Spyke
criticalrole·Critical RolebyUltragramps

[Spoilers C4E40] Episode Discussion

Watch the episode live on Twitch and YouTube at 7pm PST. Restreams on Twitch and youTube the next day at 9am PST

Halloween Outfit Episode!

RuntimeBreak start
3h 57m1h 59m

Episode 40: Masks in the Round

We return to the exact moment we left off with our Schemers Table some few weeks ago, I believe. Here at the Hallowed Round, pitched battle commences as the assassination of Wicander Halovar is still in process even though Wicander Halovar is no longer in this dimension at all.
I'm going to give us a recap of the previous episode, but I'm actually going to do a little fun thing here and do it in-world based on a roll. Liam, as Halandil Fang, would you give me an
Insight check, if you'd be so kind?
Halandil Fang, standing to your feet woozily from unconsciousness, as Hollis Kinnywater (the halfling warlock and servant of Tsul'rekshi, who unbeknownst to you had her throat cut out, cut open and her tongue pulled out and severed by Tyranny less than an hour ago). Hollis Kinnywater heals you very slightly, turns around, and takes the man you've been desperately trying to save and banishes him to the Pit of demonkind and then drops to all fours, going perfectly still which (without him needing to cast a spell at all) begins to render him invisible as Hollis (in any lack of motion) turns invisible.
With a 12
Insight getting to your feet, you are immediately next to Godard Halovar (whose massive half-celestial fist just pummeled you with a single blow into unconsciousness) who is now being directly questioned by Harondus Einfasen (who was right next to him) who is also pointing at Murray and the assassins to put them under arrest. On a 12 Insight, everything is blurry and swirling around you, but several things become clear to you:

  • You are the only person who saw Hollis Kinnywater.
  • You are the only person that saw that he did something to Wicander Halovar (and Wicander and Tyranny are both gone).

160 feet up this way, Azune (no longer in the box) is all the way up here (having rushed forward into the audience) holding Wicander to reunite him with Tyranny, rushing down into this place. Murray, you have leapt into the box here. You can hear (Hal) noise happening over on this side. You also look around you and it all starts to come back. You were doing the play. Effie Parvinas, Jekara Vodik, and Agztash Splitknuckle and his Candescent Creed nurse are all here in their boxes. Tsul'rekshi sent them invitations that were magical. They've all come. This was your night to try to make inroads into the Revolutionary Council and then all this happened. "Death to the Sundered Houses, death to tyrants" as the assassins did their bloody work. The Lady Iris Halovar (a mere 15 feet away from you) prostrate on the table next to one lone guard of House Halovar is still unconscious but stable on that table. You cast a Suggestion on one of the assassins and it worked and it gave them enough time for Wick to get away.
Harondus has tried to arrest the assassins but also, Murray has leapt into the box. She has cast
Haste on Azune. Azune was hurling spells at a masked figure who disappeared from sight for reasons that are unclear. But more than any of this, the assassins are both still up. One of them is bloodied. One of them is injured but not bloodied. There's light. Did Wick grow wings for a second? You know they're trying to kill him here. There was some kind of magic at work.
The three Revolutionary Council members are here watching chaos. Everyone else in the theater is watching the show. You see people watching what (but for an incredible amount of arcane effort) would've just been the ruinous end of The Hallowed Round. Wicander Halovar being assassinated with those assassins calling out,
"Death to the Sundered Houses" in this place. But there's confusion around. People are shouting. You hear people nearby going, "He's trying to help!" Are they talking about you? They are.
No one knew that a spell got cast, but they saw you tell one of the assassins to restrain the other one (and he seemed to listen) until Godard Halovar punched you in the head. People don't know what that means. You realize that what has happened here is obvious chaos that the Hallowed Round does not need, but it's not telling the story that Yanessa Halovar wanted it to tell.
What is happening in this box in front of 10,000 residents of Dol-Makjar, is a play with a very confusing first act that the ending has not yet been written to. You got the whole city watching. I think on that
12 Insight, the last thing you see (in addition to some that watched you take a hit from Godard Halovar calling out that you hadn't attacked anyone or done anything, even though that's a small number of people because that was not flashy). There's a lot of spell energy flying around. What is flashy is your friend, Captain Azune Nayar (who, with Chromatic Orbs flying and with the professor's Haste spell) is crackling with electricity, sprinting up the steps and looks for all the city like an avenging sorcerous angel who has just publicly saved Wicander Halovar in front of the entire city.
Who knows what this play is? You didn't choose to write it. But people remember plays by their ending. Maybe we can save it.
We return to initiative. Ending that round, Murray Mag'Nesson, you are up at the bottom of that round. As everyone watches Lioran Halovar (the little brother of Wicander) throw that healing spell as his brother apparently grows wings (but it's impossible to tell because there's also demonic mist and vapor all around them from Tyranny's Banishment followed immediately by Wicander's that all scans as one magical act).


Map of Dol-Makjar

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-1
criticalrole·Critical RolebyUltragramps

Programming Schedule: Week of October 19th, 2026

Please note that these broadcasts are only scheduled for the times listed below.

Tale Gate

Episode 6 | Discussing Up To C4E39

Pull up a chair, darling, because our Tale Gate hostess with the mostest has gossip to share! Join Whitney Moore as she welcomes Luis Carazo, Aabria Iyengar, and Alexander Ward to her table for an evening of piping hot tea. Together they’ll dish on the latest scandals from Aramán and the behind-the-scenes happenings of Campaign 4.

And for our dear Beacon Bits, do stay tuned for immediately following the show you shall be cordially invited to The Night Cap; an after-hours continuation where the cast answers your questions live from our Beacon exclusive Discord chat!

  • Tale Gate airs LIVE on Tuesday, October 20th at 7pm Pacific on Beacon, Twitch, and YouTube
  • The Night Cap airs LIVE on Tuesday, October 20th at 8pm Pacific exclusively on Beacon
  • Podcast out Tuesday, October 27th on your favorite podcast streaming service at 5am Pacific

Campaign 4

Episode 40 (Schemers)

It’s our Schemers’ Halloween episode!

Hero to many. Enemy to some. When Thjazi Fang is marked for execution, various figures from across his remarkable life unite to uncover the truth behind his grim fate. In a land still suffering from the fallout of dead gods and living in the shadow of a tumultuous rebellion, these disparate people will come together across the fractured world of Aramán and connect in ways they never imagined.

As hope and victory fade, a question hangs over Aramán. Without the Gods, what great deeds now fall to us? And who, or what, shall grab their crown for themselves?

  • Airs Thursday, October 22nd at 7pm Pacific on Twitch and YouTube
  • VOD and Podcast out Thursday, October 22nd at 7pm Pacific on Beacon
  • Rebroadcasts Friday, October 23rd at 9am Pacific on Twitch
  • VOD out Monday, October 26th at 12pm Pacific on YouTube
  • Part 1 Podcast out Thursday, October 29th on your favorite podcast streaming service at 5am Pacific
  • Part 2 Podcast out Tuesday, November 3rd on your favorite podcast streaming service at 5am Pacific

Cooldown | Campaign 4 | Episode 40

Get a backstage pass to Campaign 4 of Critical Role! You’ll be right there at the table immediately after Brennan says “Is it Thursday yet?”, experiencing the cast’s post-show reactions.

