Final Casio Loopy Game Dumped
This means that there's now a full verified romset available. Very exciting stuff :)
https://www.retrorgb.com/final-casio-loopy-game-dumped.htmlOpen linkView original on kbin.socialThis means that there's now a full verified romset available. Very exciting stuff :)
https://www.retrorgb.com/final-casio-loopy-game-dumped.htmlOpen linkView original on kbin.socialSo most of us "old timers" now have been on kbin for almost a month (or more), and kbin has been around for longer. And.... we've started to have an issue and I'm not sure if y'all have noticed: early on some people went around to claim some magazines either with the intent to pass it off later, or simply to squat and ideally build it up. But the end result was: the person who made the magazine stopped using kbin, or hasn't been active in weeks at the least.
Given this, many "big" or "good name" magazines are now squatted with no actual moderation. Of course it's possible to just make a new magazine with a similar name, but that's not always great/ideal. Reddit has a system for dealing with this: a subreddit in which you can request a subreddit to be "seized" if the owner is inactive for a length of time and it ends up unmoderated. That way, dead/inactive subs held by inactive accounts can be repurposed either to revitalize the moderation, or to rebrand the content into something more popular.
Personally I have run into this issue on kbin. Namely with the /m/Sanrio magazine. @Sanrio is the full name. The issue? I'm really the only active user posting in there, and it appears I've been added as a moderator. However, both the users above me in the mod list have been inactive for 3 weeks. And I do not have access to the mod controls of the magazine. It appears that kbin lacks any sort of way to properly seize the magazine so that it may be properly moderated in the future.
So it ends up being the case that either: I start a new sanrio magazine and just start over with a less impactful name. Or I continue posting in this sanrio magazine, and just hope that my limited mod abilities are good enough to moderate any issues (I haven't checked removing posts yet). Not a good solution in either case.
I know quite a "short impactful name" magazines are this same way. Seized early on, then the user stopped posting on kbin and are inactive. I think most of the 'land grabbing' has now been done as everyone has settled in, but the "ruins" remain.
Can we get a system in place to properly reallocate magazines to more active users? I feel like bugging ernest about this every single time will just lead to larger backlogs and a waste of his time (as I've stumbled upon dozens of these at least).
An automated solution could be: if a magazine has not had any posts despite being created weeks ago, then auto-delete it. If a magazine's owner has not posted for weeks/months, then allow the magazine to be "claimed" by someone who is more active; perhaps someone who has frequently posted in the magazine?
Example:
Magazine created 3 weeks ago, by an account that last posted 3 weeks ago. It has no posts. -> auto delete the magazine.
Magazine created 3 weeks ago, by an account that last posted 3 weeks ago. It has recent posts. -> allow top 10% of posters to "claim" the magazine and become the owner.
Magazine created 3 weeks ago, by an account that last posted 3 weeks ago. It has posts, but all 3 weeks ago. -> allow anyone to claim it.
Magazine created any time, by an account still active and posting within the week. -> don't allow any seizing/claiming of magazine.
These numbers are just randomly picked, naturally they can be whatever ernest and the community feels are best. The idea here simply being that dead magazines by inactive accounts don't sit as dead/inactive, but rather can be claimed again and revitalized. Also, it goes without saying but magazines from other instances shouldn't be effected by this (let them manage things themselves).
Thoughts? I just find it annoying that many magazines that would otherwise be attracting users end up unmoderated due to the influx of users a few weeks ago who claimed them and then left. Finding dead magazines that are forever unmoderated is worse than them not existing imo. Yeah?
This one looks super good. Though as with most voltage games it seems like this one is unvoiced? Will probably pick it up anyway sooner or later.
I've been privately DMing some other kbin users for a while now and I've run into a recurring issue: once the conversations and responses get lengthy, there's a hard length cap in terms of character count. Namely 5000 characters. Some of our messages end up around 20k characters in length, trying to quote and address each part of the previous message.
What ends up happening is that we then break the message into "parts". Message 5k of the message in part one, then another 5k characters in part 2, then another in part 3, etc. the message in the dm then shows up in reverse order, making it a little bit of a pain to read.
I understand the need for a length limit in public threads and in public comments; since such things are often brief (and longer threads can simply link to something like pastebin). However, in a DM you can't really rely on 3rd party site to host the text.
Is this a limit/constraint with activitypub itself? or is it uniquely kbin? If the former, could we get kbin to auto-split dm messages into multiple parts, then restitch them inside the kbin dm ui?
If you've ever had a long-form discussion on twitter, or wanted to say something more than 280 characters, you know how it is. you get (1/6), (2/6), (3/6), etc. super annoying. And for a private chat the limit seems arbitrary.
I haven't really followed this villainess series/anime/manga/whatever? but this otome game looks pretty cute. seems like it's pirate themed. There's a lot of games coming out this year but I might end up picking it up...
This one looks super cute. definitely gonna pick it up. some of those cgs are amazing.
A developer also confirmed the main story is about 40 hours or so. Absolutely insane and perhaps the largest Hello Kitty game ever!
Sunblink has announced Hello Kitty Island Adventure, a narrative-driven life simulation game based on Sanrio’s Hello Kitty and friends. It will launch via Apple Arcade on July 28.
Merge Games has announced a partnership with publisher Humble Games and developer Meowza Games to bring physical editions of Mineko’s Night Market to PlayStation 5 and Switch at retail in both North America and Europe.
Create the farm of your dreams!
Cultivate crops and raise livestock while exploring
the island to collect resources and create
goods in this fun fantasy farming simulation
game where you are free to play as you like.
Set in a cute European fantasy world, this next
installment to the Pretty Princess series will
delight all princesses – young or young at heart.
The residents of your magical island are
depending on you to keep them thriving and
content.
Roam the island to collect ingredients
and materials to craft the goods they need. Back
on your farm, plant seeds to raise crops that will
grow over time, and collect milk and eggs from
your animals. Use the money and goodwill you
earn from your hard work to decorate the island
and make it your perfectly cute fantasy home.
Key Features:
Receive money and Gratitude Points for completing
requests from the island residents.
Get paid for shipping farm goods to those who
request them.
Personalize the island with decorations you buy
with money you earn