Spyke

Posts

Louvre v2.0.0 Release: C++ library for building Wayland compositors

Hello everyone,

I wanted to share with you (once more) the release of Louvre v2.0.0 (C++ library for building Wayland compositors) #linux .

Demo Video.

Highlights of the new features:

  • Screencasting: Now compatible with PipeWire via xdg-desktop-portal-wlr.
  • Session Lock Protocol: Allows for the display of login windows.
  • Layer Shell Protocol: For wallpapers, panels, notifications, etc.
  • New Input Events API: Enhanced with support for touch events, pointer gestures, and pointer constraints.

Release Details.

If there's any protocol or functionality you would like to see added, please feel free to suggest it or contribute to its development!

View original on lemmy.world

Louvre: C++ library for building Wayland compositors.

Hello, yesterday I officially released Louvre v1.0.0, a C++ library designed for building Wayland compositors with a primary focus on ease of development. It provides a default method for handling protocols, input events, and rendering, which you can selectively and progressively override as required, allowing you to see a functional compositor from day 1.

It supports multi-GPU setups, multi-session (TTY switching), and offers various rendering options, including a scene and view system that automatically repaints only the damaged (changing) regions during a frame. Because it uses multiple threads, it can maintain a high FPS rate with v-sync enabled when rendering complex scenarios. In contrast, single-threaded compositors often experience a rapid drop in FPS, for example, from 60 to 30 fps, due to "dead times" while waiting for a screen vblank, leading to the skipping of frames.

The library is freely available, open source, thoroughly documented, includes examples, and features a detailed tutorial.

You can find it here: https://github.com/CuarzoSoftware/Louvre

I hope it proves useful for you. If you decide to use it and encounter any doubts or wish to contribute to its development, please don't hesitate to reach out.

Greetings!

View original on lemmy.world

You reached the end