Spyke

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pf2general·Pathfinder 2e General DiscussionbyHunterHog

Paizo Blog - Player Core Preview: Spells and Spellcasting, Remastered

Hello, there! I’m Logan Bonner, Pathfinder Lead Designer, here to discuss some of the changes to spells and spellcasting in the remastered books, especially Pathfinder Player Core. James recently went over some details about the remastered wizard, and I’m going to cover the changes to spellcasting overall.

If you want to read some more on the subject, the Core Preview file goes into detail about the term “spell rank” replacing “spell level,” the removal of spell schools, the new spell format seen in the following examples, and some more information about focus spells and the remastered Refocus action.

https://paizo.com/community/blog/v5748dyo6siek?Player-Core-Preview-Spells-and-Spellcasting=Open linkView original on pathfinder.social

Table Management — On Recruiting Players, Setting Expectations, Investment & Feedback

cross-posted from: https://pathfinder.social/post/48899

Hiya, just finished proofreading my second article, and here it is!

This one, as the title indicates, is about where problems of lack of investment and feedback start, and how to be proactive and use the tools available to you to set proper, well-communicated expectations so that you ensure table quality and maintain it throughout, while nipping these problems in the bud before they even arise.

I hope it's of some use to any of you. As always, I'm open for discussion and questions on the content.

Table Management — On Recruiting Players, Setting Expectations, Investment & Feedbackhttps://blog.apoth.org/table-management-on-recruiting-players-setting-expectations-investment-andOpen linkView original on pathfinder.social

Table Management — On Recruiting Players, Setting Expectations, Investment & Feedback

cross-posted from: https://pathfinder.social/post/48899

Hiya, just finished proofreading my second article, and here it is!

This one, as the title indicates, is about where problems of lack of investment and feedback start, and how to be proactive and use the tools available to you to set proper, well-communicated expectations so that you ensure table quality and maintain it throughout, while nipping these problems in the bud before they even arise.

I hope it's of some use to any of you. As always, I'm open for discussion and questions on the content.

https://blog.apoth.org/table-management-on-recruiting-players-setting-expectations-investment-andOpen linkView original on pathfinder.social
general_advice·General TTRP AdvicebyHunterHog

Table Management — On Recruiting Players, Setting Expectations, Investment & Feedback

Hiya, just finished proofreading my second article, and here it is!

This one, as the title indicates, is about where problems of lack of investment and feedback start, and how to be proactive and use the tools available to you to set proper, well-communicated expectations so that you ensure table quality and maintain it throughout, while nipping these problems in the bud before they even arise.

I hope it's of some use to any of you. As always, I'm open for discussion and questions on the content.

Table Management — On Recruiting Players, Setting Expectations, Investment & Feedbackhttps://blog.apoth.org/table-management-on-recruiting-players-setting-expectations-investment-andOpen linkView original on pathfinder.social

Just started a TTRPG Blog (literally) [cross-post]

cross-posted from: https://lemmy.world/post/116973

Hope this doesn't come across as too self promote-y. I'm not really looking for views or anything, but I thought I'd share what I made.

I'll admit I'm a bit anxious posting this, but I hope it helps someone or you just find it an interesting topic for discussion. It's just a small minimalist blog where I talk about TTRPG design and how I run my games and stuff. If I've misunderstood how this works and the link doesn't work, here's another one: Transient Thoughts on Roleplaying Games. I only have one article right now, about battlemaps and how they influence encounter design a lot more than one would think, and the impact of small choices in making them.

(I fixed preview formatting and opening articles, and also changed theme to be less aggressive to the eyes!) For the best viewing experience I recommend clicking the title of a post to open it up properly (I'm still messing about with getting the layout of things prim and proper..) and you can check the pinned 'About' post if you wanna know more.

If you do read it and have any feedback, or just wanna talk about it, I'd be more than glad to answer any questions in the comments here :D

Hope I'm ok putting this here, just wanted to share with some more people, start a conversation and all that ^^

Just started a TTRPG Blog (literally) [cross-post]https://blog.apoth.org/Open linkView original on pathfinder.social

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