Spyke

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I find talking to myself aloud helps a lot in managing my emotions and goals.

Yep and for the most part I'd say it's positive I've done it my whole life the only downside is you gotta learn when to talk to yourself and when not When I talk to myself (in my head obviously) too much I tend to not stop even when someone's talking to me and It can disrupt my ability to understand and remember what people have said and I've noticed doing It too much caused me to kinda overthink a lot of times. You just gotta exercise control over it and not do It all the time

gamedev

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(Solved) Value is not defined but still effects game (so confused)

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Yea sry I should've clarified there are 4 references but

  1. (Int openStars = Dungeon.hero.talentPointsAvailable(tier)) If you search the repo for (openStars) then you'll find this Is basically an If statement checking whether there should be a star/talentpoint texture on the UI or If there shouldn't so It doesnt exactly effect whether I can upgrade any talents at all which changing the returned value from 0 to something else does do

numbers 2. 3. 4. Are all If statements mostly checking whether (Dungeon.hero.talentPointsAvailable(tier) is greater or less than 0.

Maybe < > this means something different then what I thought? Idk

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