  • Releases Thursday, October 22nd at 7pm Pacific only on Beacon
View original on lemmy.blahaj.zone
3
criticalrole·Critical RolebyUltragramps

[Spoilers C4E35] Episode Discussion

Watch the episode live on Twitch and YouTube at 7pm PST. Restreams on Twitch and youTube the next day at 9am PST

RuntimeBreak start
3h 24m1h 54m

Episode 35: Lead the Way

Last we left our heroes, they were resciing all they could from Hawthorn's Glade, beset by soldiers of the House of Halovar and the Candescent Creed and a group of horrifying faerie poachers (those who make their livelihood hunting the fair folk now separated from Faerie these long eight years (the source of their magic) and aging slowly in the world of Aramán).
You are accompanied by Ulbid Morn and the fairies that you have just saved.
On your quest to venture north, many pieces of business compel you to go further north:

  • of the eventual rendezvous you have with Mara the Wing and her Professor in the Golden Orchard (along with returning Alba's soul gem to your sister) and reunining with Aranessa Royce, perhaps.
  • also your business takes you north to perhaps rendezvous with King Gus and to, if you can, use the couple of days that you have bought to rescue Ulbid Morn's daughters from the caravan of Tachonis headed north to Houndsport and whatever their plans are with the Sea Door.

You were able successfully earlier today (setting out wth Ulbid Morn) to find a massive shelf of rock that Thimble was able to heave over the mountainside with her enormous strength and send careening down to cause a quite massive landslide that will block the King's Highway for several days.
However, there by the Caller's Perch, you also discovered several wagons of those hunting for fair folk because of the collapse of the undead that walk Dahapshanee. You see the ramifications of those actions (having destroyed the Wraith Tree).
Rushing along the Miller's Road, you were able to save the dryad Hawthorn, but not before her tree had been burnt and destroyed. Separated as you are from the Miller's Road, you swim out into the lake. You are accompanied by various fair folk around you. There's a spit of rock that several gather on. There are several dozen fairies that call Hawthorn's Glade home (but only a few of them are size small or larger). Most of them are quite small. Sprites and pixies and things of that nature.
Surrounding you coming up out of the water as the fire burns behind you, all of the members of the Creed, all of the horrifying fairy and undead hunters (these snarling monster hunters), you see only one remains alive captured under Bolaire's mask. Stepping up from the water, you see a massive myconid. This is Rainbloom, who steps up out of the water holding Soobri's body (the old satyr woman with the bandana where her horns had been cut off her head in an earlier encounter with poachers). You see that Rainbloom steps up saying,

"I could not. I could not save. I could not save her."
You look and see that Skinner is standing right behind Honeysuckle. Honeysuckls is kneeling over Bix, Mak, and Flit (the three sprites) as she weeps, and for the first time, you see SKinner put a hand on Honeysuckle's shoulder and take his little red cap off and put it against his chest, and you see Shuffa (the massive plant creature) holding Rustblossom (this tiny little tuft of grass spirit) and there on top of the spit of rock (as you guys swim out, the fire raging) you see Sallow (this slime-covered, a body at once both pallid and corpse-like, but also green and algae-like; long algae-filled hair coming down her head) holds Hawthorn's body, still living but unconscious. And you can see that Hawthorn is already aging, diminishing quite rapidly. She's going from an adult state (and in the way that bark naturally peels off of a tree over time), you watch as slowly (but still visible to your eyes) as sheaves of bark are beginning to come off of her skin as she is diminishing in size (almost as though she is peeling away outer layers of bark as she grows smaller and smaller).
Sallow looks down, takes a long claw, and gently caresses Hawthorn's face, moving some flowering hair. As she moves it tenderly, she suddenly stops as she sees just the light pressure of brushing her hair aside. It starts to fall out in a clump.

"You saved her life."


Map of Dol-Makjar

View original on lemmy.blahaj.zone
3
criticalrole·Critical RolebyUltragramps

Campaign 4: Every New Character & Their Actor

CRITICAL ROLE CAMPAIGN 4: Every New Character & Their Actor

article by Rotem Rusak

Critical Role‘s Campaign 4 is just around the corner. The fourth core chapter of the beloved TTRPG actual play series is on the way, and this time, it will be helmed by Brennan Lee Mulligan—yes, for the first time in 10 years, Matt Mercer won’t be the game’s Game Master, he’ll be in the player’s seat. Of course, he’s not the only one. Critical Role recently revealed an all-star cast of season D&D players who would be taking a seat at Campaign 4‘s table. But who they would play remained a secret… Until now. Critical Role Campaign 4 has officially revealed the character name and official character art for each of its 13 cast members/players. Let’s take a look at all the new adventurers we’ll meet in Aramán.

In Critical Role Campaign 4, the characters will be divided into three groupsOpens in a new tab: the Soldiers, the Seekers, and the Schemers. In short, the soldiers are “are the people who are interested in a traditionally charged combat and conflict-driven story mode—where the non-violent answers were few and far between.” The Seekers are “people that tie directly into lore, cosmology, magic, big questions around problems facing this universe that are in the weave of the dance between divinity and arcane, and magic, and demons, and fairies, and dragons, and these big kinds of questions. It’s very classical fantasy.” And the Schemers are into “intrigue, espionage, skullduggery, and relationships with each other and other NPCs and instituations and the machinations of power. Their adventuring looks like cloak and dagger.”

We believe that the Soldiers will wear orange/red. The Seekers will wear blues and purples. And the Schemers will wear teal/green.


Matt Mercer Will Play Sir Julien Davinos. If we’re correct in our estimations, Matt Mercer’s character will be one of the soldiers. Sir Julien Davinos also appears to be a human fighter or maybe a rogue.

Travis Willingham will play Teor Pridesire. He seems to be a Leonin paladin or maybe a monk. We believe Travis Willingham’s character will be part of the Seekers.

Laura Bailey will play Thimble, who seems like she belongs to the Schemers group if her grin is anything to go by. We think Thimble is likely a fairy rogue.

Taliesin Jaffe will play Bolaire Lathalia. If you ask us, Bolaire Lathalia is Jigsaw from the Saw movies OR perhaps a changeling warlock, we’ll take either. Taliesin Jaffe’s character looks to be part of the Soldiers in Critical Role Campaign 4.

Ashley Johnson will play Vaelus, who appears to be a drow cleric or sorcerer. Ashley Johnson’s character looks like they belong to the crew of Seekers in Critical Role Campaign 4.

Liam O’Brien will play Halandil Fang. Halandil Fang is a future Tusk Love cover model and/or/plus a half-orc bard. We love him already. We bet Liam O’Brien’s character joins the Soldiers in Critical Role Campaign 4. He is giving Chris Pine in the Dungeons & Dragons movie.

Marisha Ray will play Murray Mag’nesson who appears to be a dwarven wizard or maybe a bard. We’d bet that Marisha Ray’s character will join the Schemers.

Sam Riegel will play Wicander Halovar who looks like a aasimar wizard or maybe a cleric. Sam Reigel’s character will most likely be a Schemer if his outfit has anything to say about it.

Luis Carazo will play Azune Nayar coming across as a human paladin and definetly a Soldier.

Robbie Daymond will play Kattigan Vale who looks like a human ranger or maybe a druid or barbarian. We’re into his vibes. We’re also into Robbie Daymond’s character seemingly being a Seeker.

Aabria Iyengar will play Thaisha Lloy who seems to be a half-orc sorcerer or warlock. Aabria Iyengar’s character looks like she’ll be part of the Soldiers in Critical Role Campaign 4.

Whitney Moore will play Tyranny who looks like a tiefling cleric or maybe something unexpected like a monk. We feel like Tyranny is absolutely a Schemer.

