Surveyor Relay in polar orbit of Tylo
I made a standard design to send out everywhere but discovered that some planets and moons need a lot more electrical charge for surveys. Luckily I found out you can change the relay antenna to "Allow Partial".
I made a standard design to send out everywhere but discovered that some planets and moons need a lot more electrical charge for surveys. Luckily I found out you can change the relay antenna to "Allow Partial".
This is the older version of the Sol-SPVE clouds, have yet to try out the new update of it
3 passenger landers loaded with science gear capable of round trip de-orbit and back. Tylo requires a lot more fuel but still tried to make it as small as possible.
Refuel on minimus. Collect cargo in orbit. Then go anywhere in the system. Drop cargo, refeul, and head back to minimus to go again.
Yes, my game takes 10 minutes to boot (60GB gamedata folder). Haumea is from the new RSS Origin 2 mod: https://github.com/CharonSSS/RSS-Origin-2/wiki
Used science quadcopter to gather over 75 experiments.
2015 peak was the 1.0 release of the game. Also interesting how KSP2 bombed so hard it took KSP1 down with it
I'm having issues with the propellers. It works fine on Kerbin, but on Eve its impossible to control. Its like the CoL moves forward, and the plane wants to point retrograde once I get to a certain altitude. I can close the propeller service bays to regain control but lose control when I open them again. I guess I can try moving the propellers to the back of the plane, but would prefer them in the front to move the CoM forward since theres already a lot of weight with the engines on back. Anyone know whats happening?
I was hoping I could use it to go to different biomes, but its much slower than I expected.
My attempt at a cheap rescue plane to rescue kerbalnauts in low orbit when I need more crew.
So all of them that I've seen use propellers to get out of the lowest part of the atmosphere, but once you get above 15000m, what twr and delta v do you need?