Complex life-like patterns emerging from a simple chemical system simulation running as a shader
publication croisée depuis : https://lemmy.pierre-couy.fr/post/679169
This is a simulation of the Gray-Scott reaction-diffusion model running on the GPU. In such systems, an auto-catalytic reaction involving two chemical species is happenning concurrently with diffusion. Despite the apparent simplicity of the model, simulating it with cherry-picked sets of parameters produces a wide range of emerging behaviors.
- Run it in your browser : https://www.shadertoy.com/view/lXXcz7
- Detailed article : https://pierre-couy.dev/simulations/2024/09/gray-scott-shader.html
tower 9 simulation outtakes
These are outtakes from my earlier sim. Unfortunately, my account got wiped out along with Vlemmy, so if you can't see it, here's the link to the previous one.
https://libre.video/videos/watch/0e9e2e42-c4d7-4f17-a171-df46e55df502Open linkView original on lib.lgbtKeva Plank Tower Simulation Destruction 4k
cross-posted from: https://vlemmy.net/post/380080
Rigid body sim done in Blender on a Ryzen 3400G + RTX 3060 in about 87 hours.
https://libre.video/videos/watch/ce9d3a65-e311-4ae8-866b-a78fa20692ddOpen linkView original on vlemmy.netWelcome to the Computer Simulated Animations community!
Feel free to post animations that were generated using some kind of physical model such as fluid, smoke, fire, soft or rigid body dynamics.
Please mention in the post which software was used for the simulation. For extra points it's also nice to mention how long the simulation took and what hardware was used.