Alex Ward will play Occtis Tachonis. Occtis Tachonis reads like a human artificer/alchemist to us. We bet that Alex Ward’s character will be a Seeker based on their mystical-looking pets. These cuties could be his familiars or maybe homunculi. He could also be a reanimator artificier, one of the Unearthed Arcana classes from D&D.

View original on lemmy.blahaj.zone
20
criticalrole·Critical RolebyUltragramps

[Spoilers C4E39] Episode Discussion

Watch the episode live on Twitch and YouTube at 7pm PST. Restreams on Twitch and youTube the next day at 9am PST

Halloween Outfit Episode!

RuntimeBreak start
4h 03m1h 46m

Episode 39: The King's Request

Aramán. The Final Frontier. These are the adventures of the Seekers Table. It's hmeh-year mission, to explore exactly one strange new world. To seek out adventure, intrigue, heroism. To boldly go where six people are currently going. Welcome to tonight's very special episode of Critical Role.
In last week's episode we had a very rainy tavern-full version of a beach episode. Everyone got to party, armwrestle, play card games with dogs, drink libations, and also have people's core characteristics challenged in very meaningful ways...


Map of Dol-Makjar

View original on lemmy.blahaj.zone
3
criticalrole·Critical RolebyUltragramps

Programming Schedule: Week of October 12th, 2026

Please note that these broadcasts are only scheduled for the times listed below.

Weird Kids

Season 2 Finale!

Ashley Johnson and Taliesin Jaffe deep dive into their lives as the Weird Kids! This is a formal invitation to all the misfits, outcasts, and weirdos to take a seat at our table and join these former child actors as they embrace their unique upbringings and celebrate all things weird and wonderful.

  • Episode 48 releases Tuesday, October 13th at 5am Pacific only on Beacon

CR Abridged

Its the final episode of Campaign 3!

All the twists and turns of an episode of Critical Role in half the time! In Critical Role Abridged, the rich tapestry of a Critical Role campaign is lovingly distilled to its most pivotal, hilarious, and poignant moments in about 60-90 minutes per episode.

  • Campaign 3, Episode 121 Part 2 releases Tuesday, October 13th at 8am Pacific on YouTube
  • Campaign 3, Episode 121 Part 2 Podcast out Tuesday, October 13th on your favorite podcast streaming service at 5am Pacific

State of the Role

Tune in LIVE for updates from Critical Role Land in our latest State of the Role.

Mark your calendars!

  • Airs LIVE on Wednesday, October 14th at 12pm Pacific on Beacon, Twitch, and YouTube

Campaign 4 | Episode 39

(Seekers)

It’s our Seekers’ Halloween episode!

Hero to many. Enemy to some. When Thjazi Fang is marked for execution, various figures from across his remarkable life unite to uncover the truth behind his grim fate. In a land still suffering from the fallout of dead gods and living in the shadow of a tumultuous rebellion, these disparate people will come together across the fractured world of Aramán and connect in ways they never imagined.

As hope and victory fade, a question hangs over Aramán. Without the Gods, what great deeds now fall to us? And who, or what, shall grab their crown for themselves?

  • Airs Thursday, October 15th at 7pm Pacific on Twitch and YouTube
  • VOD and Podcast out Thursday, October 15th at 7pm Pacific on Beacon
  • Rebroadcasts Friday, October 16th at 9am Pacific on Twitch
  • VOD out Monday, October 19th at 12pm Pacific on YouTube
  • Part 1 Podcast out Thursday, October 22nd on your favorite podcast streaming service at 5am Pacific
  • Part 2 Podcast out Tuesday, October 27th on your favorite podcast streaming service at 5am Pacific

Cooldown | Campaign 4 | Episode 39

Get a backstage pass to Campaign 4 of Critical Role! You’ll be right there at the table immediately after Brennan says “Is it Thursday yet?”, experiencing the cast’s post-show reactions.

  • Releases Thursday, October 15th at 7pm Pacific only on Beacon
View original on lemmy.blahaj.zone
4
criticalrole·Critical RolebyUltragramps

[Spoilers C4E38] Episode DIscussion

Watch the episode live on Twitch and YouTube at 7pm PST. Restreams on Twitch and youTube the next day at 9am PST

RuntimeBreak start
4h 4m1h 56m

Episode 38: A Heavy Crown

Folks, we return to the Seekers Table and to the world of Aramán. Our Seekers have headfed north into Timmony, where they find themselves at Brauwla's Tavern in the rainy village of Sloak, some for the second time in their adventures here in Aramán (in this world).
Having headed north after the events of the Convergence (after the events that brought all of these various adventurers back to Dol-Makjar) you headed north with a mind towards vengeance against the House of Tachonis. Knowing their plans of the raising of the white banners, and a dire need to make your way to the Golden Orchard. Not only to return the soul gem of one Alba Davinos, but also to make your meeting with Mara the Wing and the mysterious Professor (an ally of hers in The Cloak, an organization dedicated to watever Thjazi's plan was in establishing that bridge between the lost afterlives of the Shapers and a mortal world beset with an ever-burgeoning underworld).
Many things compel you forward. However, your sights narrowed as you adventured, for indeed (though it caused some conflict amongst your party) heroic acts were engaged in of a more dire and urgent nature. The causing of an avalanche on the King's Highway to Timmony that delayed House Tachonis by several days of rubble to clear; the perilous rescue of the fairies of Hawthorn's Glade from Creed fanatics and fairy poachers hunting them. Those fairies were returned to the Tintazi Wood and the new fairy cave in Dol-Makjar (where you had a very eventful, dream-filled night before you headed off in this new configuration of heroes).
Taking your time there, you also found Ulbid Morn, and were abe to tell him about his daughters. Something else that was not something that all of you felt evently was the right thing to do. Telling Ulbid about his daughters, he took him and the Black Rabbits that you had sent to his doorstep, and he said he would do anything to rescue them. Ulbid also helped you keep safe the fair folk that you had brought to the Tintazi Wood in Dol-Makjar (along the Miller's Road) allowing you travel along the outskirts of the mortal realm.
Heading north on (unfortunately a very low roll, having the Hawthorn's tree destroyed) the only tree that you remembered being close enough on the Miller's Road was the one in Sloak. So even though you made for the border of Timmony, you actually went quite a bit farther into it after rescuing those fairies. There were many moments of conversation and connection in that night while Thimble helped Ulbid protect that new fairy glade. Conversations around training, around Vaelus' loss of her oath. A insight and vision in to the theater within Bolaire's mind where Pierce (rogue lux of the Candescent Creed) was being kept by the magic of Bolaire's mask. We also connected on the Miller's Road over the newfound term of Cura Sligh (a fairy champion, which Sallow the Hag had imparted to, or at least used to describe Thimble) as Occtis explained the meaning of the word to her. As Julien could only gaze down at the shadowy figure, still in the shape of his own body on the Miller's Road, but knowing what it secretly contains.
You arrived at Brauwla's in Sloak (in the rain and gloom) deep dark night to discover light and fireworks as the new Archmage of Timmony, Demodus Blix, put on a show for the king and the weary villagers of Sloak, who haven't had entertainment like this in lord knows how long.
You also came face to face with Dame Morgaine and the rescued Hound of the King (Groveland) who last Kattigan and Thimble saw had been turned to stone as part of the villainous Tachonis plot of the Sepulchral Lords (and everything you had learned from the late Talcydimir Pridesire, who had explained part of their villainous plan). The underworld, the Sea of Lachris, the Fora Crucialma, the Halls of Mercy. All these strange arcane things that have probably faded into memory now after some pitched combat on the road. But we must remember the plans of House Tachonis and why they turned these brave knights to stone.
Arriving at the tavern, greeted by the Hounds, you watched King Augustus Valian bellowing with laughter (one arm around the bewildered new baroness of Sloak, Winifred Cosgrove, who you first met chasing after a horse spooked by Wulferic). King Gus laughing his ass off as Demodus turned (seeing his old school chum) and saying to everybody what you will hear in the moment as we return to this exact time in our game,

"Lords and ladies, my friend and yours, Lord Occtis Tachonis!"

