2010s sonic music meets 8-bit
My 8-bit playlist of 2010s sonic music :)
My 8-bit playlist of 2010s sonic music :)
My 8-bit playlist of sonic music from the 2000s :)
My 8-bit playlist of 90s Sonic music :)
Are there any modern games for SEGA Mega Drive 2? Are there any modern frameworks and compilers for creating such games and devices to flash these games to?
I like the console vibe and want to develop such a game for myself.
Personally, I think it would be nice to make a high-level framework in Nim which translates into C code so it could be compiled even by old compilers but I'm afraid the platform is so restricted that it will require pure assembler to implement the game effectively.
cross-posted from: https://lemmy.abnormalbeings.space/post/78529
file_id.diz:
-= Invasion by Disaster Area =-
*Final version*
darkowl learns to code for the SMS II with help from bananaboy and sh0ck
1st place for the Oldskool demo category at Syntax 2024.
Code: darkowl with bananaboy & sh0ck
Music: cTrix
Graphics: darkowl
Dedicated to babies Pascal and Rafael
Shout out to the SMS Power! forums; In particular sverx, Maxim and Calindro for their patience and assistance
https://videos.abnormalbeings.space/w/uGfE5FSt59cAenMSt7CNHGOpen linkView original on lemmy.abnormalbeings.spaceIt's early in the year 1994, and the 32-bit era is just taking off with the PSX around the corner. Other cd-based systems are already on the market.
Hypothetically, you as a customer are ready to upgrade, but have a sizable library of carts. Boom, 32X.
On paper, the 32X is an entry point into the next era that is both modular and backward compatible. The base unit gets you started, but also owning a Sega CD can unlock the full potential of the Genesis ecosystem with Sega CD 32X titles, and of course retain Sega CD compatibility.
A modern work like the Doom 32X Resurrection romhack gives a glimpse into a scenario where Sega fully committed to this premise. The way it works is the Genesis processor becomes a delegator, handing off tasks to the other processors found in the 32X and CD (if present). By all accounts, this handoff works much smoother than one might think.
To be clear, I'm not suggesting going all-in on 32X hardware would have changed anything for the better. Obviously, obviously they should have just been patient and devoted that much more resources toward the Saturn instead of panicking.
I just get where their heads were at - right? It made sense. Sorta.
This game is looking epic. Sorry about posting to the birdsite, he only posts there.
Gonna have to go with the Saturn. Guardian Heroes is life.