Spyke

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dnd·Dungeons and DragonsbyJakeBacon

Free Monster Hunter hunt from Amellwind, creator of the 5e Monster Hunter homebrew.

Amellwind as made this hunt available to everyone, not just Patreon's. I've embedded the image of the hunt itself but if you want a map that's available on PDF in the Patreon link

If you're unfamiliar with Amellwind he's the creator of Amellwind's Guide to Monster Hunting and the Monster Hunter Monster Manual, both of which add content from Capcom's hit video game series to 5e Dnd. I've been a pretty big fan of his work.

https://www.patreon.com/posts/84926243Open linkView original on lemm.ee
leagueoflegends·League of LegendsbyJakeBacon

Incoming changes (Mostly Toplaners), courtesy of Spideraxe

Volibear changes:

  • P damage AP ratio increased from 40% to 50%
  • W damage health ratio reduced from 6% bonus HP to 5%
  • W heal health ratio increased from 8% - 16% missing HP to 8% - 20%

Tahm Kench changes:

  • P base damage reduced from 8 - 60 to 6 - 15
  • P health ratio increased from 3% bonus HP to 6%
  • Q base damage reduced from 80 - 280 to 80 - 260
  • Q base heal reduced from 10 - 30 to 5 - 25
  • Q heal ratio increased from 5% - 7% missing HP to 6% - 8%

Sion nerfs:

  • Q min base damage reduced from 40 - 120 to 35 - 115
  • Q max base damage reduced from 90 - 350 to 85 - 325
  • W base shield reduced from 60 - 160 to 60 - 140

Shen changes:

  • P base shield reduced from 50 - 101 to 50 flat
  • P shield health increased from 12% bonus HP to 14%

Sett changes:

  • Second punch base damage reduced from 5 - 90 to 5 - 56
  • Second punch bonus AD ratio increased from 55% to 70%
  • R base damage reduced from 200 - 400 to 175 to 325
  • R bonus AD ratio increased from 120% to 180%

Ornn changes:

  • Q base damage reduced from 20 - 120 to 10 - 110
  • E base damage reduced from 80 - 260 to 70 - 230
  • E bonus resistance ratios increased from 40% to 45%

Mordekaiser changes:

  • Q base damage per level reduced from 5 - 139 to 3 - 90
  • Q AP ratio increased from 60% to 75%

Malphite changes:

  • Q base damage reduced from 70 - 270 to 65 to 245
  • Q AP ratio increased from 60% to 75%
  • Q MS steal increased from 15% - 35% to 20% - 40%

Cho'Gath changes:

  • E AP ratio increased from 30% to 40%
  • R base damage reduced from 300 - 650 to 300 - 600
  • R AP ratio increased from 50% to 60%

Camille buffs:

  • W base damage increased from 70 - 190 to 70 - 210
  • W bonus AD ratio increased from 60% to 75%

Aatrox changes:

  • Q1 base damage reduced from 10 - 90 to 5 - 85
  • Q1 AD ratio increased from 60% - 80% to 65% - 85%
  • Q minion damage increased from 55% flat to 55% - 70%

Stormrazor changes:

  • Base damage increased from 15 to 120 - 180
  • AD and AP ratios removed

Essence Reaver changes:

  • Base AD ratio increased from 100% to 130%
  • Bonus AD ratio reduced from 40% to 25%

Ghost nerf:

  • Cooldown increased from 210 seconds to 240
https://twitter.com/Spideraxe30Open linkView original on lemm.ee
leagueoflegends·League of LegendsbyJakeBacon

New Xerath Changes Coming

Xerath changes Source:

  • Base mana reduced from 459 to 400
  • P cooldown is now reduced by 2 seconds per kill
  • R missiles increased from 3 - 5 to 3 - 7
  • R base damage reduced from 200 - 300 to 200 - 280
  • R AP ratio reduced from 45% to 40%

In the Comments:

  • R missiles now does 20/25/30 +5% AP more damage per champion hit with a previous missile.
View original on lemm.ee

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