A pin could drop in the room as this is said. Does anyone here make a movement of any kind as you are suddenly beheld?


Map of Dol-Makjar

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3
criticalrole·Critical RolebyUltragramps

Programming Schedule: Week of October 5th, 2026

Please note that these broadcasts are only scheduled for the times listed below.

Weird Kids

Ashley Johnson and Taliesin Jaffe deep dive into their lives as the Weird Kids! This is a formal invitation to all the misfits, outcasts, and weirdos to take a seat at our table and join these former child actors as they embrace their unique upbringings and celebrate all things weird and wonderful.

  • Episode 47 releases Tuesday, October 6th at 5am Pacific only on Beacon

CR Abridged

All the twists and turns of an episode of Critical Role in half the time! In Critical Role Abridged, the rich tapestry of a Critical Role campaign is lovingly distilled to its most pivotal, hilarious, and poignant moments in about 60-90 minutes per episode.

  • Campaign 3, Episode 121 Part 1 releases Tuesday,October 6th at 8am Pacific on YouTube
  • Campaign 3, Episode ? Podcast out Tuesday, October 6th on your favorite podcast streaming service at 5am Pacific

How to Ruin Everything:

Third Person on Conflict, Mishap, and Catastrophe in Storytelling.

They say stories need conflict, but how do you know how bad it should be or even what it is? Join Third Person (Creators of the Midst Cosmos) in a conversation about stories gone sideways, making terrible things happen to your beloved characters, and how to balance catastrophe with fun in games, fiction, and more from the perspective of storytellers who do just that.

Recorded Live from Excalibur Con 2026.

  • Releases Wednesday, October 7th at 5am Pacific on Beacon, Midst.co, your favorite podcast streaming service.

Campaign 4 | Episode 38 (Seekers)

Hero to many. Enemy to some. When Thjazi Fang is marked for execution, various figures from across his remarkable life unite to uncover the truth behind his grim fate. In a land still suffering from the fallout of dead gods and living in the shadow of a tumultuous rebellion, these disparate people will come together across the fractured world of Aramán and connect in ways they never imagined.

As hope and victory fade, a question hangs over Aramán. Without the Gods, what great deeds now fall to us? And who, or what, shall grab their crown for themselves?

  • Airs Thursday, October 8th at 7pm Pacific on Twitch and YouTube
  • VOD and Podcast out Thursday, October 8th at 7pm Pacific on Beacon
  • Rebroadcasts Friday, October 9th at 9am Pacific on Twitch
  • VOD out Monday, October 12th at 12pm Pacific on YouTube
  • Part 1 Podcast out Thursday, October 15th on your favorite podcast streaming service at 5am Pacific
  • Part 2 Podcast out Tuesday, October 20th on your favorite podcast streaming service at 5am Pacific

Cooldown | Campaign 4 | Episode 38

Get a backstage pass to Campaign 4 of Critical Role! You’ll be right there at the table immediately after Brennan says “Is it Thursday yet?”, experiencing the cast’s post-show reactions.

  • Releases Thursday, October 8th at 7pm Pacific only on Beacon
View original on lemmy.blahaj.zone
2
criticalrole·Critical RolebyUltragramps

[Spoilers C4E37] Episode Discussion

Watch the episode live on Twitch and YouTube at 7pm PST. Restreams on Twitch and youTube the next day at 9am PST

RuntimeBreak start
4h 3m2h 2m

Episode 37: Death to Tyrants

We return. Nobody even had a joke. That's how intense it is. Welcome to tonight's episode of Critical Role. Tense in here.
Last we left our schemers in Dol-Makjar, the events of the opening of
KoTher'ai had spiraled out in many different directions:*

  • the hallowing of the Hallowed Round
  • the restuing of Mara the Wing
  • the turning of House Einfasen successfully against House Tachonis

which left our Schemers with a couple of big puzzles to solve. Of course, our brand new Schemers with the puzzle of the internal politics of the Candescent Creed and the House of Halovar (including Ksha'aravi, the Shadow of Suffering, but also the politics of Dol-Makjar itself (the Penteveral, the Revolutionary Guard, The Archanade (now with Bolaire gone; fallen into the clutches of House Cormoray), and a motion of 'No-Confidence' suggested by one Yanessa Halovar)).
You met Effie Parvinas (one of the Revolutionary Council members and) discovered that she was busy checking the laws of the 'Compact of the Revolution'. And you fomented a plan to deliver invitations that the three local Dol-Makjar council members of the Grey Tower of the Revolutionary Council would come to this Weaver's Day performance of 'KoTher'ai,' and they did come. Agztash Splitknuckle, Major Jekara Vodik, and Effie Parvinas are all in attendance.
You also realized that forces of evil in the city have been working while you have been working. For indeed, you've been very busy (350 'Magpies' stroll the shadows of the city funded by the outlaw king himself (Augustus Valian of Timmony)). You installed a former student (Demodus Blix) as his archmage. You successfully created a new type of Rungjani celestial, the Kaedra. Big, big victoriesa, but your villains have not been idle.
A ring left at the crime scene of Occtis Tachonis discovered to have been planted there. An axe (the favor of the Lady Ingrid Einfasen) now being carried by the very single Captain Azune Nayar (which seems to bother both the Halovars and the Einfasens (who both believe you're their man)). The tightrope grows ever more taut for our beloved captain.
We watched the fallout of Professor Mag'Nesson both being singled out by Harondus Einfasen as a liability (but more to the point) Effie Parvenus made contact with Dean Kora Keplenvaisreck (who put you on two weeks forced sabbatical after saying "You don't do politics, I do."). That coming to a head after Murray saw that Professor Theodoro had been dismissed from the Penteveral (students taking matters into their own hands after the expulsion of one Hero D'vyen, who seems reslolute as ever). While the grand scheme of politics plays out, mother and daughter become ever more separated as Elodie wishes for cooler heads to prevail and Hero hears the drumbeat of revolution.
We also had Wicander Halovar perform his first sermon at the Cathedral of Light. And last. Gaining the wrath of the Photarch (Yanessa Halovar) who had only vitriol and hatred for Halandil Fang (who Wicander posited as her brother in a speech which also made reference to the strength of lions and to smashed mugs, references that would have been completely lost on the folk here just hearing poetry in Wicander's language but were perfectly taken and understood by the Photarch).
Spending the day healing in the cathedral (rolling a nat 20 on a Performance check to be the perfect Prince of Light) Wicander Halovar went for an evening at the theater so that he could get up on stage and disavow Halandil Fang in public and ruin a performance of the theater. If the assassins would let you do it.
And Tyranny, of course, confronted by Ksha'aravi (her father) telling her to destroy her mortal form and return to The Pit at once or she would know endless torture. Dismay, heartbreak, but perhaps a little bit of comfort or encouragement from Tsul'rekshi asking,

