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dota2·Dota 2byAzzu

The Bali Major Survival Guide

cross-posted from: https://lemmit.online/post/36978

The Bali Major

Presented by IO Esports & Epulze
Sponsored by Acer Indonesia • Sukro • DXRacer



Streams

EN: Twitch 1 | Twitch 2 | Twitch 3 | Twitch 4 | Youtube
RU: Twitch 1 | Twitch 2 | Twitch 3 | Twitch 4
CN: Douyu 1 | Douyu 2 | Douyu 3 | Douyu 4
PT: Twitch 1 | Twitch 2 | Twitch 3 | Twitch 4
ES: Twitch 1 | Twitch 2 | Twitch 3 | Twitch 4 | YouTube 1 | YouTube 2 | YouTube 3 | YouTube 4


Broadcast Talent

Host:
Commentator/Analyst:
Remote Commentator/Analyst:

Continued in comments.

This is an automated archive made by the Lemmit Bot.

The original was posted on /r/dota2 by /u/D2TournamentThreads on 2023-06-28 02:14:48+00:00.

View original on discuss.tchncs.de
10
dota2·Dota 2byAzzu

TI will be spread over three weeks with breaks again

Road to the International — Group Stage: October 12 - 15, 2023

Road to the International Playoffs: October 20 - 22, 2023

The International — Set and technical fax: October 24 - 25, 2023

The International — Full Dress Rehearsals at Climate Pledge Arena: October 26, 2023

The International — Finals Weekend: October 27 — 29, 2023

Venue Load Out: October 29, 2023 End of Day

cross-posted from: https://lemmit.online/post/36262

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5
dota2·Dota 2byAzzu

TI will be spread over three weeks with breaks again

Road to the International — Group Stage: October 12 - 15, 2023

Road to the International Playoffs: October 20 - 22, 2023

The International — Set and technical fax: October 24 - 25, 2023

The International — Full Dress Rehearsals at Climate Pledge Arena: October 26, 2023

The International — Finals Weekend: October 27 — 29, 2023

Venue Load Out: October 29, 2023 End of Day

cross-posted from: https://lemmit.online/post/36262

View original on discuss.tchncs.de
4
tchncs·..:: tchncs ::..byAzzu

Years old posts in "Hot" sorts

I'm only noticing this on tchncs.

The couple first posts on the "Hot" "Subscribed/All" sorts on tchncs seem to be "normal" hot posts, but after around 15 of those there are only weeks/months/years old posts.

I searched for issues on the repo and I found this which may have been applicable: https://github.com/LemmyNet/lemmy/issues/3125

However, it was fixed for 0.18, which tchncs is running, and theoretically update_hot_ranks should be a startup job, which I assume happened when updating.

Can something be done about this? Maybe cross-post this to [email protected] (though this should probably be done by our friendly admin)?

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22
dota2·Dota 2byAzzu

Congratulations to the winners of Dreamleague S20!

Taking home $300,000...

Adding a long text here because lemmy does not have proper spoiler tags and they get shown in the preview! Adding a long text here because lemmy does not have proper spoiler tags and they get shown in the preview! Adding a long text here because lemmy does not have proper spoiler tags and they get shown in the preview!

::: spoiler spoiler Gaimin Gladiators does it over 5 full games 3-2 over BetBoom! BetBoom take home $175,000, third place is PSG.LGD winning $120,000. :::

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1
dota2·Dota 2byAzzu

ShowMMR, a DOTA dashboard mod to bring back the MMR numbers now that rank changes are variable

From https://github.com/AveYo/ShowMMR

Numbers are displayed like in the old client - the Nov 19 2017 one still works - example: 12345 (+45)
New numbers are saved locally per-user, serialized to JOY1 - JOY32 binds for up to 640 recent matches
Your defined binds - that reside in slot0 - will not be affected Optionally retrieve previous history via ShowMMR tool, and replace local file with the generated one

                                        _______________________
                        SetTableValue  |                      3|    GetTableValue
                        _______________| scripts /             |____________________
                       |  __>___>___>__  custom_net_tables.txt  ___>___>___>___>__  |
                       |^|             |_______________________|                  | |
                 ______| |_____                                                   |v|
                |             2|         SendCustomGameEvent       _______________| |________________
                | scripts /    |__________________________________|                                 4|
  SendToConsole | vscripts /    ___<___<___<___<___<___<___<___<__  panorama /                       |
   _____________| core /       |                                  | layout /                         |
  |  _<___<___<_  coreinit.lua |          DOTARankUpdated         | dashboard_background_manager.xml |
  | |           |______   _____|   DOTAShowProfileHeroStatsPage   |_______________   ________________|
  | |                  | |               #ranked_mmr_value                        | |
  |v|    LoadKeyValues |^|                                                        |v| core.Data.history
  | |      ____________| |___________                          ___________________| |__________________
  | |     |                         1|                        |                                       5|
  | |_____|  cfg /                   |                        | panorama /                             |
  |____>__   user_keys_%d_slot3.vcfg |                        | layout /                               |
          |__________________________|                        | dashboard_page_profile_recent_game.xml |
                                                              |________________________________________|

If any game is running, only cached Data history is used when opening the profile page Back at dashboard, event signals script to retrieve #ranked_mmr_value and update table if needed
It may look like a lot of work to just get a number from ui and save it in a table locally That is because vscript and panorama are finally hardened / crippled, no more ~arbitrary r/w!

These scripts do not touch any gameplay elements, should be whitelist-able at a glance Knowing Valve have historically disabled specific modding features rather than carpet banning users
Nothing bad should happen if there is any official griefing regarding this harmless dashboard mod
Still, use at your own risk!

To install the mod:

  • open Steam > Library > Dota2 > right-click Properties > Installed files > Browse..
  • copy release/game/ subfolder over there, overwriting existing files: game/dota_mods/pak01_dir.vpk game/dota/gameinfo_branchspecific.gi
  • or skip gameinfo_branchspecific.gi and use instead launch option: -language mods

To remake the mod from source:

  • need Dota2 Workshop Tools DLC for resourcecompile xml source files
  • run dota_mod_builder.bat, auto-compiled vpkmod will create the release vpk archive

To explore release/game/dota_mods/pak01_dir.vpk and compiled *_c content:

  • use VRF tool by SteamDatabase: github.com/SteamDatabase/ValveResourceFormat/
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