the potential talent to back it up, only to have the game that your indie project is an “homage” to be announced and released before your own indie game is even released. That happens to be the case with Wild Blue Skies, a game that sought to give fans of the on-rail shooter genre, especially those of a certain anthropomorphized crew of pilots on the Nintendo 64, something new after a long drought. Instead, now Wild Blue Skies is releasing on the heels of a platform exclusive and while this may make the game far more accessible to a wider fan-base, it also leaves a lot to be desired even compared to the original all while sticking so close to it at parts it basically is retreading old ground.

Wild Blue Skies Reviewhttps://www.capsulecomputers.com.au/2026/08/wild-blue-skies-review/Open linkView original on piefed.social
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Bside·B-side Gamingbyfalseprophet
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