"When someone asks you to destroy yourself, what have they just told you they do not have the power to do? Never obey in advance."
We return to "KoTher'ai" as the play unfolds and we have entered into pitched action as light cascades over the box seat of the Chamber of Lords-Advisory currently attended by (not the entirety of House Halovar, but Wick's nuclear family minus Zebani). Your father your mother and your brother are all here in attendance as two assassins step forward in to the light saying,
"Death to the Sundered Houses, death to tyrants."
We are going to return to this moment. Before I ask us to roll initiative, I want to set the stage for expectations for this encounter. Which is that Wicander Halovar is in an extraordinary amount of danger, and the dice are really going to tell a story here. My goal, as always, as your dungeon master, is I'm always rooting for you guys. And part of rooting for you means being honest that your odds here are not superb. The ability to make clever choices is deeply significant. The dice will tell the story they want to tell and I have trust and faith in all of you that you will tell an amazing story no matter what happens. I want to give you guys as many swings at the piñata as I reasonably can. But, ultimately, the dice will tell their story here.
So, that being said, I have a couple questions about position within the Hallowed Round. As a reminder, within the Hallowed Round, Hal (there's an important magical effect here that impacts you and you alone in this combat, which is that you have a chance to not burn spell slots in The Hallowed Round, as we discussed last time). For everybody here, The Hallowed Round allows everybody to understand Rungjani. It gives people advantage on History and Performance checks and bards and druids can roll a D4 when they cast a spell, and if the number on the die is the spell level or higher, you don't burn that spell slot. So Hal has the ability to potentially (depending on how many rounds combat goes, he'll keep some spell slots around). The theater is a magical item.
The first thing I want us to do is a minor moment at the end of last episode (because again, tremendous danger is here). I cannot say enough, for everyone at home to please settle into our expectations of what tonight may bring. But it's still up to the dice. So, Hal (I want to give the best opportunity to our players as I possibly can given the things I can't really change about the circumstances). So I'd like you to roll an insight check for me. This will be one thing that we are not necessarily re-litigating, but we're appending to the events of the last episode. I'd like you to roll a DC 15 Insight check for me.


Map of Dol-Makjar

View original on lemmy.blahaj.zone
4
criticalrole·Critical RolebyUltragramps

Programming Schedule: Week of September 28th, 2026

Please note that these broadcasts are only scheduled for the times listed below.

Weird Kids

Ashley Johnson and Taliesin Jaffe deep dive into their lives as the Weird Kids! This is a formal invitation to all the misfits, outcasts, and weirdos to take a seat at our table and join these former child actors as they embrace their unique upbringings and celebrate all things weird and wonderful.

  • Episode 46 releases Tuesday, September 29th at 5am Pacific only on Beacon

Tale Gate

Discussing Up To C4E36

Oh, you simply must sit down for this one… Whitney Moore opens the doors once more, welcoming Robbie Daymond, Taliesin Jaffe, and Liam O’Brien for a delightfully unfiltered debrief on the latest goings-on of Campaign 4.

And Beacon Bits, don’t you dare wander off! Stick around immediately following the show for The Night Cap, our after-hours show where the cast takes your questions live from the Beacon exclusive Discord chat!

  • Airs Tuesday, September 29th at 7pm Pacific on Beacon, Twitch, and YouTube
  • The Night Cap begins Tuesday, September 29th at 8pm Pacific only on Beacon
  • VOD available immediately after the stream ends
  • Podcast out Tuesday, October 6th on your favorite podcast streaming service at 5am Pacific

CR Abridged

All the twists and turns of an episode of Critical Role in half the time! In Critical Role Abridged, the rich tapestry of a Critical Role campaign is lovingly distilled to its most pivotal, hilarious, and poignant moments in about 60-90 minutes per episode.

  • Campaign 3, Episode 120 releases Tuesday, September 29th at 8am Pacific on YouTube
  • Campaign 3, Episode 120 Podcast out Tuesday, September 29th on your favorite podcast streaming service at 5am Pacific

Campaign 4 | Episode 37

(Schemers)

Hero to many. Enemy to some. When Thjazi Fang is marked for execution, various figures from across his remarkable life unite to uncover the truth behind his grim fate. In a land still suffering from the fallout of dead gods and living in the shadow of a tumultuous rebellion, these disparate people will come together across the fractured world of Aramán and connect in ways they never imagined.

As hope and victory fade, a question hangs over Aramán. Without the Gods, what great deeds now fall to us? And who, or what, shall grab their crown for themselves?

  • Airs Thursday, October 1st at 7pm Pacific on Twitch and YouTube
  • VOD and Podcast out Thursday, October 1st at 7pm Pacific on Beacon
  • Rebroadcasts Friday, October 2nd at 9am Pacific on Twitch
  • VOD out Monday, October 5th at 12pm Pacific on YouTube
  • Part 1 Podcast out Thursday, October 8th on your favorite podcast streaming service at 5am Pacific
  • Part 2 Podcast out Tuesday, October 13th on your favorite podcast streaming service at 5am Pacific

Cooldown | Campaign 4 | Episode 37

Get a backstage pass to Campaign 4 of Critical Role! You’ll be right there at the table immediately after Brennan says “Is it Thursday yet?”, experiencing the cast’s post-show reactions.

  • Releases Thursday, October 1st at 7pm Pacific only on Beacon
View original on lemmy.blahaj.zone
1
criticalrole·Critical RolebyUltragramps

[Spoilers C4E36] Episode Discussion

Watch the episode live on Twitch and YouTube at 7pm PST. Restreams on Twitch and youTube the next day at 9am PST

RuntimeBreak start
4h 42m2h 0m

Episode 36: Spectacle

We return to the city of Dol-Makjar where the Schemers took flight after the opening night of "KoTher'ai," dealing with the fallout (not only of that incredible debut opening of the play but also the debut opening of the resurrected Yanessa Halovar and her motion of no confidence on the Revolutionary Council). After the three big missions of that fateful evening (the rescue of Mara the Wing from Obrimus Manor) Wick and Tyranny along with Bolaire making their way to the meeting of the Sundered Houses to see the Schemers' efforts of driving a wedge between House Einfasen and House Tachonis pay their dividends. Also, finding your way to the Mercanaud Couturier (saving Kattigan Vale) telling your sisters that actually, Kattigan was dead and that the Mercanauds had killed each other fighting over that magic mask. Let's hope it sticks.
Of course, also, then the opening night, the creation of the Kaedra and the creation of a new (not only tree of the Miller's Road but a new) fairy glade, the most powerful one we have yet seen by the shores of Lake Nahami in the Tintazi Wood. The appearance of a dragon, if you can believe that.
In our previous adventure, all of you came together:

  • Wick dealing with the horror of the life that he took at Obrimus Manor
  • Hal dealing with the fallout of meeting Yanessa Halovar in his breakfast nook that morning
    • She had basically said, "It would be trivial to kill you, but I have to kill your story before I kill your person."
  • Azune having his new driver as captain of the Arcane Marshalls.

Murray discovered her arcane thesis attuned to the Kibbenimkedaz (the book of the names of stones) saw the gems that the Tachonis had used in their attempted ritual to turn your pal Occtis (your former student) into the Deval Vindicta. You saw that there is a magical frequency that permeates all of Aramán based in Ilumi's Blanket and the actions of the Shapers and saw that this harmonizing impact on these magical gems could cast magic over long distances (a gift that was once common in Aramán but no longer since the death of the Shapers). You saw some way that the Tachonis had worked past that and that secret was unlocked for you in that moment as well (the beginnings of that secret).
You all got together, talked about what the hell you're supposed to do now. You guys shared a lot of secrets and compared a lot of notes about your individual knowledge of the Revolutionary Council.
Six members of the Council traveling from afar:

  • those named from Ezir and the beastfolk from the Pact of Imlay
  • the small folk, down to the general of Kahad and the Barrowdell himself
  • the member who sits on behalf of the rebel houses of old Obridimia (the Sundered HOuses)
  • as well as the final member of that Council (who I'm looking up right now to say in the recap) oh, Kavros.

