Spyke

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share_anime_art·Stable Diffusion Animebydangerno8

Danger Mouse

amazing detail, best quality, high quality, highres, absurdres, masterpiece, digital art, 1girl, illustration, leotard, long sleeve, erotic, skimpy, lewd, long legs, head accessory, simple background, attack Negative prompt: lowres, worst quality, bad quality, badhandv4, easynegative, leather, latex, rubber, see-through, game cg Steps: 28, Sampler: DPM++ 2M Karras, CFG scale: 5, Seed: 2499687385, Size: 472x736, Model hash: f6957e654e, Model: 7th_anime_v3_C, Denoising strength: 0.5, Clip skip: 2, Hires upscale: 2, Hires steps: 14, Hires upscaler: 4x-UltraSharp

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stable_diffusion·Stable Diffusionbydangerno8

How to get consistent perspective lines?

Is there any tip to getting more consistent continuing lines when there's some subject or object in front of it? Like for example when theres a fence behind the subject and the height of the fence is completely different on either side of the subject. This happens all the time with windows, railings, seats, and any sort of straight line in the background.

I've thought if one solution is to pre-generate the background partially before adding a subject or something like that.

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