Then of course, you got your three local ones because there are three seats held by Dol-Makjar itself as the birthplace of revolution. Agztash Splitknuckle. Hal's council member who has won a couple elections in a row. There have been some that have come through (but he's so beloved) who is currently tended to in his advanced age (having been an active veteran of the Shapers' War), he's 99.
Jekara Vodik (who is herself part of a proud family and lineage that is part of the Forge Clan, the upper crust of the city). Her son is betrothed to Audessio Cormoray (a member of one of the Sundered Houses). Then there was Effie Parvinas (the first human representative from the Horn District: the Fray and Caravan Hill) based on a large population of humans that have moved to the city (refugees from the various wars that have torn up these other kingdoms).
You guys set a couple plans in motion. You said,
"We're gonna go to Tsul'rekshi together to make some very convincing invitations for us."
Long recap today, we haven't played in a while.
Asking Tsul'rekshi to make some persuasive invitations for you so that these Dol-Makjar Council members would come to the following night's showing of KoTher'ai (get a box seat, come take in some history). She agreed on the condition that she be given a private guided tour of the Villa Aurora. It's a great idea. Then she connected with Tyranny and gave you a bat, made out of smoke, in a bottle. She said

"My young lady please let us come and walk in the shadows, you and I, as demons we are wont to do."
We love that shit.
Then she made a passing reference to Hal running for the Revolutionary Council himself and said that he had her vote.
You guys had also sent some magpies out (telling your Magpie soldiers to keep an eye on the roads for any members of the Revolutionary Council or House Cormoray that might be coming down the road).
You asked Byrindra Moss (the librarian of the Grey Tower, the old, slow bullfolk) to produce the voting records of the past as many years as she can get her hands on (records from the Revolutionary Council).
You asked Elodie to keep the kids close. You also told Olgud,

"Get ready. We're gonna have some friends come by tomorrow."
Crosstown, Murray and Azune met with Effie Parvinas in a meeting that did not go very well. There was a sudden staunch reminder that your circles of the past two weeks have been extraordinarily radical. Quite revolutionary. You have been walking in the circles of those to whom the wickedness of the Sundered Houses is a point of naked and material fact. You met somebody who originally voted for the creation of the Chamber of Lords-Advisory.
Dol-Makjar is a city of bubbles. We're all living in a bubble, in that, for some people, Dol-Makjar is the city of the birthplace of revolution and they've all gone and seen "KoTher'ai" and are having the time of their goddamn lives attending the Old Path and being proud of their city's heritage. Then there's a lot of other people who are lost in a place where warlocks openly walk and traffic in the souls of those who don't want to wander a godless underworld when they die and they're looking for anyone with answers (and there's a very bright building that has them). So, it's a complicated city with a lot going on.
We ended our last episode discovering that, of that complexity, not only did you learn from Counselor Parvinas that the Professor Theodoro had been fired. Murray you're realizing over the past week you've been so focused on schemy schemes that something at the Penteveral might've gotten away from you. And that, Hal, one of the things that has happened at the Penteveral is Hero has been expelled.
We are going to cut back to this exact moment. Hal, you are in The Tanners, outside (perhaps a block or two from Tsul'rekshi). I think Tyranny and Wicander, you perceive Hal suddenly bowled over by this news. Hal, what do you do as you internalize this message that Hero has been expelled from the school?


Map of Dol-Makjar

View original on lemmy.blahaj.zone
5
criticalrole·Critical RolebyUltragramps

Programming Schedule: Week of September 21st, 2026

Please note that these broadcasts are only scheduled for the times listed below.

Weird Kids

Ashley Johnson and Taliesin Jaffe deep dive into their lives as the Weird Kids! This is a formal invitation to all the misfits, outcasts, and weirdos to take a seat at our table and join these former child actors as they embrace their unique upbringings and celebrate all things weird and wonderful.

  • Episode 45 releases Tuesday, September 22nd at 5am Pacific only on Beacon

CR Abridged

All the twists and turns of an episode of Critical Role in half the time! In Critical Role Abridged, the rich tapestry of a Critical Role campaign is lovingly distilled to its most pivotal, hilarious, and poignant moments in about 60-90 minutes per episode.

  • Campaign 3, Episode 119 releases Tuesday, September 22nd at 8am Pacific on YouTube
  • Campaign 3, Episode 119 Podcast out Tuesday, September 22nd on your favorite podcast streaming service at 5am Pacific

CONTROL: Resonant One-Shot

After 7 years of lockdown the employees of the FBC must now survive the paranatural forces running free in Manhattan. Game Master Zachery Renauldo guides players Sean Durrie, Marisha Ray, Sam Riegel, and Travis Willingham on this CONTROL Resonant inspired adventure.

  • Airs Tuesday, September 22nd at 7pm Pacific on Twitch and YouTube
  • VOD and Podcast out Tuesday, September 22nd at 7pm Pacific on Beacon
  • VOD out Thursday, September 24th at 12pm Pacific on YouTube
  • Podcast out Tuesday, September 29th on your favorite podcast streaming service at 5am Pacific

Campaign 4 | Episode 36 (Schemers)

Hero to many. Enemy to some. When Thjazi Fang is marked for execution, various figures from across his remarkable life unite to uncover the truth behind his grim fate. In a land still suffering from the fallout of dead gods and living in the shadow of a tumultuous rebellion, these disparate people will come together across the fractured world of Aramán and connect in ways they never imagined.

As hope and victory fade, a question hangs over Aramán. Without the Gods, what great deeds now fall to us? And who, or what, shall grab their crown for themselves?

  • Airs Thursday, September 24th at 7pm Pacific on Twitch and YouTube
  • VOD and Podcast out Thursday, September 24th at 7pm Pacific on Beacon
  • Rebroadcasts Friday, September 25th at 9am Pacific on Twitch
  • VOD out Monday, September 28th at 12pm Pacific on YouTube
  • Part 1 Podcast out Thursday, October 1st on your favorite podcast streaming service at 5am Pacific
  • Part 2 Podcast out Tuesday, October 6th on your favorite podcast streaming service at 5am Pacific

Cooldown | Campaign 4 | Episode 36

Get a backstage pass to Campaign 4 of Critical Role! You’ll be right there at the table immediately after Brennan says “Is it Thursday yet?”, experiencing the cast’s post-show reactions.

  • Releases Thursday, September 24th at 7pm Pacific only on Beacon
View original on lemmy.blahaj.zone
6
criticalrole·Critical RolebyUltragramps

Programming Schedule: Week of September 14th, 2026

Please note that these broadcasts are only scheduled for the times listed below.

Weird Kids

Ashley Johnson and Taliesin Jaffe deep dive into their lives as the Weird Kids! This is a formal invitation to all the misfits, outcasts, and weirdos to take a seat at our table and join these former child actors as they embrace their unique upbringings and celebrate all things weird and wonderful.

  • Episode 44 releases Tuesday, September 15th at 5am Pacific only on Beacon

CR Abridged

All the twists and turns of an episode of Critical Role in half the time! In Critical Role Abridged, the rich tapestry of a Critical Role campaign is lovingly distilled to its most pivotal, hilarious, and poignant moments in about 60-90 minutes per episode.

  • Campaign 3, Episode 118 releases Tuesday, September 15th at 8am Pacific on YouTube
  • Campaign 3, Episode 118 Podcast out Tuesday, September 15th on your favorite podcast streaming service at 5am Pacific

Fireside Chat

LIVE With Ashley Johnson

Vaelus’ fractured faith is first and foremost with Ashley Johnson in this edition of Fireside Chat. What’s up with this Weird Kid and her character? Let’s find out together!

Questions will be curated directly from Beacon members via Discord and each episode will feature different cast members or guests for a 60 minute Fireside Chat.

  • Airs LIVE on Tuesday, September 15th at 7pm Pacific only on Beacon

Campaign 4 | Episode 35 | Seekers

Hero to many. Enemy to some. When Thjazi Fang is marked for execution, various figures from across his remarkable life unite to uncover the truth behind his grim fate. In a land still suffering from the fallout of dead gods and living in the shadow of a tumultuous rebellion, these disparate people will come together across the fractured world of Aramán and connect in ways they never imagined.

As hope and victory fade, a question hangs over Aramán. Without the Gods, what great deeds now fall to us? And who, or what, shall grab their crown for themselves?

  • Airs Thursday, September 17th at 7pm Pacific on Twitch and YouTube
  • VOD and Podcast out Thursday, September 17th at 7pm Pacific on Beacon
  • Rebroadcasts Friday, September 18th at 9am Pacific on Twitch
  • VOD out Monday, September 21st at 12pm Pacific on YouTube
  • Part 1 Podcast out Thursday, September 24th on your favorite podcast streaming service at 5am Pacific
  • Part 2 Podcast out Tuesday, September 29th on your favorite podcast streaming service at 5am Pacific

Cooldown | Campaign 4 | Episode 35

Get a backstage pass to Campaign 4 of Critical Role! You’ll be right there at the table immediately after Brennan says “Is it Thursday yet?”, experiencing the cast’s post-show reactions.

  • Releases Thursday, September 17th at 7pm Pacific only on Beacon
View original on lemmy.blahaj.zone
3
criticalrole·Critical RolebyUltragramps

Programming Schedule: Week of September 7th, 2026

Please note that these broadcasts are only scheduled for the times listed below.

Daggerheart: Azerim

Adam joins Rob in a special behind the screen discussing all the prep Rob put into prepping for Daggerheart Azerim. All the GM secrets revealed!

  • Episode 35 releases Tuesday, September 8th at 12am Pacific on Beacon

Weird Kids

Ashley Johnson and Taliesin Jaffe deep dive into their lives as the Weird Kids! This is a formal invitation to all the misfits, outcasts, and weirdos to take a seat at our table and join these former child actors as they embrace their unique upbringings and celebrate all things weird and wonderful.

  • Episode 43 releases Tuesday, September 8th at 5am Pacific only on Beacon

CR Abridged

All the twists and turns of an episode of Critical Role in half the time! In Critical Role Abridged, the rich tapestry of a Critical Role campaign is lovingly distilled to its most pivotal, hilarious, and poignant moments in about 60-90 minutes per episode.

  • Campaign 3, Episode 117 releases Tuesday, September 8th at 8am Pacific on YouTube
  • Campaign 3, Episode 117 Podcast out Tuesday, September 8th on your favorite podcast streaming service at 5am Pacific

MTG Commander Showdown

Sponsored by eBay Live | Bracket 1

We’re gathering 8 players to go head-to-head in this 3-part MTG Commander Showdown sponsored by eBay Live!Watch this first qualifier with Alexander Ward, Zachary Renauldo, Jarvis Johnson, & Becca Scott as hosted by the Spellslayers: Irene The Alien & Bosco. Bid for our players’ decks and accessories with proceeds going towards the Critical Role Foundation as you watch on eBay Live

  • Airs LIVE on Tuesday, September 8th at 3pm Pacific on eBay Live, Twitch, YouTube, and Beacon

MTG Commander Showdown

Sponsored by eBay Live | Bracket 2

The magic is strong with Taliesin Jaffe, Whitney Moore, Aleis Work, & Olivia Golbert Hicks in this second qualifier game of our MTG Commander Showdown. Bid for our players’ decks and accessories with proceeds going towards the Critical Role Foundation as you watch on eBay Live.

  • Airs LIVE on Thursday, September 10th at 3pm Pacific on eBay Live, Twitch, YouTube, and Beacon

Campaign 4 | Episode 34

Hero to many. Enemy to some. When Thjazi Fang is marked for execution, various figures from across his remarkable life unite to uncover the truth behind his grim fate. In a land still suffering from the fallout of dead gods and living in the shadow of a tumultuous rebellion, these disparate people will come together across the fractured world of Aramán and connect in ways they never imagined.

As hope and victory fade, a question hangs over Aramán. Without the Gods, what great deeds now fall to us? And who, or what, shall grab their crown for themselves?

  • Airs Thursday, September 10th at 7pm Pacific on Twitch and YouTube
  • VOD and Podcast out Thursday, September 10th at 7pm Pacific on Beacon
  • Rebroadcasts Friday, September 11th at 9am Pacific on Twitch
  • VOD out Monday, September 14th at 12pm Pacific on YouTube
  • Part 1 Podcast out Thursday, September 17th on your favorite podcast streaming service at 5am Pacific
  • Part 2 Podcast out Tuesday, September 22nd on your favorite podcast streaming service at 5am Pacific

Cooldown | Campaign 4 | Episode 34

Get a backstage pass to Campaign 4 of Critical Role! You’ll be right there at the table immediately after Brennan says “Is it Thursday yet?”, experiencing the cast’s post-show reactions.

  • Releases Thursday, September 10th at 7pm Pacific only on Beacon

MTG Commander Showdown

Sponsored by eBay Live | Championship

It’s time to tap in to the big finale of our MTG Commander Showdown! Who will take the crown as two winners from bracket’s 1 & 2 throwdown? And more importantly who will win their deck in the eBay Live sponsored Critical Role Foundation auction? Find out with our hosts Spellslayers: Irene The Alien & Bosco!e.

  • Airs LIVE on Friday, September 11th at 3pm Pacific on eBay Live, Twitch, YouTube, and Beacon
View original on lemmy.blahaj.zone
4
criticalrole·Critical RolebyUltragramps

Programming Schedule: Week of August 31st, 2026

Please note that these broadcasts are only scheduled for the times listed below.

Daggerheart: Azerim

Rob and the boys come together in a roundtable to talk about the fun, chaos and carnage playing Daggerheart Azerim.

  • Episode 34 releases Tuesday, August 31st at 12am Pacific on Beacon

Weird Kids

Ashley Johnson and Taliesin Jaffe deep dive into their lives as the Weird Kids! This is a formal invitation to all the misfits, outcasts, and weirdos to take a seat at our table and join these former child actors as they embrace their unique upbringings and celebrate all things weird and wonderful.

  • Episode 42 releases Tuesday, September 1st at 5am Pacific only on Beacon

*Weird Kids X Third Person Crossover

Ashley Johnson and Taliesin Jaffe welcome the creators of the Midst Cosmos and fellow weirdos Matt Roen, Sara Wile, and Xen to their Weird Kids table! From role-playing games to nostalgic artifacts to neat gadgets to just a shared love of scents, this motley crew of magnificent misfits has plenty of delightfully strange topics to show-and-tell.

  • releases Tuesday, September 1st at 10am Pacific on YouTube and 5am Pacific on your favorite podcast streaming service.

CR Abridged

All the twists and turns of an episode of Critical Role in half the time! In Critical Role Abridged, the rich tapestry of a Critical Role campaign is lovingly distilled to its most pivotal, hilarious, and poignant moments in about 60-90 minutes per episode.

  • Campaign 3, Episode 116 releases Tuesday, September 1st at 8am Pacific on YouTube
  • Campaign 3, Episode 116 Podcast out Tuesday, September 1st on your favorite podcast streaming service at 5am Pacific

GYST

Introducing Daggerheart Transformations!

Travis Willingham introduces transformation cards from the new expansion Daggerheart: Hope & Fear, and how you can incorporate them into your Daggerheart characters and their stories!

  • Releases Tuesday, September 1st at 12pm Pacific on Beacon and the Darrington Press YouTube

UNEND

Season 3 Roundtable

And just like that, another Midst Cosmos journey as come to its UNend… Join Xen, Sara Wile, and Matt Roen as they discuss the SERIES Finale of UNEND with the Midst Cosmos Lore Keeper, Jared Deiro!

  • Releases Wednesday, September 2nd at 10am Pacific on YouTube and 5am Pacific on your favorite podcast streaming service.

Campaign 4 | Episode 33

Hero to many. Enemy to some. When Thjazi Fang is marked for execution, various figures from across his remarkable life unite to uncover the truth behind his grim fate. In a land still suffering from the fallout of dead gods and living in the shadow of a tumultuous rebellion, these disparate people will come together across the fractured world of Aramán and connect in ways they never imagined.

As hope and victory fade, a question hangs over Aramán. Without the Gods, what great deeds now fall to us? And who, or what, shall grab their crown for themselves?

  • Airs Thursday, September 3rd at 7pm Pacific on Twitch and YouTube
  • VOD and Podcast out Thursday, September 3rd at 7pm Pacific on Beacon
  • Rebroadcasts Friday, September 4th at 9am Pacific on Twitch
  • VOD out Monday, September 7th at 12pm Pacific on YouTube
  • Part 1 Podcast out Thursday, September 10th on your favorite podcast streaming service at 5am Pacific
  • Part 2 Podcast out Tuesday, September 15th on your favorite podcast streaming service at 5am Pacific

Cooldown | Campaign 4 | Episode 33

Get a backstage pass to Campaign 4 of Critical Role! You’ll be right there at the table immediately after Brennan says “Is it Thursday yet?”, experiencing the cast’s post-show reactions.

  • Releases Thursday, September 3rd at 7pm Pacific only on Beacon
View original on lemmy.blahaj.zone
5
criticalrole·Critical RolebyUltragramps

[Spoilers E6] Sallowlands Finale! Episode Discussion

FINALE: The Ancient Wound

"As rival factions descend into the ruins, the travelers uncover something ancient beneath the scars..."

RuntimeBreak start
3h 24m2h 28m

A group of outcasts and survivors brave blasted lands in search of answers in Age of Umbra: Sallowlands. This 6-part Daggerheart mini-series features Game Master Matthew Mercer and players Laura Bailey, Jennifer English, Abubakar Salim, Vico Ortiz, and Zachery Renauldo. They’ll form an unlikely band of companions, who venture off the beaten path in search of answers in the Sallowlands, a new region of the Halcyon Domain filled with cracked badlands, dangers, and awe-inspiring secrets. What fragile hopes dare they cling to in this story of desperation and survival?

View original on lemmy.blahaj.zone
2
criticalrole·Critical RolebyUltragramps

Programming Schedule: Week of August 24th, 2026

Please note that these broadcasts are only scheduled for the times listed below.

Previously On…

Get Caught Up On Convergence | Campaign 4, Ep 26-31 Recap

The Soldier, Schemer, and Seeker table convergence on Dol-Makjar as the first arc of Campaign 4 comes to an electrifying crescendo.

  • Releases Monday, August 24th at 12pm Pacific on Beacon and YouTube

Daggerheart: Azerim

Baradun and the Dickheads return, and this time they have landed in Daggerheart! What begins as a light-hearted adventure in the Beast Feast campaign frame, filled with bizarre creatures & questionable cooking, soon reveals a much darker mystery.

  • Episode 33 releases Tuesday, August 25th at 12am Pacific on Beacon

Weird Kids

Ashley Johnson and Taliesin Jaffe deep dive into their lives as the Weird Kids! This is a formal invitation to all the misfits, outcasts, and weirdos to take a seat at our table and join these former child actors as they embrace their unique upbringings and celebrate all things weird and wonderful.

  • Episode 24 releases Tuesday, August 25th at 10am Pacific on YouTube and 5am Pacific on your favorite podcast streaming service.
  • Episode 41 releases Tuesday, August 25th at 5am Pacific only on Beacon

CR Abridged

All the twists and turns of an episode of Critical Role in half the time! In Critical Role Abridged, the rich tapestry of a Critical Role campaign is lovingly distilled to its most pivotal, hilarious, and poignant moments in about 60-90 minutes per episode.

  • Campaign 3, Episode 115 releases Tuesday, August 25th at 8am Pacific on YouTube
  • Campaign 3, Episode 115 Podcast out Tuesday, August 25th on your favorite podcast streaming service at 5am Pacific

Tale Gate

Episode 4 | Discussing Up To C4E31

"Darling! It’s been too long!"

The hostess with the mostest, Whitney Moore, returns to the social scene for a stimulating conversation about the Convergence alongside Marisha Ray, Sam Riegel, and Travis Willingham.

And for our dear Beacon Bits, do stay tuned for immediately following the show you shall be cordially invited to The Night Cap; an after-hours continuation where the cast answers your questions live from our Beacon exclusive Discord chat!

  • Airs LIVE on Tuesday, August 25th at 7pm Pacific on Beacon, YouTube, and Twitch

Get Your Sheet Together

The ABCs of Rest and Recovery

Become a rest master in Daggerheart with Liam O’Brien, who guides you through all the different ways you and your party can best use your time in between adventuring!

  • Releases Wednesday, August 26th at 9am Pacific on Beacon and the Darrington Press YouTube

UNEND

Season 3

Yet again, the Ship’s crew of cosmic explorers have discovered something they never set out to find. Their desperate attempt to get back on course has only pulled them deeper into the maze of reality, where new threats and revelations await them behind every door. Even if they somehow manage to make it back home… who will they be by the time they get there?

  • Postlude releases Wednesday, August 26th on the Midst Podcast YouTube at 10am Pacific and your favorite podcast streaming platform at 5am Pacific

Campaign 4 | Episode 32

Hero to many. Enemy to some. When Thjazi Fang is marked for execution, various figures from across his remarkable life unite to uncover the truth behind his grim fate. In a land still suffering from the fallout of dead gods and living in the shadow of a tumultuous rebellion, these disparate people will come together across the fractured world of Aramán and connect in ways they never imagined.

As hope and victory fade, a question hangs over Aramán. Without the Gods, what great deeds now fall to us? And who, or what, shall grab their crown for themselves?

  • Airs Thursday, August 27th at 7pm Pacific on Twitch and YouTube
  • VOD and Podcast out Thursday, August 27th at 7pm Pacific on Beacon
  • Rebroadcasts Friday, August 28th at 9am Pacific on Twitch
  • VOD out Monday, August 31st at 12pm Pacific on YouTube
  • Part 1 Podcast out Thursday, September 3rd on your favorite podcast streaming service at 5am Pacific
  • Part 2 Podcast out Tuesday, September 8th on your favorite podcast streaming service at 5am Pacific

Cooldown | Campaign 4 | Episode 32

Get a backstage pass to Campaign 4 of Critical Role! You’ll be right there at the table immediately after Brennan says “Is it Thursday yet?”, experiencing the cast’s post-show reactions.

  • Releases Thursday, August 27th at 7pm Pacific only on Beacon
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